Difference between revisions of "Sector4/Isquinza"

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{{System|Name=Isquinza|Sector=4|System=19|XPos=212|YPos=104|Location=|Government=0|Economy=2|Techlevel=8|Population=2.9|Inhabitants=Black Fat Humanoids|Productivity=9280|PlanetRadius=6356|MapX=212|MapY=52}}
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{{System|Name=Isquinza|Sector=4|System=19|XPos=212|YPos=104|Location=|Government=0|Economy=2|Techlevel=6|Population=2.9|Inhabitants=Black Fat Humanoids|Productivity=9280|PlanetRadius=6356|MapX=212|MapY=52}}
 
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{{SmallSystem|Name=Isquinza|Sector=4|System=19|XPos=212|YPos=104|Location=|Government=0|Economy=2|Techlevel=8|Population=2.9|Inhabitants=Black Fat Humanoids|Productivity=9280|PlanetRadius=6356}}
 
{{SmallSystem|Name=Isquinza|Sector=4|System=19|XPos=212|YPos=104|Location=|Government=0|Economy=2|Techlevel=8|Population=2.9|Inhabitants=Black Fat Humanoids|Productivity=9280|PlanetRadius=6356}}

Revision as of 05:13, 3 September 2015

Logo64 Anarchy.png Isquinza Logo64 PoorIndustrial.png
Logo TL6.png
GalCat ID: 4:19
Location: 212,104 of GalSector 4
Government: Anarchy
Economy: Poor Industrial
Technology Level: 6
Population: 2.9 Billion
(Black Fat Humanoids)
Productivity: 9280 MCr
Planet Radius: 6356km
Location of Isquinza in Sector 4
Sector4Overview.png
MicroCircle.png
The world Isquinza is reasonably noted for Zero-G hockey and its inhabitants' eccentric shyness.
Old Galactic Catalogue Entry for 4:19 (Isquinza)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Isquinza:

Destination Distance Gov. Eco. TL Pop. Prod
Qubeor 3.6 LY 2Logo64 MultiGovernment.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 2.9 Bln. 0055685568 MCr
Qulaxe 6.8 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 11Logo TL11s.png 4.6 Bln. 02649626496 MCr
Anerined 6.0 LY 6Logo64 Democracy.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 3.2 Bln. 01280012800 MCr
Tiinisle 2.8 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 05Logo TL5s.png 2.3 Bln. 0066246624 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction