Difference between revisions of "Sector3/Amaza"

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(Created page with "{{System|Name=Amaza|Sector=3|System=110|XPos=137|YPos=147|Location=|Government=1|Economy=4|Techlevel=7|Population=2.9|Inhabitants=Human Colonists|Productivity=8120|PlanetRadiu...")
 
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{{WitchspaceEntry|Name=Zaisedan|Sector=3|System=253|Distance=6.0|Government=3|Economy=5|Techlevel=10|Population=4.2|Productivity=18816|Routes=}}
 
{{WitchspaceEntry|Name=Zaisedan|Sector=3|System=253|Distance=6.0|Government=3|Economy=5|Techlevel=10|Population=4.2|Productivity=18816|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Amaza|Sector=3|X=137|Y=147|Radius=5}}{{LocalAreaMapEntry|Name=Lezaer|RX=1|RY=5|Radius=4}}{{LocalAreaMapEntry|Name=Bixein|RX=-7|RY=-27|Radius=4}}{{LocalAreaMapEntry|Name=Atistiso|RX=-1|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Radiqu|RX=15|RY=13|Radius=4}}{{LocalAreaMapEntry|Name=Rizaoris|RX=13|RY=-4|Radius=4}}{{LocalAreaMapEntry|Name=Esmaonbe|RX=1|RY=4|Radius=4}}{{LocalAreaMapEntry|Name=Bicein|RX=-9|RY=10|Radius=4}}{{LocalAreaMapEntry|Name=Xeverive|RX=-4|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Reteti|RX=3|RY=-18|Radius=4}}{{LocalAreaMapEntry|Name=Enreon|RX=-11|RY=10|Radius=4}}{{LocalAreaMapEntry|Name=Telabe|RX=-8|RY=-29|Radius=4}}{{LocalAreaMapEntry|Name=Zaisedan|RX=13|RY=-17|Radius=4}}
+
{{LocalAreaMapHeader|Name=Amaza|Sector=3|X=137|Y=147|Radius=5}}{{LocalAreaMapEntry|Name=Lezaer|RX=1|RY=5|Radius=4}}{{LocalAreaMapEntry|Name=Bixein|RX=-7|RY=-27|Radius=4}}{{LocalAreaMapEntry|Name=Atistiso|RX=-1|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Radiqu|RX=15|RY=13|Radius=4}}{{LocalAreaMapEntry|Name=Rizaoris|RX=13|RY=-4|Radius=4}}{{LocalAreaMapEntry|Name=Esmaonbe|RX=1|RY=4|Radius=4}}{{LocalAreaMapEntry|Name=Bicein|RX=-9|RY=10|Radius=4}}{{LocalAreaMapEntry|Name=Xeverive|RX=-4|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Reteti|RX=3|RY=-18|Radius=4}}{{LocalAreaMapEntry|Name=Enreon|RX=-11|RY=10|Radius=4}}{{LocalAreaMapEntry|Name=Telabe|RX=-8|RY=-29|Radius=4}}{{LocalAreaMapEntry|Name=Zaisedan|RX=13|RY=-17|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
 
{{PricelistEconomy4}}
 
{{PricelistEconomy4}}

Revision as of 22:24, 14 January 2015

Logo64 Feudal.png Amaza Logo64 MainlyAgricultural.png
Logo TL7.png
GalCat ID: 3:110
Location: 137,147 of GalSector 3
Government: Feudal
Economy: Mainly Agricultural
Technology Level: 7
Population: 2.9 Billion
(Human Colonists)
Productivity: 8120 MCr
Planet Radius: 6793km
Location of Amaza in Sector 3
Sector3Overview.png
MicroCircle.png
Amaza is reasonably notable for its great parking meters but ravaged by occasional earthquakes.
Old Galactic Catalogue Entry for 3:110 (Amaza)

Witchspace Routes

There are 12 direct Witchspace Routes from/to Amaza:

Destination Distance Gov. Eco. TL Pop. Prod
Lezaer 1.2 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 14Logo TL14s.png 6.0 Bln. 05280052800 MCr
Bixein 5.6 LY 5Logo64 Confederacy.png 7Logo64 PoorAgricultural.png 13Logo TL13s.png 5.4 Bln. 03888038880 MCr
Atistiso 3.2 LY 0Logo64 Anarchy.png 4Logo64 MainlyAgricultural.png 05Logo TL5s.png 2.0 Bln. 0044804480 MCr
Radiqu 6.4 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 12Logo TL12s.png 5.2 Bln. 04576045760 MCr
Rizaoris 5.2 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 05Logo TL5s.png 2.7 Bln. 0045364536 MCr
Esmaonbe 0.8 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 04Logo TL4s.png 2.2 Bln. 0031683168 MCr
Bicein 4.0 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 06Logo TL6s.png 3.2 Bln. 01280012800 MCr
Xeverive 5.6 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 06Logo TL6s.png 3.2 Bln. 0092169216 MCr
Reteti 3.6 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 2.6 Bln. 0074887488 MCr
Enreon 4.8 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 08Logo TL8s.png 4.0 Bln. 01600016000 MCr
Telabe 6.4 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 06Logo TL6s.png 3.3 Bln. 01056010560 MCr
Zaisedan 6.0 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 10Logo TL10s.png 4.2 Bln. 01881618816 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0%
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0%
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction