Difference between revisions of "Sector7/Usleance"

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(Created page with "{{System|Name=Usleance|Sector=7|System=196|XPos=242|YPos=70|Location=|Government=0|Economy=2|Techlevel=4|Population=1.9|Inhabitants=Human Colonists|Productivity=2432|PlanetRad...")
 
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{{System|Name=Usleance|Sector=7|System=196|XPos=242|YPos=70|Location=|Government=0|Economy=2|Techlevel=4|Population=1.9|Inhabitants=Human Colonists|Productivity=2432|PlanetRadius=5106|MapX=242|MapY=35}}
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{{System|Name=Usleance|Sector=7|System=196|XPos=242|YPos=70|Location=|Government=0|Economy=6|Techlevel=4|Population=1.9|Inhabitants=Human Colonists|Productivity=2432|PlanetRadius=5106|MapX=242|MapY=35}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
{{SmallSystem|Name=Usleance|Sector=7|System=196|XPos=242|YPos=70|Location=|Government=0|Economy=2|Techlevel=4|Population=1.9|Inhabitants=Human Colonists|Productivity=2432|PlanetRadius=5106}}
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{{SmallSystem|Name=Usleance|Sector=7|System=196|XPos=242|YPos=70|Location=|Government=0|Economy=6|Techlevel=4|Population=1.9|Inhabitants=Human Colonists|Productivity=2432|PlanetRadius=5106}}
 
End of the small system box -->
 
End of the small system box -->
 
{{GalacticCatalogueEntry|Name=Usleance|Sector=7|System=196|Description=This planet is most fabled for its inhabitants' eccentric shyness but cursed by occasional earthquakes.}}
 
{{GalacticCatalogueEntry|Name=Usleance|Sector=7|System=196|Description=This planet is most fabled for its inhabitants' eccentric shyness but cursed by occasional earthquakes.}}
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There are 9 direct Witchspace Routes from/to Usleance:
 
There are 9 direct Witchspace Routes from/to Usleance:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Ededer|Sector=7|System=3|Distance=5.2|Government=4|Economy=7|Techlevel=13|Population=5.3|Productivity=33920|Routes=}}
+
{{WitchspaceEntry|Name=Ededer|Sector=7|System=3|Distance=5.2|Government=4|Economy=0|Techlevel=13|Population=5.3|Productivity=33920|Routes=}}
{{WitchspaceEntry|Name=Gexean|Sector=7|System=14|Distance=1.6|Government=1|Economy=7|Techlevel=11|Population=4.2|Productivity=16800|Routes=}}
+
{{WitchspaceEntry|Name=Gexean|Sector=7|System=14|Distance=1.6|Government=1|Economy=2|Techlevel=11|Population=4.2|Productivity=16800|Routes=}}
{{WitchspaceEntry|Name=Raatbi|Sector=7|System=22|Distance=3.6|Government=5|Economy=5|Techlevel=12|Population=5.2|Productivity=29952|Routes=}}
+
{{WitchspaceEntry|Name=Raatbi|Sector=7|System=22|Distance=3.6|Government=5|Economy=2|Techlevel=12|Population=5.2|Productivity=29952|Routes=}}
{{WitchspaceEntry|Name=Ribior|Sector=7|System=35|Distance=3.6|Government=4|Economy=0|Techlevel=9|Population=4.1|Productivity=15744|Routes=}}
+
{{WitchspaceEntry|Name=Ribior|Sector=7|System=35|Distance=3.6|Government=4|Economy=4|Techlevel=9|Population=4.1|Productivity=15744|Routes=}}
{{WitchspaceEntry|Name=Geusxe|Sector=7|System=108|Distance=4.8|Government=4|Economy=2|Techlevel=6|Population=3.1|Productivity=7936|Routes=}}
+
{{WitchspaceEntry|Name=Geusxe|Sector=7|System=108|Distance=4.8|Government=4|Economy=6|Techlevel=6|Population=3.1|Productivity=7936|Routes=}}
{{WitchspaceEntry|Name=Orreedon|Sector=7|System=118|Distance=6.8|Government=5|Economy=4|Techlevel=9|Population=4.1|Productivity=20664|Routes=}}
+
{{WitchspaceEntry|Name=Orreedon|Sector=7|System=118|Distance=6.8|Government=5|Economy=3|Techlevel=9|Population=4.1|Productivity=20664|Routes=}}
{{WitchspaceEntry|Name=Orbelaxe|Sector=7|System=167|Distance=5.6|Government=6|Economy=7|Techlevel=11|Population=4.7|Productivity=37600|Routes=}}
+
{{WitchspaceEntry|Name=Orbelaxe|Sector=7|System=167|Distance=5.6|Government=6|Economy=0|Techlevel=11|Population=4.7|Productivity=37600|Routes=}}
{{WitchspaceEntry|Name=Tilala|Sector=7|System=176|Distance=4.8|Government=2|Economy=2|Techlevel=3|Population=1.7|Productivity=3264|Routes=}}
+
{{WitchspaceEntry|Name=Tilala|Sector=7|System=176|Distance=4.8|Government=2|Economy=6|Techlevel=3|Population=1.7|Productivity=3264|Routes=}}
{{WitchspaceEntry|Name=Quraa|Sector=7|System=183|Distance=6.8|Government=6|Economy=7|Techlevel=11|Population=4.7|Productivity=37600|Routes=}}
+
{{WitchspaceEntry|Name=Quraa|Sector=7|System=183|Distance=6.8|Government=6|Economy=0|Techlevel=11|Population=4.7|Productivity=37600|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
 
{{LocalAreaMapHeader|Name=Usleance|Sector=7|X=242|Y=70|Radius=4}}{{LocalAreaMapEntry|Name=Ededer|RX=13|RY=-6|Radius=4}}{{LocalAreaMapEntry|Name=Gexean|RX=4|RY=2|Radius=4}}{{LocalAreaMapEntry|Name=Raatbi|RX=9|RY=-4|Radius=4}}{{LocalAreaMapEntry|Name=Ribior|RX=1|RY=-18|Radius=4}}{{LocalAreaMapEntry|Name=Geusxe|RX=4|RY=-24|Radius=4}}{{LocalAreaMapEntry|Name=Orreedon|RX=-1|RY=-35|Radius=4}}{{LocalAreaMapEntry|Name=Orbelaxe|RX=-10|RY=-22|Radius=4}}{{LocalAreaMapEntry|Name=Tilala|RX=-10|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Quraa|RX=-2|RY=34|Radius=4}}{{LocalAreaMapFooter}}
 
{{LocalAreaMapHeader|Name=Usleance|Sector=7|X=242|Y=70|Radius=4}}{{LocalAreaMapEntry|Name=Ededer|RX=13|RY=-6|Radius=4}}{{LocalAreaMapEntry|Name=Gexean|RX=4|RY=2|Radius=4}}{{LocalAreaMapEntry|Name=Raatbi|RX=9|RY=-4|Radius=4}}{{LocalAreaMapEntry|Name=Ribior|RX=1|RY=-18|Radius=4}}{{LocalAreaMapEntry|Name=Geusxe|RX=4|RY=-24|Radius=4}}{{LocalAreaMapEntry|Name=Orreedon|RX=-1|RY=-35|Radius=4}}{{LocalAreaMapEntry|Name=Orbelaxe|RX=-10|RY=-22|Radius=4}}{{LocalAreaMapEntry|Name=Tilala|RX=-10|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Quraa|RX=-2|RY=34|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
{{PricelistEconomy2}}
+
{{PricelistEconomy6}}
 
== OXPs ==
 
== OXPs ==
  
 
== Fiction ==
 
== Fiction ==

Revision as of 23:19, 18 January 2015

Logo64 Anarchy.png Usleance Logo64 AverageAgricultural.png
Logo TL4.png
GalCat ID: 7:196
Location: 242,70 of GalSector 7
Government: Anarchy
Economy: Average Agricultural
Technology Level: 4
Population: 1.9 Billion
(Human Colonists)
Productivity: 2432 MCr
Planet Radius: 5106km
Location of Usleance in Sector 7
Sector7Overview.png
MicroCircle.png
This planet is most fabled for its inhabitants' eccentric shyness but cursed by occasional earthquakes.
Old Galactic Catalogue Entry for 7:196 (Usleance)

Witchspace Routes

There are 9 direct Witchspace Routes from/to Usleance:

Destination Distance Gov. Eco. TL Pop. Prod
Ededer 5.2 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 13Logo TL13s.png 5.3 Bln. 03392033920 MCr
Gexean 1.6 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.2 Bln. 01680016800 MCr
Raatbi 3.6 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 12Logo TL12s.png 5.2 Bln. 02995229952 MCr
Ribior 3.6 LY 4Logo64 Communism.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.1 Bln. 01574415744 MCr
Geusxe 4.8 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 3.1 Bln. 0079367936 MCr
Orreedon 6.8 LY 5Logo64 Confederacy.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 4.1 Bln. 02066420664 MCr
Orbelaxe 5.6 LY 6Logo64 Democracy.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.7 Bln. 03760037600 MCr
Tilala 4.8 LY 2Logo64 MultiGovernment.png 6Logo64 AverageAgricultural.png 03Logo TL3s.png 1.7 Bln. 0032643264 MCr
Quraa 6.8 LY 6Logo64 Democracy.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.7 Bln. 03760037600 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction