Difference between revisions of "Sector4/Usraqu"

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{{System|Name=Usraqu|Sector=4|System=88|XPos=126|YPos=205|Location=|Government=0|Economy=7|Techlevel=5|Population=2.2|Inhabitants=Small Yellow Bony Lobsters|Productivity=3520|PlanetRadius=4990|MapX=126|MapY=102}}
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{{System|Name=Usraqu|Sector=4|System=88|XPos=126|YPos=205|Location=|Government=0|Economy=7|Techlevel=3|Population=2.2|Inhabitants=Small Yellow Bony Lobsters|Productivity=3520|PlanetRadius=4990|MapX=126|MapY=102}}
 
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{{SmallSystem|Name=Usraqu|Sector=4|System=88|XPos=126|YPos=205|Location=|Government=0|Economy=7|Techlevel=5|Population=2.2|Inhabitants=Small Yellow Bony Lobsters|Productivity=3520|PlanetRadius=4990}}
 
{{SmallSystem|Name=Usraqu|Sector=4|System=88|XPos=126|YPos=205|Location=|Government=0|Economy=7|Techlevel=5|Population=2.2|Inhabitants=Small Yellow Bony Lobsters|Productivity=3520|PlanetRadius=4990}}

Revision as of 05:53, 3 September 2015

Logo64 Anarchy.png Usraqu Logo64 PoorAgricultural.png
Logo TL3.png
GalCat ID: 4:88
Location: 126,205 of GalSector 4
Government: Anarchy
Economy: Poor Agricultural
Technology Level: 3
Population: 2.2 Billion
(Small Yellow Bony Lobsters)
Productivity: 3520 MCr
Planet Radius: 4990km
Location of Usraqu in Sector 4
Sector4Overview.png
MicroCircle.png
This planet is very notable for the Usraquan tree snake and Usraquan shrew cutlet.
Old Galactic Catalogue Entry for 4:88 (Usraqu)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Usraqu:

Destination Distance Gov. Eco. TL Pop. Prod
Onesed 6.8 LY 6Logo64 Democracy.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.6 Bln. 02576025760 MCr
Qutius 6.0 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 3.0 Bln. 0072007200 MCr
Geritior 3.6 LY 2Logo64 MultiGovernment.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.1 Bln. 0040324032 MCr
Geusqubi 6.4 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 06Logo TL6s.png 3.4 Bln. 0081608160 MCr
Biabi 6.4 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 13Logo TL13s.png 5.6 Bln. 04032040320 MCr
Cequququ 3.2 LY 6Logo64 Democracy.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.6 Bln. 02576025760 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction