Difference between revisions of "Sector8/Sodiri"

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{{System|Name=Sodiri|Sector=8|System=214|XPos=201|YPos=220|Location=|Government=0|Economy=6|Techlevel=5|Population=2.1|Inhabitants=Human Colonists|Productivity=4032|PlanetRadius=4809|MapX=201|MapY=110}}
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{{System|Name=Sodiri|Sector=8|System=214|XPos=201|YPos=220|Location=|Government=0|Economy=6|Techlevel=3|Population=2.1|Inhabitants=Human Colonists|Productivity=1920|PlanetRadius=4809|MapX=201|MapY=110}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
{{SmallSystem|Name=Sodiri|Sector=8|System=214|XPos=201|YPos=220|Location=|Government=0|Economy=6|Techlevel=5|Population=2.1|Inhabitants=Human Colonists|Productivity=4032|PlanetRadius=4809}}
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{{SmallSystem|Name=Sodiri|Sector=8|System=214|XPos=201|YPos=220|Location=|Government=0|Economy=6|Techlevel=3|Population=2.1|Inhabitants=Human Colonists|Productivity=1920|PlanetRadius=4809}}
 
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{{GalacticCatalogueEntry|Name=Sodiri|Sector=8|System=214|Description=Sodiri is a revolting little planet.}}
 
{{GalacticCatalogueEntry|Name=Sodiri|Sector=8|System=214|Description=Sodiri is a revolting little planet.}}
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{{WitchspaceEntry|Name=Soisqu|Sector=8|System=53|Distance=4.8|Government=4|Economy=0|Techlevel=11|Population=4.5|Productivity=28800|Routes=}}
 
{{WitchspaceEntry|Name=Soisqu|Sector=8|System=53|Distance=4.8|Government=4|Economy=0|Techlevel=11|Population=4.5|Productivity=28800|Routes=}}
 
{{WitchspaceEntry|Name=Tevebebi|Sector=8|System=145|Distance=4.0|Government=7|Economy=2|Techlevel=13|Population=5.8|Productivity=40832|Routes=}}
 
{{WitchspaceEntry|Name=Tevebebi|Sector=8|System=145|Distance=4.0|Government=7|Economy=2|Techlevel=13|Population=5.8|Productivity=40832|Routes=}}
{{WitchspaceEntry|Name=Qumaus|Sector=8|System=217|Distance=4.0|Government=1|Economy=7|Techlevel=7|Population=3.1|Productivity=6200|Routes=}}
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{{WitchspaceEntry|Name=Qumaus|Sector=8|System=217|Distance=4.0|Government=1|Economy=7|Techlevel=5|Population=3.1|Productivity=3000|Routes=}}
{{WitchspaceEntry|Name=Inonin|Sector=8|System=239|Distance=3.6|Government=0|Economy=3|Techlevel=9|Population=3.4|Productivity=9792|Routes=}}
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{{WitchspaceEntry|Name=Inonin|Sector=8|System=239|Distance=3.6|Government=0|Economy=3|Techlevel=7|Population=3.4|Productivity=6272|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
 
{{LocalAreaMapHeader|Name=Sodiri|Sector=8|X=201|Y=220|Radius=4}}{{LocalAreaMapEntry|Name=Iseror|RX=3|RY=10|Radius=4}}{{LocalAreaMapEntry|Name=Soisqu|RX=12|RY=4|Radius=4}}{{LocalAreaMapEntry|Name=Tevebebi|RX=-10|RY=-2|Radius=4}}{{LocalAreaMapEntry|Name=Qumaus|RX=-6|RY=17|Radius=4}}{{LocalAreaMapEntry|Name=Inonin|RX=9|RY=-3|Radius=4}}{{LocalAreaMapFooter}}
 
{{LocalAreaMapHeader|Name=Sodiri|Sector=8|X=201|Y=220|Radius=4}}{{LocalAreaMapEntry|Name=Iseror|RX=3|RY=10|Radius=4}}{{LocalAreaMapEntry|Name=Soisqu|RX=12|RY=4|Radius=4}}{{LocalAreaMapEntry|Name=Tevebebi|RX=-10|RY=-2|Radius=4}}{{LocalAreaMapEntry|Name=Qumaus|RX=-6|RY=17|Radius=4}}{{LocalAreaMapEntry|Name=Inonin|RX=9|RY=-3|Radius=4}}{{LocalAreaMapFooter}}

Latest revision as of 00:11, 13 May 2016

Logo64 Anarchy.png Sodiri Logo64 AverageAgricultural.png
Logo TL3.png
GalCat ID: 8:214
Location: 201,220 of GalSector 8
Government: Anarchy
Economy: Average Agricultural
Technology Level: 3
Population: 2.1 Billion
(Human Colonists)
Productivity: 1920 MCr
Planet Radius: 4809km
Location of Sodiri in Sector 8
Sector8Overview.png
MicroCircle.png
Sodiri is a revolting little planet.
Old Galactic Catalogue Entry for 8:214 (Sodiri)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Sodiri:

Destination Distance Gov. Eco. TL Pop. Prod
Iseror 2.0 LY 3Logo64 Dictatorship.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.2 Bln. 0049284928 MCr
Soisqu 4.8 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.5 Bln. 02880028800 MCr
Tevebebi 4.0 LY 7Logo64 CorporateState.png 2Logo64 PoorIndustrial.png 13Logo TL13s.png 5.8 Bln. 04083240832 MCr
Qumaus 4.0 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 3.1 Bln. 0030003000 MCr
Inonin 3.6 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.4 Bln. 0062726272 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction