Difference between revisions of "Sector1/Aesbion"
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=== The Traders Almanach === | === The Traders Almanach === | ||
− | If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: | + | If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: Top choice in Aesbion is to move either microprocessors or luxuries to Zarece. I'd say those microprocessors I mentioned are the way to go, indeed, and will probably sell with a profit of 22 Credits for each and every ton you move. On a closer look, transporting Aesbionian coats to Isence is also a viable alternative. |
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:50</div> | <div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:50</div> | ||
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Revision as of 19:11, 19 October 2009
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The planet Aesbion is cursed by dreadful civil war. |
Old Galactic Catalogue Entry for 1:50 (Aesbion) |
Contents
Witchspace Routes
There are 4 direct Witchspace Routes from/to Aesbion:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 5.2 | 5.4 | 5.6 | 12 | 12.5 | 13 | 100.0% | |
Textiles | 6.8 | 7.3 | 8.0 | 13 | 14.5 | 16 | 100.0% | |
Radioactives | 22.4 | 23.7 | 25.2 | 11 | 14.5 | 18 | 100.0% | |
Slaves | 10.0 | 16.2 | 22.4 | 0 | 8.5 | 16 | 50.0% | |
Liquor/Wines | 27.2 | 30.1 | 33.2 | 10 | 17.5 | 25 | 100.0% | |
Luxuries | 88.0 | 88.6 | 89.2 | 30 | 31.5 | 33 | 100.0% | |
Narcotics | 26.4 | 50.3 | 74.4 | 0 | 21.0 | 41 | 37.5% | |
Computers | 78.4 | 79.0 | 79.6 | 14 | 15.5 | 17 | 100.0% | |
Machinery | 54.0 | 55.3 | 56.8 | 22 | 25.5 | 29 | 100.0% | |
Alloys | 32.4 | 38.5 | 44.8 | 14 | 29.5 | 45 | 100.0% | |
Firearms | 65.2 | 66.6 | 68.0 | 0 | 0.0 | 0 | 0.0% | |
Furs | 59.6 | 72.2 | 84.8 | 0 | 27.5 | 54 | 84.3% | |
Minerals | 11.6 | 12.2 | 12.8 | 56 | 57.5 | 59 | 100.0% | |
Gold | 37.6 | 39.0 | 40.4 | 5 | 8.5 | 12 | 100.0% | |
Platinum | 66.0 | 72.1 | 78.4 | 0 | 19.0 | 63 | 96.8% | |
Gem-Stones | 16.8 | 19.8 | 22.8 | 0 | 6.5 | 12 | 75.0% | |
Alien Items | 39.2 | 40.6 | 42.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
Famous Planets 2.0
The planet Aesbion is a planet with difficult living conditions. The weather is humid and storms are an almost constant factor. Furthermore conflict between the green frogs of Aesbion has been raging for thousands of years now and the fact that the planet is a Corporate State doesn't make it any better: corporate wars are notoriously savage. Luckily for the visitor this war is confined to the surface, for the time being. (Famous Planets 2.0.OXP)
Fiction
Routes and Regions
Spaceway L1
This trade route passes through this system, coming from Aronar and going to Zarece. See Spaceway L1 for details.
The Traders Almanach
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: Top choice in Aesbion is to move either microprocessors or luxuries to Zarece. I'd say those microprocessors I mentioned are the way to go, indeed, and will probably sell with a profit of 22 Credits for each and every ton you move. On a closer look, transporting Aesbionian coats to Isence is also a viable alternative.