Difference between revisions of "Sector3/Aisqu"

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(Witchspace Routes)
 
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{{System|Name=Aisqu|Sector=3|System=15|XPos=78|YPos=223|Location=|Government=6|Economy=3|Techlevel=6|Population=3.4|Inhabitants=Human Colonists|Productivity=8160|PlanetRadius=6734|MapX=78|MapY=111}}
+
{{System|Name=Aisqu|Sector=3|System=15|XPos=78|YPos=223|Location=|Government=6|Economy=7|Techlevel=6|Population=3.4|Inhabitants=Human Colonists|Productivity=8160|PlanetRadius=6734|MapX=78|MapY=111}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
{{SmallSystem|Name=Aisqu|Sector=3|System=15|XPos=78|YPos=223|Location=??|Government=6|Economy=3|Techlevel=6|Population=3.4|Inhabitants=Human Colonists|Productivity=8160|PlanetRadius=6734}}
+
{{SmallSystem|Name=Aisqu|Sector=3|System=15|XPos=78|YPos=223|Location=|Government=6|Economy=7|Techlevel=6|Population=3.4|Inhabitants=Human Colonists|Productivity=8160|PlanetRadius=6734}}
 
End of the small system box -->
 
End of the small system box -->
 
{{GalacticCatalogueEntry|Name=Aisqu|Sector=3|System=15|Description=The world Aisqu is a boring planet.}}
 
{{GalacticCatalogueEntry|Name=Aisqu|Sector=3|System=15|Description=The world Aisqu is a boring planet.}}
 
== Witchspace Routes ==
 
== Witchspace Routes ==
There are 5 direct Witchspace Routes from/to Aisqu:
+
There are 6 direct Witchspace Routes from/to Aisqu:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Orqulela|Sector=3|System=39|Distance=4.0|Government=2|Economy=5|Techlevel=8|Population=3.3|Productivity=12672|Routes=}}
+
{{WitchspaceEntry|Name=Orqulela|Sector=3|System=39|Distance=3.6|Government=2|Economy=2|Techlevel=8|Population=3.3|Productivity=12672|Routes=}}
{{WitchspaceEntry|Name=Anondi|Sector=3|System=193|Distance=3.6|Government=5|Economy=6|Techlevel=12|Population=5.1|Productivity=33048|Routes=}}
+
{{WitchspaceEntry|Name=Anondi|Sector=3|System=193|Distance=3.6|Government=5|Economy=1|Techlevel=12|Population=5.1|Productivity=33048|Routes=}}
{{WitchspaceEntry|Name=Maesgeed|Sector=3|System=208|Distance=3.2|Government=4|Economy=3|Techlevel=5|Population=2.8|Productivity=5376|Routes=}}
+
{{WitchspaceEntry|Name=Maesgeed|Sector=3|System=208|Distance=3.2|Government=4|Economy=7|Techlevel=5|Population=2.8|Productivity=5376|Routes=}}
{{WitchspaceEntry|Name=Arbiti|Sector=3|System=214|Distance=4.0|Government=5|Economy=1|Techlevel=7|Population=3.5|Productivity=12600|Routes=}}
+
{{WitchspaceEntry|Name=Arbiti|Sector=3|System=214|Distance=4.0|Government=5|Economy=5|Techlevel=7|Population=3.5|Productivity=12600|Routes=}}
{{WitchspaceEntry|Name=Esdicete|Sector=3|System=255|Distance=2.0|Government=6|Economy=0|Techlevel=9|Population=4.3|Productivity=20640|Routes=}}
+
{{WitchspaceEntry|Name=Esdicete|Sector=3|System=255|Distance=2.0|Government=6|Economy=4|Techlevel=9|Population=4.3|Productivity=20640|Routes=}}
 +
{{WitchspaceEntry|Name=Enbirare|Sector=3|System=254|Distance=6.8|Government=1|Economy=2|Techlevel=10|Population=4.0|Productivity=12800|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Aisqu|Sector=3|X=78|Y=223|Radius=5}}{{LocalAreaMapEntry|Name=Orqulela|RX=-1|RY=19|Radius=4}}{{LocalAreaMapEntry|Name=Anondi|RX=4|RY=18|Radius=4}}{{LocalAreaMapEntry|Name=Maesgeed|RX=0|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Arbiti|RX=-9|RY=-10|Radius=4}}{{LocalAreaMapEntry|Name=Esdicete|RX=0|RY=-11|Radius=4}}{{LocalAreaMapFooter}}
+
{{LocalAreaMapHeader|Name=Aisqu|Sector=3|X=78|Y=223|Radius=5}}{{LocalAreaMapEntry|Name=Orqulela|RX=-1|RY=19|Radius=4}}{{LocalAreaMapEntry|Name=Anondi|RX=4|RY=18|Radius=4}}{{LocalAreaMapEntry|Name=Maesgeed|RX=0|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Arbiti|RX=-9|RY=-10|Radius=4}}{{LocalAreaMapEntry|Name=Esdicete|RX=0|RY=-11|Radius=4}}{{LocalAreaMapEntry|Name=Enbirare|RX=13|RY=25|Radius=4}}{{LocalAreaMapFooter}}
 +
 
 
== Trade ==
 
== Trade ==
{{PricelistEconomy3}}
+
{{PricelistEconomy7}}
 
== OXPs ==
 
== OXPs ==
  
 
== Fiction ==
 
== Fiction ==

Latest revision as of 01:19, 7 December 2017

Logo64 Democracy.png Aisqu Logo64 PoorAgricultural.png
Logo TL6.png
GalCat ID: 3:15
Location: 78,223 of GalSector 3
Government: Democracy
Economy: Poor Agricultural
Technology Level: 6
Population: 3.4 Billion
(Human Colonists)
Productivity: 8160 MCr
Planet Radius: 6734km
Location of Aisqu in Sector 3
Sector3Overview.png
MicroCircle.png
The world Aisqu is a boring planet.
Old Galactic Catalogue Entry for 3:15 (Aisqu)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Aisqu:

Destination Distance Gov. Eco. TL Pop. Prod
Orqulela 3.6 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.3 Bln. 01267212672 MCr
Anondi 3.6 LY 5Logo64 Confederacy.png 1Logo64 AverageIndustrial.png 12Logo TL12s.png 5.1 Bln. 03304833048 MCr
Maesgeed 3.2 LY 4Logo64 Communism.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.8 Bln. 0053765376 MCr
Arbiti 4.0 LY 5Logo64 Confederacy.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.5 Bln. 01260012600 MCr
Esdicete 2.0 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.3 Bln. 02064020640 MCr
Enbirare 6.8 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.0 Bln. 01280012800 MCr


Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction