Difference between revisions of "Sector8/Inusge"

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{{WitchspaceEntry|Name=Erlabeor|Sector=8|System=14|Distance=2.4|Government=6|Economy=0|Techlevel=11|Population=4.7|Productivity=37600|Routes=}}
 
{{WitchspaceEntry|Name=Erlabeor|Sector=8|System=14|Distance=2.4|Government=6|Economy=0|Techlevel=11|Population=4.7|Productivity=37600|Routes=}}
 
{{WitchspaceEntry|Name=Esusge|Sector=8|System=18|Distance=1.2|Government=3|Economy=6|Techlevel=5|Population=2.6|Productivity=5824|Routes=}}
 
{{WitchspaceEntry|Name=Esusge|Sector=8|System=18|Distance=1.2|Government=3|Economy=6|Techlevel=5|Population=2.6|Productivity=5824|Routes=}}
{{WitchspaceEntry|Name=Cetiat|Sector=8|System=25|Distance=4.0|Government=1|Economy=7|Techlevel=4|Population=1.9|Productivity=3800|Routes=}}
+
{{WitchspaceEntry|Name=Cetiat|Sector=8|System=25|Distance=4.0|Government=1|Economy=7|Techlevel=2|Population=1.9|Productivity=1560|Routes=}}
 
{{WitchspaceEntry|Name=Titiridi|Sector=8|System=26|Distance=0.8|Government=5|Economy=1|Techlevel=12|Population=5.1|Productivity=33048|Routes=}}
 
{{WitchspaceEntry|Name=Titiridi|Sector=8|System=26|Distance=0.8|Government=5|Economy=1|Techlevel=12|Population=5.1|Productivity=33048|Routes=}}
 
{{WitchspaceEntry|Name=Geintiso|Sector=8|System=83|Distance=4.8|Government=5|Economy=1|Techlevel=13|Population=5.5|Productivity=35640|Routes=}}
 
{{WitchspaceEntry|Name=Geintiso|Sector=8|System=83|Distance=4.8|Government=5|Economy=1|Techlevel=13|Population=5.5|Productivity=35640|Routes=}}
 
{{WitchspaceEntry|Name=Reisorza|Sector=8|System=108|Distance=2.4|Government=3|Economy=1|Techlevel=10|Population=4.1|Productivity=20664|Routes=}}
 
{{WitchspaceEntry|Name=Reisorza|Sector=8|System=108|Distance=2.4|Government=3|Economy=1|Techlevel=10|Population=4.1|Productivity=20664|Routes=}}
 
{{WitchspaceEntry|Name=Esinen|Sector=8|System=152|Distance=5.6|Government=2|Economy=6|Techlevel=3|Population=1.7|Productivity=3264|Routes=}}
 
{{WitchspaceEntry|Name=Esinen|Sector=8|System=152|Distance=5.6|Government=2|Economy=6|Techlevel=3|Population=1.7|Productivity=3264|Routes=}}
{{WitchspaceEntry|Name=Rain|Sector=8|System=163|Distance=3.6|Government=1|Economy=6|Techlevel=8|Population=3.4|Productivity=8160|Routes=}}
+
{{WitchspaceEntry|Name=Rain|Sector=8|System=163|Distance=3.6|Government=1|Economy=6|Techlevel=6|Population=3.4|Productivity=4480|Routes=}}
 
{{WitchspaceEntry|Name=Biorle|Sector=8|System=190|Distance=5.2|Government=2|Economy=1|Techlevel=9|Population=3.6|Productivity=15552|Routes=}}
 
{{WitchspaceEntry|Name=Biorle|Sector=8|System=190|Distance=5.2|Government=2|Economy=1|Techlevel=9|Population=3.6|Productivity=15552|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}

Revision as of 00:05, 13 May 2016

Logo64 Confederacy.png Inusge Logo64 RichAgricultural.png
Logo TL8.png
GalCat ID: 8:122
Location: 14,13 of GalSector 8
Government: Confederacy
Economy: Rich Agricultural
Technology Level: 8
Population: 3.9 Billion
(Green Bony Lobsters)
Productivity: 14040 MCr
Planet Radius: 5902km
Location of Inusge in Sector 8
Sector8Overview.png
MicroCircle.png
Inusge is mildly well known for killer Soza gargle blasters.
Old Galactic Catalogue Entry for 8:122 (Inusge)

Witchspace Routes

There are 9 direct Witchspace Routes from/to Inusge:

Destination Distance Gov. Eco. TL Pop. Prod
Erlabeor 2.4 LY 6Logo64 Democracy.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.7 Bln. 03760037600 MCr
Esusge 1.2 LY 3Logo64 Dictatorship.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.6 Bln. 0058245824 MCr
Cetiat 4.0 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.9 Bln. 0015601560 MCr
Titiridi 0.8 LY 5Logo64 Confederacy.png 1Logo64 AverageIndustrial.png 12Logo TL12s.png 5.1 Bln. 03304833048 MCr
Geintiso 4.8 LY 5Logo64 Confederacy.png 1Logo64 AverageIndustrial.png 13Logo TL13s.png 5.5 Bln. 03564035640 MCr
Reisorza 2.4 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.1 Bln. 02066420664 MCr
Esinen 5.6 LY 2Logo64 MultiGovernment.png 6Logo64 AverageAgricultural.png 03Logo TL3s.png 1.7 Bln. 0032643264 MCr
Rain 3.6 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 3.4 Bln. 0044804480 MCr
Biorle 5.2 LY 2Logo64 MultiGovernment.png 1Logo64 AverageIndustrial.png 09Logo TL9s.png 3.6 Bln. 01555215552 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 3.6 3.8 4.0 16 16.5 17 100.0%
Textiles 6.0 6.6 7.2 15 16.5 18 100.0%
Radioactives 20.0 21.4 22.8 17 20.5 24 100.0%
Slaves 6.0 12.2 18.4 0 13.5 26 81.2%
Liquor/Wines 23.2 26.1 29.2 20 27.5 35 100.0%
Luxuries 94.4 95.0 95.6 14 15.5 17 100.0%
Narcotics 49.6 73.6 97.6 0 59.0 63 12.5%
Computers 89.6 90.1 90.8 0 0.0 0 0.0%
Machinery 58.8 60.2 61.6 10 13.5 17 100.0%
Alloys 33.2 39.4 45.6 12 27.5 43 100.0%
Firearms 75.6 77.0 78.4 0 0.0 0 0.0%
Furs 52.4 65.0 77.6 0 32.0 63 98.4%
Minerals 10.8 11.3 12.0 58 59.5 61 100.0%
Gold 36.8 38.2 39.6 7 10.5 14 100.0%
Platinum 64.4 70.5 76.8 1 16.5 32 100.0%
Gem-Stones 16.0 19.0 22.0 0 7.5 14 87.5%
Alien Items 51.2 52.6 54.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction