Difference between revisions of "Sector1/Eredve"

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(The Traders Almanach)
 
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== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
In a low-cash situation, this is my advice: Whatever you buy, haul them to Gequre. And I would buy caskets with Eredvese duel pistols, memory banks and hydraulic lifters in that order for this trip. The first goods sell there usually with a gain of 28 to 37%.
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{{QuoteText|Text=In a low-cash situation, this is my advice: Whatever you buy, haul them to Gequre. And I would buy memory banks, hydraulic lifters and Eredvese modern art items in that order for this trip. The first goods sell there usually with a gain of 25 to 34%.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:69)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:69</div>
 
 
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Latest revision as of 07:16, 5 November 2009

Logo64 Communism.png Eredve Logo64 PoorIndustrial.png
Logo TL9.png
GalCat ID: 1:69
Location: 205,250 near the five o'clock edge of GalSector 1
Government: Communism
Economy: Poor Industrial
Technology Level: 9
Population: 3.9 Billion
(Insects)
Productivity: 19968 MCr
Planet Radius: 3021km
Location of Eredve in Sector 1
Sector1Overview.png
MicroCircle.png
This planet is beset by a evil disease.
Old Galactic Catalogue Entry for 1:69 (Eredve)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Eredve:

Destination Distance Gov. Eco. TL Pop. Prod
Gequre 4.0 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.9 Bln. 0092809280 MCr
Diora 4.8 LY 4Logo64 Communism.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.2 Bln. 01433614336 MCr
Xeququti 6.4 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.5 Bln. 02880028800 MCr
Arzaso 6.4 LY 5Logo64 Confederacy.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.3 Bln. 02786427864 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0% hydraulic lifters
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0% Eredvese duel pistols
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 10 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 10 in Oresle. (Galactic Navy OXP)

Fiction

The Traders Almanach

In a low-cash situation, this is my advice: Whatever you buy, haul them to Gequre. And I would buy memory banks, hydraulic lifters and Eredvese modern art items in that order for this trip. The first goods sell there usually with a gain of 25 to 34%.
(Excerpt from: The Traders Almanach entry for 1:69)