Difference between revisions of "Sector7/Intean"

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{{System|Name=Intean|Sector=7|System=238|XPos=82|YPos=61|Location=|Government=1|Economy=7|Techlevel=6|Population=2.7|Inhabitants=Human Colonists|Productivity=5400|PlanetRadius=5970|MapX=82|MapY=30}}
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{{System|Name=Intean|Sector=7|System=238|XPos=82|YPos=61|Location=|Government=1|Economy=7|Techlevel=4|Population=2.7|Inhabitants=Human Colonists|Productivity=2520|PlanetRadius=5970|MapX=82|MapY=30}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
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{{SmallSystem|Name=Intean|Sector=7|System=238|XPos=82|YPos=61|Location=|Government=1|Economy=7|Techlevel=6|Population=2.7|Inhabitants=Human Colonists|Productivity=5400|PlanetRadius=5970}}
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{{SmallSystem|Name=Intean|Sector=7|System=238|XPos=82|YPos=61|Location=|Government=1|Economy=7|Techlevel=4|Population=2.7|Inhabitants=Human Colonists|Productivity=2520|PlanetRadius=5970}}
 
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{{GalacticCatalogueEntry|Name=Intean|Sector=7|System=238|Description=The world Intean is a boring planet.}}
 
{{GalacticCatalogueEntry|Name=Intean|Sector=7|System=238|Description=The world Intean is a boring planet.}}

Revision as of 23:38, 12 May 2016

Logo64 Feudal.png Intean Logo64 PoorAgricultural.png
Logo TL4.png
GalCat ID: 7:238
Location: 82,61 of GalSector 7
Government: Feudal
Economy: Poor Agricultural
Technology Level: 4
Population: 2.7 Billion
(Human Colonists)
Productivity: 2520 MCr
Planet Radius: 5970km
Location of Intean in Sector 7
Sector7Overview.png
MicroCircle.png
The world Intean is a boring planet.
Old Galactic Catalogue Entry for 7:238 (Intean)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Intean:

Destination Distance Gov. Eco. TL Pop. Prod
Geteve 2.0 LY 7Logo64 CorporateState.png 2Logo64 PoorIndustrial.png 12Logo TL12s.png 5.4 Bln. 03801638016 MCr
Bilain 6.4 LY 4Logo64 Communism.png 5Logo64 RichAgricultural.png 05Logo TL5s.png 2.6 Bln. 0083208320 MCr
Aesarge 4.0 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 09Logo TL9s.png 3.7 Bln. 01864818648 MCr
Ismaan 0.4 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.0 Bln. 01280012800 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction