Difference between revisions of "Sector4/Querbe"

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(Created page with "{{System|Name=Querbe|Sector=4|System=232|XPos=232|YPos=237|Location=|Government=0|Economy=1|Techlevel=3|Population=1.4|Inhabitants=Furry Insects|Productivity=2240|PlanetRadius...")
 
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{{WitchspaceEntry|Name=Edrari|Sector=4|System=216|Distance=4.0|Government=0|Economy=6|Techlevel=9|Population=3.4|Productivity=9792|Routes=}}
 
{{WitchspaceEntry|Name=Edrari|Sector=4|System=216|Distance=4.0|Government=0|Economy=6|Techlevel=9|Population=3.4|Productivity=9792|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Querbe|Sector=4|X=232|Y=237|Radius=5}}{{LocalAreaMapEntry|Name=Leedtier|RX=-11|RY=-20|Radius=4}}{{LocalAreaMapEntry|Name=Ceerla|RX=2|RY=-13|Radius=4}}{{LocalAreaMapEntry|Name=Ensoor|RX=-9|RY=-23|Radius=4}}{{LocalAreaMapEntry|Name=Edrari|RX=10|RY=-4|Radius=4}}
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{{LocalAreaMapHeader|Name=Querbe|Sector=4|X=232|Y=237|Radius=5}}{{LocalAreaMapEntry|Name=Leedtier|RX=-11|RY=-20|Radius=4}}{{LocalAreaMapEntry|Name=Ceerla|RX=2|RY=-13|Radius=4}}{{LocalAreaMapEntry|Name=Ensoor|RX=-9|RY=-23|Radius=4}}{{LocalAreaMapEntry|Name=Edrari|RX=10|RY=-4|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
 
{{PricelistEconomy1}}
 
{{PricelistEconomy1}}

Revision as of 00:53, 15 January 2015

Logo64 Anarchy.png Querbe Logo64 AverageIndustrial.png
Logo TL3.png
GalCat ID: 4:232
Location: 232,237 of GalSector 4
Government: Anarchy
Economy: Average Industrial
Technology Level: 3
Population: 1.4 Billion
(Furry Insects)
Productivity: 2240 MCr
Planet Radius: 5608km
Location of Querbe in Sector 4
Sector4Overview.png
MicroCircle.png
This planet is most fabled for its inhabitants' ingrained shyness but cursed by unpredictable solar activity.
Old Galactic Catalogue Entry for 4:232 (Querbe)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Querbe:

Destination Distance Gov. Eco. TL Pop. Prod
Leedtier 5.6 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 3.0 Bln. 0086408640 MCr
Ceerla 2.4 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 10Logo TL10s.png 3.7 Bln. 01184011840 MCr
Ensoor 5.6 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 4.1 Bln. 01312013120 MCr
Edrari 4.0 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 09Logo TL9s.png 3.4 Bln. 0097929792 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.8 7.0 7.2 8 8.5 9 100.0%
Textiles 7.6 8.1 8.8 11 12.5 14 100.0%
Radioactives 24.8 26.2 27.6 5 8.5 12 100.0%
Slaves 14.0 20.2 26.4 0 3.5 6 18.7%
Liquor/Wines 31.2 34.1 37.2 0 8.0 15 93.7%
Luxuries 81.6 82.1 82.8 46 47.5 49 100.0%
Narcotics 3.2 27.2 51.2 0 26.3 59 81.2%
Computers 67.2 67.8 68.4 42 43.5 45 100.0%
Machinery 49.2 50.6 52.0 34 37.5 41 100.0%
Alloys 31.6 37.8 44.0 16 31.5 47 100.0%
Firearms 54.8 56.2 57.6 16 19.5 23 100.0%
Furs 66.8 79.3 92.0 0 18.5 36 56.2%
Minerals 12.4 12.9 13.6 54 55.5 57 100.0%
Gold 38.4 39.7 41.2 3 6.5 10 100.0%
Platinum 67.6 73.8 80.0 0 23.2 63 96.8%
Gem-Stones 17.6 20.6 23.6 0 5.5 10 62.5%
Alien Items 27.2 28.6 30.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction