Difference between revisions of "Sector1/Ororqu"
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(New page: {{System|Name=Ororqu|Sector=1|System=54|XPos=102|YPos=57|Location=in the medium eleven o'clock direction|Government=6|Economy=1|Techlevel=12|Population=5.2|Inhabitants=Rodents|Productivity...) |
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{{PricelistEconomy1|FirearmsNote=Ororquan 'En-guns'}} | {{PricelistEconomy1|FirearmsNote=Ororquan 'En-guns'}} | ||
== OXPs == | == OXPs == | ||
+ | |||
+ | === Galactic Navy === | ||
+ | [[Image:Sector1 Navy Sector Command 6 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 6|Navy Command Station 6]] in [[Sector1/Usatqura|Usatqura]]. ([[Galactic Navy OXP]]) | ||
<div style="clear:both"></div> | <div style="clear:both"></div> | ||
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== Fiction == | == Fiction == | ||
=== The Traders Almanach === | === The Traders Almanach === |
Revision as of 20:41, 27 October 2009
|
The planet Ororqu is well known for its inhabitants' ancient mating traditions but ravaged by unpredictable solar activity. |
Old Galactic Catalogue Entry for 1:54 (Ororqu) |
Witchspace Routes
There are 11 direct Witchspace Routes from/to Ororqu:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 6.8 | 7.0 | 7.2 | 8 | 8.5 | 9 | 100.0% | |
Textiles | 7.6 | 8.1 | 8.8 | 11 | 12.5 | 14 | 100.0% | |
Radioactives | 24.8 | 26.2 | 27.6 | 5 | 8.5 | 12 | 100.0% | |
Slaves | 14.0 | 20.2 | 26.4 | 0 | 3.5 | 6 | 18.7% | |
Liquor/Wines | 31.2 | 34.1 | 37.2 | 0 | 8.0 | 15 | 93.7% | |
Luxuries | 81.6 | 82.1 | 82.8 | 46 | 47.5 | 49 | 100.0% | |
Narcotics | 3.2 | 27.2 | 51.2 | 0 | 26.3 | 59 | 81.2% | |
Computers | 67.2 | 67.8 | 68.4 | 42 | 43.5 | 45 | 100.0% | |
Machinery | 49.2 | 50.6 | 52.0 | 34 | 37.5 | 41 | 100.0% | |
Alloys | 31.6 | 37.8 | 44.0 | 16 | 31.5 | 47 | 100.0% | |
Firearms | 54.8 | 56.2 | 57.6 | 16 | 19.5 | 23 | 100.0% | Ororquan 'En-guns' |
Furs | 66.8 | 79.3 | 92.0 | 0 | 18.5 | 36 | 56.2% | |
Minerals | 12.4 | 12.9 | 13.6 | 54 | 55.5 | 57 | 100.0% | |
Gold | 38.4 | 39.7 | 41.2 | 3 | 6.5 | 10 | 100.0% | |
Platinum | 67.6 | 73.8 | 80.0 | 0 | 23.2 | 63 | 96.8% | |
Gem-Stones | 17.6 | 20.6 | 23.6 | 0 | 5.5 | 10 | 62.5% | |
Alien Items | 27.2 | 28.6 | 30.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
This system falls under the responsibility of the Navy Command Station 6 in Usatqura. (Galactic Navy OXP)
Fiction
The Traders Almanach
If there is not much room left in your ship, this is my advice to you: Best choice in Ororqu is to move either memory chips or Ororquan 'En-guns' to Usatqura, Raale, Aanbiat, or Teen. With a little lower gain you can also transport the the memory chips to Xeaqu.
Excerpt from: The Traders Almanach entry for 1:54