Difference between revisions of "Sector4/Arama"

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There are 11 direct Witchspace Routes from/to Arama:
 
There are 11 direct Witchspace Routes from/to Arama:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Onzaenve|Sector=4|System=16|Distance=6.0|Government=0|Economy=7|Techlevel=3|Population=2.2|Productivity=3520|Routes=}}
+
{{WitchspaceEntry|Name=Onzaenve|Sector=4|System=16|Distance=6.0|Government=0|Economy=7|Techlevel=3|Population=2.2|Productivity=1536|Routes=}}
 
{{WitchspaceEntry|Name=Veteerza|Sector=4|System=29|Distance=6.0|Government=6|Economy=0|Techlevel=12|Population=5.1|Productivity=40800|Routes=}}
 
{{WitchspaceEntry|Name=Veteerza|Sector=4|System=29|Distance=6.0|Government=6|Economy=0|Techlevel=12|Population=5.1|Productivity=40800|Routes=}}
 
{{WitchspaceEntry|Name=Xeis|Sector=4|System=40|Distance=4.8|Government=0|Economy=3|Techlevel=7|Population=2.8|Productivity=6272|Routes=}}
 
{{WitchspaceEntry|Name=Xeis|Sector=4|System=40|Distance=4.8|Government=0|Economy=3|Techlevel=7|Population=2.8|Productivity=6272|Routes=}}
 
{{WitchspaceEntry|Name=Zadige|Sector=4|System=42|Distance=5.6|Government=6|Economy=0|Techlevel=11|Population=4.7|Productivity=37600|Routes=}}
 
{{WitchspaceEntry|Name=Zadige|Sector=4|System=42|Distance=5.6|Government=6|Economy=0|Techlevel=11|Population=4.7|Productivity=37600|Routes=}}
{{WitchspaceEntry|Name=Laqusoed|Sector=4|System=126|Distance=5.6|Government=2|Economy=5|Techlevel=7|Population=3.2|Productivity=7680|Routes=}}
+
{{WitchspaceEntry|Name=Laqusoed|Sector=4|System=126|Distance=5.2|Government=2|Economy=5|Techlevel=7|Population=3.2|Productivity=7680|Routes=}}
 
{{WitchspaceEntry|Name=Ledila|Sector=4|System=133|Distance=5.2|Government=6|Economy=6|Techlevel=6|Population=3.3|Productivity=10560|Routes=}}
 
{{WitchspaceEntry|Name=Ledila|Sector=4|System=133|Distance=5.2|Government=6|Economy=6|Techlevel=6|Population=3.3|Productivity=10560|Routes=}}
 
{{WitchspaceEntry|Name=Edbire|Sector=4|System=139|Distance=2.0|Government=0|Economy=6|Techlevel=2|Population=1.1|Productivity=1408|Routes=}}
 
{{WitchspaceEntry|Name=Edbire|Sector=4|System=139|Distance=2.0|Government=0|Economy=6|Techlevel=2|Population=1.1|Productivity=1408|Routes=}}
{{WitchspaceEntry|Name=Enle|Sector=4|System=168|Distance=2.4|Government=0|Economy=7|Techlevel=3|Population=1.6|Productivity=1536|Routes=}}
+
{{WitchspaceEntry|Name=Enle|Sector=4|System=168|Distance=2|Government=0|Economy=7|Techlevel=3|Population=1.6|Productivity=1536|Routes=}}
 
{{WitchspaceEntry|Name=Soaes|Sector=4|System=172|Distance=6.0|Government=4|Economy=5|Techlevel=7|Population=3.4|Productivity=10880|Routes=}}
 
{{WitchspaceEntry|Name=Soaes|Sector=4|System=172|Distance=6.0|Government=4|Economy=5|Techlevel=7|Population=3.4|Productivity=10880|Routes=}}
{{WitchspaceEntry|Name=Soenisti|Sector=4|System=243|Distance=6.8|Government=0|Economy=7|Techlevel=4|Population=2.0|Productivity=1920|Routes=}}
+
{{WitchspaceEntry|Name=Soenisti|Sector=4|System=243|Distance=6.4|Government=0|Economy=7|Techlevel=4|Population=2.0|Productivity=1920|Routes=}}
 
{{WitchspaceEntry|Name=Leisera|Sector=4|System=247|Distance=2.0|Government=4|Economy=1|Techlevel=11|Population=4.6|Productivity=26496|Routes=}}
 
{{WitchspaceEntry|Name=Leisera|Sector=4|System=247|Distance=2.0|Government=4|Economy=1|Techlevel=11|Population=4.6|Productivity=26496|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}

Latest revision as of 05:37, 7 December 2017

Logo64 Democracy.png Arama Logo64 MainlyAgricultural.png
Logo TL8.png
GalCat ID: 4:186
Location: 113,84 of GalSector 4
Government: Democracy
Economy: Mainly Agricultural
Technology Level: 8
Population: 3.9 Billion
(Human Colonists)
Productivity: 18720 MCr
Planet Radius: 5489km
Location of Arama in Sector 4
Sector4Overview.png
MicroCircle.png
The planet Arama is famous for its inhabitants' ancient loathing of discos but ravaged by lethal spotted craboids.
Old Galactic Catalogue Entry for 4:186 (Arama)

Witchspace Routes

There are 11 direct Witchspace Routes from/to Arama:

Destination Distance Gov. Eco. TL Pop. Prod
Onzaenve 6.0 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 2.2 Bln. 0015361536 MCr
Veteerza 6.0 LY 6Logo64 Democracy.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 5.1 Bln. 04080040800 MCr
Xeis 4.8 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 2.8 Bln. 0062726272 MCr
Zadige 5.6 LY 6Logo64 Democracy.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.7 Bln. 03760037600 MCr
Laqusoed 5.2 LY 2Logo64 MultiGovernment.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.2 Bln. 0076807680 MCr
Ledila 5.2 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 3.3 Bln. 01056010560 MCr
Edbire 2.0 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 02Logo TL2s.png 1.1 Bln. 0014081408 MCr
Enle 2 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 1.6 Bln. 0015361536 MCr
Soaes 6.0 LY 4Logo64 Communism.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.4 Bln. 01088010880 MCr
Soenisti 6.4 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.0 Bln. 0019201920 MCr
Leisera 2.0 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 11Logo TL11s.png 4.6 Bln. 02649626496 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0%
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0%
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction