Difference between revisions of "Synchronised Torus OXP"
(Created page with "thumb|300px|Following a Cobra Mk III to Maonle thumb|300px|Even following [[Aliens|Aliens is possible!]] Th...") |
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− | [[File:Synchronised Torus 1.jpg|thumb|300px|Following a Cobra Mk III to Maonle]] | + | [[File:Synchronised Torus 1.jpg|thumb|300px|Following a Cobra Mk III to Maonle.]] |
+ | [[File:Synchronised Torus 3.jpg|thumb|300px|You can use synchronisation with escort groups too.]] | ||
[[File:Synchronised Torus 2.jpg|thumb|300px|Even following [[Aliens|Aliens]] is possible!]] | [[File:Synchronised Torus 2.jpg|thumb|300px|Even following [[Aliens|Aliens]] is possible!]] | ||
This OXP allows you to synchronise torus (jump) drives with NPC ships you are following to save time. | This OXP allows you to synchronise torus (jump) drives with NPC ships you are following to save time. | ||
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Download .oxz file and move into the AddOns folder of your Oolite installation. | Download .oxz file and move into the AddOns folder of your Oolite installation. | ||
− | Activate (prime) the torus synchronisation controller by using "shift-n". Target the ship you want to follow, match | + | Activate (prime) the torus synchronisation controller by using "shift-n". Target the ship you want to follow. If it's an escort group, you must target the leader. Than match heading, and keep a distance between 500 and 2500 meters. Then you can start torus synchronisation by pressing the "n" key. Pressing "n" again will stop it. |
Torus synchronisation will only start and be continued if there is no mass lock and if the next waypoint of the targeted ship is outside scanner range. Starting normal torus drive by pressing "j", using fuel injectors, or a change of direction by either ship will also interrupt synchronisation. | Torus synchronisation will only start and be continued if there is no mass lock and if the next waypoint of the targeted ship is outside scanner range. Starting normal torus drive by pressing "j", using fuel injectors, or a change of direction by either ship will also interrupt synchronisation. | ||
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Other than with normal torus drive, the synchronisation controller will not change your speed to maximum. So if you match your speed with that of your synchronisation partner, you won't run into him when synchronisation is interrupted unexpectedly. You can even adjust your speed during torus synchronisation. | Other than with normal torus drive, the synchronisation controller will not change your speed to maximum. So if you match your speed with that of your synchronisation partner, you won't run into him when synchronisation is interrupted unexpectedly. You can even adjust your speed during torus synchronisation. | ||
− | Torus speed and direction is determined by the NPC ship. You can use torus synchronisation with any ship that isn't bothered by your presence and continues to fly to a distant waypoint on a straight course. | + | Torus speed and direction is determined by the NPC ship. You can use torus synchronisation with any ship or escort group that isn't bothered by your presence and continues to fly to a distant waypoint on a straight course. |
− | + | You can use the "b" key to show the distance to the target's next waypoint. This works independently from torus synchronisation, so it can be used on any ship and during normal or synchronised torus flight. | |
=== Game balance === | === Game balance === | ||
− | This OXP doesn't make the game easier or more difficult. It just saves time if you like to follow ships and watch what they are doing. | + | This OXP doesn't make the game easier or more difficult. It just saves time if you like to follow ships and watch what they are doing. But it can change the game, because you can let NPCs run into other ships that they wouldn't have met going at normal speeds. |
=== License === | === License === | ||
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=== Changelog === | === Changelog === | ||
+ | * 2015-12-13: Version 0.92, now works with escort groups, "b" key shows distance to waypoint, fixed planet and sun mass-locking | ||
* 2015-12-11: Version 0.91, first beta release | * 2015-12-11: Version 0.91, first beta release | ||
=== Download === | === Download === | ||
− | [[Media:Synchronised_Torus_0. | + | [[Media:Synchronised_Torus_0.92.oxz|Synchronised_Torus_0.92.oxz]] (downloaded {{#downloads:Synchronised_Torus_0.92.oxz}} times). |
===Quick Facts=== | ===Quick Facts=== | ||
{{OXPLevel|0}}{{Infobox OXPb| title = Synchronised Torus | {{OXPLevel|0}}{{Infobox OXPb| title = Synchronised Torus | ||
− | |version = 0. | + | |version = 0.92 beta |
− | |release = 2015-12- | + | |release = 2015-12-13 |
|features = Torus drive synchronisation with NPC ships | |features = Torus drive synchronisation with NPC ships | ||
|license = CC BY-NC-SA 4 | |license = CC BY-NC-SA 4 |
Revision as of 14:27, 13 December 2015
This OXP allows you to synchronise torus (jump) drives with NPC ships you are following to save time.
Contents
Dependencies
Oolite version 1.79 or later.
Instructions
Download .oxz file and move into the AddOns folder of your Oolite installation.
Activate (prime) the torus synchronisation controller by using "shift-n". Target the ship you want to follow. If it's an escort group, you must target the leader. Than match heading, and keep a distance between 500 and 2500 meters. Then you can start torus synchronisation by pressing the "n" key. Pressing "n" again will stop it.
Torus synchronisation will only start and be continued if there is no mass lock and if the next waypoint of the targeted ship is outside scanner range. Starting normal torus drive by pressing "j", using fuel injectors, or a change of direction by either ship will also interrupt synchronisation.
Other than with normal torus drive, the synchronisation controller will not change your speed to maximum. So if you match your speed with that of your synchronisation partner, you won't run into him when synchronisation is interrupted unexpectedly. You can even adjust your speed during torus synchronisation.
Torus speed and direction is determined by the NPC ship. You can use torus synchronisation with any ship or escort group that isn't bothered by your presence and continues to fly to a distant waypoint on a straight course.
You can use the "b" key to show the distance to the target's next waypoint. This works independently from torus synchronisation, so it can be used on any ship and during normal or synchronised torus flight.
Game balance
This OXP doesn't make the game easier or more difficult. It just saves time if you like to follow ships and watch what they are doing. But it can change the game, because you can let NPCs run into other ships that they wouldn't have met going at normal speeds.
License
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 4.0.
Credits
This OXP uses the same basic technique that has been included in Escort Contracts OXP by Capt. Murphy.
Changelog
- 2015-12-13: Version 0.92, now works with escort groups, "b" key shows distance to waypoint, fixed planet and sun mass-locking
- 2015-12-11: Version 0.91, first beta release
Download
Synchronised_Torus_0.92.oxz (downloaded 22 times).
Quick Facts
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
0.92 beta | 2015-12-13 | CC BY-NC-SA 4 | Torus drive synchronisation with NPC ships | Equipment OXPs | Fritz | N/A |