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(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 10:37, 4 December 2007 Ahruman (talk | contribs) moved page Debug Menu OXP to Debug OXP (Debug Menu.oxp renamed to Debug.oxp to reflect extended functionality. )
- 17:16, 29 November 2007 Ahruman (talk | contribs) uploaded File:Oolite galaxies.zip (Open Document version of Image:Galaxies.zip submitted by Olli (Svengali).)
- 15:06, 17 October 2007 Ahruman (talk | contribs) uploaded File:Shady Billboards.oxp.zip (Version 2.0.)
- 16:19, 6 October 2007 Ahruman (talk | contribs) uploaded File:Oolite debug protocol example 1.png (Example of output for transcript example on Oolite debug console TCP protocol.)
- 09:55, 30 August 2007 Ahruman (talk | contribs) uploaded File:DebugMenuOXP-1.69.zip (Updated for 1.69.1.2 (just changed requires.plist).)
- 00:36, 12 August 2007 Ahruman (talk | contribs) uploaded File:Shady Billboards.oxp.zip
- 17:28, 2 August 2007 Ahruman (talk | contribs) moved page Oolite/Development/Scripting/Class/Vessel to Oolite/Development/Scripting/Class/Ship (Used old name by mistake.)
- 15:38, 14 July 2007 Ahruman (talk | contribs) uploaded File:DebugMenuOXP-1.69.zip (Updated for 1.69.1 (just changed requires.plist).)
- 12:14, 13 July 2007 Ahruman (talk | contribs) uploaded File:Oolite-oxp-icon.png (Uploaded without distortion.)
- 17:24, 11 July 2007 Ahruman (talk | contribs) uploaded File:Shady-cobra.oxp.zip (Updated for 1.69-test.)
- 16:20, 11 July 2007 Ahruman (talk | contribs) uploaded File:Python Class Cruiser.oxp.zip (Python Class Cruiser with shader effects, updated for Oolite 1.69-test.)
- 10:20, 8 July 2007 Ahruman (talk | contribs) uploaded File:Ahruman-demo-glow alloy mod.oxp.zip (Fixed GLSL syntax error.)
- 17:57, 7 July 2007 Ahruman (talk | contribs) uploaded File:Ahruman-demo-glow alloy mod.oxp.zip (Updated to match actual 1.69 syntax (oops).)
- 14:39, 4 July 2007 Ahruman (talk | contribs) moved page Oolite JavaScript object model to Oolite JavaScript Reference: object model (Setting up consistent titles for JavaScript reference. This page really needs to be split into one page per class, though.)
- 14:37, 4 July 2007 Ahruman (talk | contribs) moved page Oolite JavaScript event handler reference to Oolite JavaScript Reference: world script event handlers (Setting up consistent titles for JavaScript reference.)
- 12:44, 1 July 2007 Ahruman (talk | contribs) uploaded File:Freaky-thargoid.oxp.zip (Updated for Oolite 1.69 and later.)
- 12:28, 1 July 2007 Ahruman (talk | contribs) uploaded File:Oolite-debug-menu.png (A screen shot of the Debug menu under Oolite 1.69-test.)
- 12:22, 1 July 2007 Ahruman (talk | contribs) uploaded File:DebugMenuOXP-1.69.zip (OXP which enables debugging functionality in Oolite test release 1.69.)
- 10:45, 1 July 2007 Ahruman (talk | contribs) moved page Oolite/Development/Scripting/Class/Vector to Oolite JavaScript Reference: Vector (Moved from upcoming-stuff scratch space to final location.)
- 10:44, 1 July 2007 Ahruman (talk | contribs) moved page Oolite/Development/Scripting/Class/Quaternion to Oolite JavaScript Reference: Quaternion (Moved from upcoming-stuff scratch space to final location.)
- 14:08, 8 June 2007 Ahruman (talk | contribs) uploaded File:Ahruman-demo-glow alloy mod.oxp.zip (Version of Griff’s glowing alloy OXP updated for Oolite 1.69.)
- 11:01, 10 April 2007 Ahruman (talk | contribs) uploaded File:Griff-kraits.jpeg (Griff Kraits as they should look (with shaders). For use in forum in tracking down a bug[http://www.aegidian.org/bb/viewtopic.php?t=3407].)
- 18:18, 8 April 2007 Ahruman (talk | contribs) uploaded File:JavaScript test.oxp.zip (Fixed several bugs due to changing things around during the development of the JavaScript interface. Added Vector test suite.)
- 15:20, 7 April 2007 Ahruman (talk | contribs) moved page Talk:Quaternions to Talk:Quaternion (Singular is more general.)
- 15:20, 7 April 2007 Ahruman (talk | contribs) moved page Quaternions to Quaternion (Singular is more general.)
- 23:19, 4 April 2007 Ahruman (talk | contribs) uploaded File:Freaky-thargoid.oxp.zip (More efficient shader, uses actual sine wave for pulsing, uses more streamlined 1.68 layout, demonstrates setting uniforms in shipdata.plist. Ignores light 0.)
- 18:24, 4 April 2007 Ahruman (talk | contribs) uploaded File:Ad-shader-teaser-4.png (Teaser screen shot of upcoming electronic billboard shader example.)
- 18:24, 4 April 2007 Ahruman (talk | contribs) uploaded File:Ad-shader-teaser-3.png (Teaser screen shot of upcoming electronic billboard shader example.)
- 18:23, 4 April 2007 Ahruman (talk | contribs) uploaded File:Ad-shader-teaser-2.png (Teaser screen shot of upcoming electronic billboard shader example.)
- 18:21, 4 April 2007 Ahruman (talk | contribs) uploaded File:Ad-shader-teaser-1.png (Teaser screen shot of upcoming electronic billboard shader example.)
- 21:13, 3 April 2007 Ahruman (talk | contribs) uploaded File:JavaScript-test.oxp.zip (JavaScript test OXP, for all your JavaScript OXP testing needs.)
- 00:58, 1 April 2007 Ahruman (talk | contribs) moved page Oolite JavaScript Scripts to Scripting Oolite with JavaScript
- 23:03, 31 March 2007 Ahruman (talk | contribs) moved page Oolite JavaScript ObjectModel to Oolite JavaScript object model (Cleaner name.)
- 21:48, 31 March 2007 Ahruman (talk | contribs) moved page Property lists to Property list (Use singular name.)
- 17:54, 24 March 2007 Ahruman (talk | contribs) uploaded File:Shady-cobra.oxp.zip (Pessimized to work with 1.67-mac.)
- 17:35, 24 March 2007 Ahruman (talk | contribs) uploaded File:Shady-cobra.oxp.zip (A version of Charlie’s “Dream Team” cobra using shaders to provide engine glow, laser and sun heat glow, illumnation mapping and per-pixel specular lighting.)
- 17:30, 24 March 2007 Ahruman (talk | contribs) uploaded File:How-not-to-sun-skim.png (An example of shaders being used to make a Cobra glow in the heat of the sun. It also shows laser heat glow, engine glow and light cast by the fuel scoop. Not visible: per-pixel specular lighting.)
- 21:43, 22 March 2007 Ahruman (talk | contribs) uploaded File:Glsl varying demo.png (A demonstration of the use of “varying variables” in GLslang.)
- 21:15, 22 March 2007 Ahruman (talk | contribs) uploaded File:Freaky-thargoid.oxp.zip (Now with illumination.)
- 20:12, 22 March 2007 Ahruman (talk | contribs) moved page Fragment shaders in Oolite to Shaders in Oolite (Generalized - contrary to my belief, Oolite already supported vertex shaders.)
- 17:03, 22 March 2007 Ahruman (talk | contribs) uploaded File:Freaky-thargoid.oxp.zip (An OXP demonstrating the use of fragment shaders in Oolite. (Recompressed textures, for great justice.))
- 16:55, 22 March 2007 Ahruman (talk | contribs) uploaded File:Freaky-thargoid.oxp.zip (An OXP demonstrating the use of fragment shaders in Oolite.)
- 18:01, 27 February 2007 Ahruman (talk | contribs) uploaded File:StarChart-Galaxy-007.png (Star chart for galaxy 1, generated by Oolite under Mac OS X.)
- 17:59, 27 February 2007 Ahruman (talk | contribs) uploaded File:StarChart-Galaxy-006.png (Star chart for galaxy 1, generated by Oolite under Mac OS X.)
- 17:56, 27 February 2007 Ahruman (talk | contribs) uploaded File:StarChart-Galaxy-005.png
- 17:54, 27 February 2007 Ahruman (talk | contribs) uploaded File:StarChart-Galaxy-004.png
- 17:52, 27 February 2007 Ahruman (talk | contribs) uploaded File:StarChart-Galaxy-003.png
- 17:50, 27 February 2007 Ahruman (talk | contribs) uploaded File:StarChart-Galaxy-002.png (Star chart for galaxy 3, generated by Oolite under Mac OS X.)
- 17:48, 27 February 2007 Ahruman (talk | contribs) uploaded File:StarChart-Galaxy-001.png (Star chart for galaxy 2, generated by Oolite under Mac OS X.)
- 17:25, 27 February 2007 Ahruman (talk | contribs) uploaded File:StarChart-Galaxy-000.png (Star chart for galaxy 1, generated by Oolite on the Macintosh.)