Difference between revisions of "Mineral Store Reset"
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Revision as of 09:49, 31 January 2021
Overview
This OXP randomly resets the mineral store for the system's main station to avoid market saturation (ie being unable to sell when there are more than 127 units of minerals for sale on the market). A must-have for miners whose space craft lack hyperdrive/witchspace jump drives!
The Mineral store randomly resets as function of system economy, resetting after the trigger flag reaches 1. The trigger increment is now a function of the solar system's GNP.
Credits
This oxp was crafted by Stranger, with thanks to Commander Vasig for the idea for this OXP!
Instructions
Download the oxz. from the Expansions Manager. Or, to install the oxp. package, unzip the downloaded archive, and then move the folder "Mineral Store Reset.oxp" to the AddOns directory of your Oolite installation. Then start the game up (holding down the shift key).
Licensing Information
This OXP is released under the Creative Commons Attribution - Non-Commercial - Share Alike 3.0 license. You are free to use and distribute this OXP on non-commercial basis. Rebundling of this OXP within another distribution is permitted as long as it is unchanged. Any mods/derivatives of this OXP must be distributed under another names. The license information (either as this file or merged into a larger one) must be included in the OXP.
Version history
29.01.2019 - Version 0.4.2 Converted to OXZ
09.04.2018 - Version 0.4.1 manifest.plist added
28.10.2017 - Version 0.4 Improved algorithm of mineral store reset.
20.11.2015 - Version 0.3 Mineral store randomly resets as function of system economy and GNP.
16.10.2015 - Version 0.2 Mineral store randomly resets to zero approx every 10 launches.
18.09.2015 - Version 0.1 Initial release. Mineral store reset to zero after every launch.