Difference between revisions of "Sector4/Biladi"

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(Created page with "{{System|Name=Biladi|Sector=4|System=100|XPos=241|YPos=94|Location=|Government=4|Economy=2|Techlevel=5|Population=2.7|Inhabitants=Human Colonists|Productivity=6912|PlanetRadiu...")
 
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{{WitchspaceEntry|Name=Leenenbi|Sector=4|System=233|Distance=6.8|Government=2|Economy=4|Techlevel=8|Population=3.4|Productivity=11424|Routes=}}
 
{{WitchspaceEntry|Name=Leenenbi|Sector=4|System=233|Distance=6.8|Government=2|Economy=4|Techlevel=8|Population=3.4|Productivity=11424|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Biladi|Sector=4|X=241|Y=94|Radius=5}}{{LocalAreaMapEntry|Name=Esisor|RX=0|RY=4|Radius=4}}{{LocalAreaMapEntry|Name=Mausra|RX=11|RY=-5|Radius=4}}{{LocalAreaMapEntry|Name=Anerined|RX=-17|RY=-9|Radius=4}}{{LocalAreaMapEntry|Name=Leenenbi|RX=13|RY=21|Radius=4}}
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{{LocalAreaMapHeader|Name=Biladi|Sector=4|X=241|Y=94|Radius=5}}{{LocalAreaMapEntry|Name=Esisor|RX=0|RY=4|Radius=4}}{{LocalAreaMapEntry|Name=Mausra|RX=11|RY=-5|Radius=4}}{{LocalAreaMapEntry|Name=Anerined|RX=-17|RY=-9|Radius=4}}{{LocalAreaMapEntry|Name=Leenenbi|RX=13|RY=21|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
 
{{PricelistEconomy2}}
 
{{PricelistEconomy2}}

Revision as of 00:25, 15 January 2015

Logo64 Communism.png Biladi Logo64 PoorIndustrial.png
Logo TL5.png
GalCat ID: 4:100
Location: 241,94 of GalSector 4
Government: Communism
Economy: Poor Industrial
Technology Level: 5
Population: 2.7 Billion
(Human Colonists)
Productivity: 6912 MCr
Planet Radius: 4593km
Location of Biladi in Sector 4
Sector4Overview.png
MicroCircle.png
This world is a revolting little planet.
Old Galactic Catalogue Entry for 4:100 (Biladi)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Biladi:

Destination Distance Gov. Eco. TL Pop. Prod
Esisor 0.8 LY 6Logo64 Democracy.png 5Logo64 RichAgricultural.png 10Logo TL10s.png 4.5 Bln. 02880028800 MCr
Mausra 4.4 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 10Logo TL10s.png 4.4 Bln. 03168031680 MCr
Anerined 6.8 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 06Logo TL6s.png 3.2 Bln. 01280012800 MCr
Leenenbi 6.8 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 08Logo TL8s.png 3.4 Bln. 01142411424 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction