Difference between revisions of "Sector4/Gexebeor"
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{{WitchspaceEntry|Name=Tetied|Sector=4|System=102|Distance=3.6|Government=2|Economy=2|Techlevel=3|Population=1.7|Productivity=3264|Routes=}} | {{WitchspaceEntry|Name=Tetied|Sector=4|System=102|Distance=3.6|Government=2|Economy=2|Techlevel=3|Population=1.7|Productivity=3264|Routes=}} | ||
{{WitchspaceFooter}} | {{WitchspaceFooter}} | ||
− | {{LocalAreaMapHeader|Name=Gexebeor|Sector=4|X=205|Y=49|Radius=5}}{{LocalAreaMapEntry|Name=Inisre|RX=-9|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Edmaor|RX=8|RY=11|Radius=4}}{{LocalAreaMapEntry|Name=Rean|RX=9|RY=-28|Radius=4}}{{LocalAreaMapEntry|Name=Diriceen|RX=12|RY=6|Radius=4}}{{LocalAreaMapEntry|Name=Teveriat|RX=-2|RY=-35|Radius=4}}{{LocalAreaMapEntry|Name=Tetied|RX=-9|RY=5|Radius=4}} | + | {{LocalAreaMapHeader|Name=Gexebeor|Sector=4|X=205|Y=49|Radius=5}}{{LocalAreaMapEntry|Name=Inisre|RX=-9|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Edmaor|RX=8|RY=11|Radius=4}}{{LocalAreaMapEntry|Name=Rean|RX=9|RY=-28|Radius=4}}{{LocalAreaMapEntry|Name=Diriceen|RX=12|RY=6|Radius=4}}{{LocalAreaMapEntry|Name=Teveriat|RX=-2|RY=-35|Radius=4}}{{LocalAreaMapEntry|Name=Tetied|RX=-9|RY=5|Radius=4}}{{LocalAreaMapFooter}} |
== Trade == | == Trade == | ||
{{PricelistEconomy6}} | {{PricelistEconomy6}} |
Revision as of 00:07, 15 January 2015
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The world Gexebeor is reasonably noted for its fabulous goat burgers and its inhabitants' exceptional loathing of casinos. |
Old Galactic Catalogue Entry for 4:51 (Gexebeor) |
Contents
Witchspace Routes
There are 6 direct Witchspace Routes from/to Gexebeor:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 2.8 | 3.0 | 3.2 | 18 | 18.5 | 19 | 100.0% | |
Textiles | 5.6 | 6.1 | 6.8 | 16 | 17.5 | 19 | 100.0% | |
Radioactives | 18.8 | 20.2 | 21.6 | 20 | 23.5 | 27 | 100.0% | |
Slaves | 4.0 | 10.2 | 16.4 | 0 | 16.0 | 31 | 96.8% | |
Liquor/Wines | 21.2 | 24.1 | 27.2 | 25 | 32.5 | 40 | 100.0% | |
Luxuries | 97.6 | 98.1 | 98.8 | 6 | 7.5 | 9 | 100.0% | |
Narcotics | 0.4 | 65.9 | 99.6 | 0 | 42.0 | 58 | 31.2% | |
Computers | 95.2 | 95.8 | 96.4 | 0 | 0.0 | 0 | 0.0% | |
Machinery | 61.2 | 62.6 | 64.0 | 4 | 7.5 | 11 | 100.0% | |
Alloys | 33.6 | 39.8 | 46.0 | 11 | 26.5 | 42 | 100.0% | |
Firearms | 80.8 | 82.1 | 83.6 | 0 | 0.0 | 0 | 0.0% | |
Furs | 48.8 | 61.4 | 74.0 | 0 | 32.0 | 63 | 98.4% | |
Minerals | 10.4 | 11.0 | 11.6 | 59 | 60.5 | 62 | 100.0% | |
Gold | 36.4 | 37.7 | 39.2 | 8 | 11.5 | 15 | 100.0% | |
Platinum | 63.6 | 69.8 | 76.0 | 3 | 18.5 | 34 | 100.0% | |
Gem-Stones | 15.6 | 18.6 | 21.6 | 0 | 8.0 | 15 | 93.7% | |
Alien Items | 57.2 | 58.6 | 60.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |