Difference between revisions of "Sector4/Esenis"

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(Created page with "{{System|Name=Esenis|Sector=4|System=59|XPos=1|YPos=39|Location=|Government=0|Economy=3|Techlevel=2|Population=1.2|Inhabitants=Human Colonists|Productivity=1152|PlanetRadius=5...")
 
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{{WitchspaceEntry|Name=Veusar|Sector=4|System=200|Distance=4.0|Government=0|Economy=2|Techlevel=5|Population=2.3|Productivity=2944|Routes=}}
 
{{WitchspaceEntry|Name=Veusar|Sector=4|System=200|Distance=4.0|Government=0|Economy=2|Techlevel=5|Population=2.3|Productivity=2944|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Esenis|Sector=4|X=1|Y=39|Radius=5}}{{LocalAreaMapEntry|Name=Ante|RX=2|RY=26|Radius=4}}{{LocalAreaMapEntry|Name=Atonbeza|RX=2|RY=-28|Radius=4}}{{LocalAreaMapEntry|Name=Oronceri|RX=12|RY=-14|Radius=4}}{{LocalAreaMapEntry|Name=Veusar|RX=10|RY=-1|Radius=4}}
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{{LocalAreaMapHeader|Name=Esenis|Sector=4|X=1|Y=39|Radius=5}}{{LocalAreaMapEntry|Name=Ante|RX=2|RY=26|Radius=4}}{{LocalAreaMapEntry|Name=Atonbeza|RX=2|RY=-28|Radius=4}}{{LocalAreaMapEntry|Name=Oronceri|RX=12|RY=-14|Radius=4}}{{LocalAreaMapEntry|Name=Veusar|RX=10|RY=-1|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
 
{{PricelistEconomy3}}
 
{{PricelistEconomy3}}

Revision as of 00:09, 15 January 2015

Logo64 Anarchy.png Esenis Logo64 MainlyIndustrial.png
Logo TL2.png
GalCat ID: 4:59
Location: 1,39 of GalSector 4
Government: Anarchy
Economy: Mainly Industrial
Technology Level: 2
Population: 1.2 Billion
(Human Colonists)
Productivity: 1152 MCr
Planet Radius: 5121km
Location of Esenis in Sector 4
Sector4Overview.png
MicroCircle.png
This world is a revolting little planet.
Old Galactic Catalogue Entry for 4:59 (Esenis)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Esenis:

Destination Distance Gov. Eco. TL Pop. Prod
Ante 5.2 LY 2Logo64 MultiGovernment.png 6Logo64 AverageAgricultural.png 11Logo TL11s.png 4.4 Bln. 01900819008 MCr
Atonbeza 5.6 LY 4Logo64 Communism.png 4Logo64 MainlyAgricultural.png 10Logo TL10s.png 4.4 Bln. 01971219712 MCr
Oronceri 5.2 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 10Logo TL10s.png 4.2 Bln. 02419224192 MCr
Veusar 4.0 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 05Logo TL5s.png 2.3 Bln. 0029442944 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction