Difference between revisions of "Sector5/Zaisra"

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(Created page with "{{System|Name=Zaisra|Sector=5|System=22|XPos=17|YPos=135|Location=|Government=3|Economy=3|Techlevel=4|Population=2.3|Inhabitants=Human Colonists|Productivity=3864|PlanetRadius...")
 
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{{System|Name=Zaisra|Sector=5|System=22|XPos=17|YPos=135|Location=|Government=3|Economy=3|Techlevel=4|Population=2.3|Inhabitants=Human Colonists|Productivity=3864|PlanetRadius=3857|MapX=17|MapY=67}}
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{{System|Name=Zaisra|Sector=5|System=22|XPos=17|YPos=135|Location=|Government=3|Economy=7|Techlevel=4|Population=2.3|Inhabitants=Human Colonists|Productivity=3864|PlanetRadius=3857|MapX=17|MapY=67}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
{{SmallSystem|Name=Zaisra|Sector=5|System=22|XPos=17|YPos=135|Location=|Government=3|Economy=3|Techlevel=4|Population=2.3|Inhabitants=Human Colonists|Productivity=3864|PlanetRadius=3857}}
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{{SmallSystem|Name=Zaisra|Sector=5|System=22|XPos=17|YPos=135|Location=|Government=3|Economy=7|Techlevel=4|Population=2.3|Inhabitants=Human Colonists|Productivity=3864|PlanetRadius=3857}}
 
End of the small system box -->
 
End of the small system box -->
 
{{GalacticCatalogueEntry|Name=Zaisra|Sector=5|System=22|Description=This planet is most notable for Zaisran vicious water but plagued by occasional solar activity.}}
 
{{GalacticCatalogueEntry|Name=Zaisra|Sector=5|System=22|Description=This planet is most notable for Zaisran vicious water but plagued by occasional solar activity.}}
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There are 5 direct Witchspace Routes from/to Zaisra:
 
There are 5 direct Witchspace Routes from/to Zaisra:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Esmain|Sector=5|System=5|Distance=2.4|Government=0|Economy=6|Techlevel=10|Population=3.8|Productivity=10944|Routes=}}
+
{{WitchspaceEntry|Name=Esmain|Sector=5|System=5|Distance=2.4|Government=0|Economy=3|Techlevel=10|Population=3.8|Productivity=10944|Routes=}}
{{WitchspaceEntry|Name=Ceered|Sector=5|System=33|Distance=5.6|Government=5|Economy=3|Techlevel=7|Population=3.7|Productivity=7992|Routes=}}
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{{WitchspaceEntry|Name=Ceered|Sector=5|System=33|Distance=5.6|Government=5|Economy=7|Techlevel=7|Population=3.7|Productivity=7992|Routes=}}
{{WitchspaceEntry|Name=Inmaarxe|Sector=5|System=124|Distance=5.6|Government=7|Economy=4|Techlevel=12|Population=5.5|Productivity=33880|Routes=}}
+
{{WitchspaceEntry|Name=Inmaarxe|Sector=5|System=124|Distance=5.6|Government=7|Economy=3|Techlevel=12|Population=5.5|Productivity=33880|Routes=}}
{{WitchspaceEntry|Name=Bedixe|Sector=5|System=174|Distance=6.8|Government=1|Economy=3|Techlevel=3|Population=1.7|Productivity=2040|Routes=}}
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{{WitchspaceEntry|Name=Bedixe|Sector=5|System=174|Distance=6.8|Government=1|Economy=7|Techlevel=3|Population=1.7|Productivity=2040|Routes=}}
{{WitchspaceEntry|Name=Cemaaran|Sector=5|System=177|Distance=3.2|Government=1|Economy=0|Techlevel=6|Population=2.6|Productivity=6240|Routes=}}
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{{WitchspaceEntry|Name=Cemaaran|Sector=5|System=177|Distance=3.2|Government=1|Economy=6|Techlevel=6|Population=2.6|Productivity=6240|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
 
{{LocalAreaMapHeader|Name=Zaisra|Sector=5|X=17|Y=135|Radius=4}}{{LocalAreaMapEntry|Name=Esmain|RX=6|RY=2|Radius=4}}{{LocalAreaMapEntry|Name=Ceered|RX=-14|RY=0|Radius=4}}{{LocalAreaMapEntry|Name=Inmaarxe|RX=2|RY=-28|Radius=4}}{{LocalAreaMapEntry|Name=Bedixe|RX=16|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Cemaaran|RX=8|RY=5|Radius=4}}{{LocalAreaMapFooter}}
 
{{LocalAreaMapHeader|Name=Zaisra|Sector=5|X=17|Y=135|Radius=4}}{{LocalAreaMapEntry|Name=Esmain|RX=6|RY=2|Radius=4}}{{LocalAreaMapEntry|Name=Ceered|RX=-14|RY=0|Radius=4}}{{LocalAreaMapEntry|Name=Inmaarxe|RX=2|RY=-28|Radius=4}}{{LocalAreaMapEntry|Name=Bedixe|RX=16|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Cemaaran|RX=8|RY=5|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
{{PricelistEconomy3}}
+
{{PricelistEconomy7}}
 
== OXPs ==
 
== OXPs ==
  
 
== Fiction ==
 
== Fiction ==

Revision as of 22:23, 18 January 2015

Logo64 Dictatorship.png Zaisra Logo64 PoorAgricultural.png
Logo TL4.png
GalCat ID: 5:22
Location: 17,135 of GalSector 5
Government: Dictatorship
Economy: Poor Agricultural
Technology Level: 4
Population: 2.3 Billion
(Human Colonists)
Productivity: 3864 MCr
Planet Radius: 3857km
Location of Zaisra in Sector 5
Sector5Overview.png
MicroCircle.png
This planet is most notable for Zaisran vicious water but plagued by occasional solar activity.
Old Galactic Catalogue Entry for 5:22 (Zaisra)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Zaisra:

Destination Distance Gov. Eco. TL Pop. Prod
Esmain 2.4 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 3.8 Bln. 01094410944 MCr
Ceered 5.6 LY 5Logo64 Confederacy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.7 Bln. 0079927992 MCr
Inmaarxe 5.6 LY 7Logo64 CorporateState.png 3Logo64 MainlyIndustrial.png 12Logo TL12s.png 5.5 Bln. 03388033880 MCr
Bedixe 6.8 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 1.7 Bln. 0020402040 MCr
Cemaaran 3.2 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 2.6 Bln. 0062406240 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction