Difference between revisions of "Sector1/Inleus"

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{{LocalAreaMapHeader|Name=Inleus|Sector=1|X=186|Y=26|Radius=5}}{{LocalAreaMapEntry|Name=Cebetela|RX=8|RY=-15|Radius=4}}{{LocalAreaMapEntry|Name=Velete|RX=9|RY=13|Radius=4}}{{LocalAreaMapEntry|Name=Beor|RX=11|RY=-13|Radius=3}}{{LocalAreaMapEntry|Name=Anerbe|RX=13|RY=-12|Radius=4}}{{LocalAreaMapEntry|Name=Anlere|RX=-9|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Gerete|RX=-15|RY=6|Radius=4}}{{LocalAreaMapEntry|Name=Tiquat|RX=5|RY=9|Radius=4}}{{LocalAreaMapEntry|Name=Qurave|RX=13|RY=24|Radius=4}}{{LocalAreaMapFooter}}
 
{{LocalAreaMapHeader|Name=Inleus|Sector=1|X=186|Y=26|Radius=5}}{{LocalAreaMapEntry|Name=Cebetela|RX=8|RY=-15|Radius=4}}{{LocalAreaMapEntry|Name=Velete|RX=9|RY=13|Radius=4}}{{LocalAreaMapEntry|Name=Beor|RX=11|RY=-13|Radius=3}}{{LocalAreaMapEntry|Name=Anerbe|RX=13|RY=-12|Radius=4}}{{LocalAreaMapEntry|Name=Anlere|RX=-9|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Gerete|RX=-15|RY=6|Radius=4}}{{LocalAreaMapEntry|Name=Tiquat|RX=5|RY=9|Radius=4}}{{LocalAreaMapEntry|Name=Qurave|RX=13|RY=24|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
{{PricelistEconomy2|FirearmsNote=Inleusian 'Ge-guns'}}
+
{{PricelistEconomy2|FirearmsNote=Inleusian 'Ge-guns'|FursNote=Inleusian spotted wolf pelts}}
 +
 
 
== OXPs ==
 
== OXPs ==
  

Revision as of 18:41, 1 November 2009

Logo64 Democracy.png Inleus Logo64 PoorIndustrial.png
Logo TL11.png
GalCat ID: 1:22
Location: 186,26 near the one o'clock edge of GalSector 1
Government: Democracy
Economy: Poor Industrial
Technology Level: 11
Population: 4.9 Billion
(Harmless Slimy Rodents)
Productivity: 31360 MCr
Planet Radius: 6074km
Location of Inleus in Sector 1
Sector1Overview.png
MicroCircle.png
The world Inleus is most famous for the Inleusian spotted wolf.
Old Galactic Catalogue Entry for 1:22 (Inleus)

Witchspace Routes

There are 8 direct Witchspace Routes from/to Inleus:

Destination Distance Gov. Eco. TL Pop. Prod
Cebetela 4.0 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 2.8 Bln. 0062726272 MCr
Velete 4.0 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.8 Bln. 0091209120 MCr
Beor 4.8 LY 4Logo64 Communism.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 3.0 Bln. 0096009600 MCr
Anerbe 5.6 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.5 Bln. 0089608960 MCr
Anlere 6.0 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 2.9 Bln. 0081208120 MCr
Gerete 6.0 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 4.7 Bln. 02256022560 MCr
Tiquat 2.4 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.3 Bln. 01685616856 MCr
Qurave 6.8 LY 3Logo64 Dictatorship.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.6 Bln. 02060820608 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0% Inleusian 'Ge-guns'
Furs 63.2 75.8 88.4 0 23.0 45 70.3% Inleusian spotted wolf pelts
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 11 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 11 in Aerater. (Galactic Navy OXP)

Fiction

The Traders Almanach

If there is not much room left in your ship, this is my advice to you: Best choice in Inleus is to haul either memory banks or Inleusian 'Ge-guns' to Velete. There is a good chance that those memory banks give you a margin of about 27 Cr./ton. As another thought, you can also ship those memory banks to Anerbe, although they give you not as many credits there.

Excerpt from: The Traders Almanach entry for 1:22