Difference between revisions of "Sector1/Soladies"

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(The Traders Almanach)
 
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== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
Once you've got more Credits to spend, try to buy memory chips or Soladiesian modern art items and transport them to Usanat. To haul Soladiesian coats to Cetiisqu is somewhere inbetween.
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{{QuoteText|Text=Once you've got more Credits to spend, the best would be to buy memory chips or Soladiesian modern art items and transport them to Usanat. To haul Soladiesian coats to Cetiisqu is somewhere inbetween. Of lately, there have been piracy reports from Cetiisqu. The only exciting thing here is the local brandy. It might make you forget that you are sitting in a dictoatorship at the very edge of the sector, and your only witchspace targets are a coomunist and a feudal system.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:248)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:248</div>
 
 
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Latest revision as of 15:43, 8 November 2009

Logo64 Dictatorship.png Soladies Logo64 MainlyAgricultural.png
Logo TL6.png
GalCat ID: 1:248
Location: 112,252 near the six o'clock edge of GalSector 1
Government: Dictatorship
Economy: Mainly Agricultural
Technology Level: 6
Population: 2.8 Billion
(Human Colonials)
Productivity: 9408 MCr
Planet Radius: 4720km
Location of Soladies in Sector 1
Sector1Overview.png
MicroCircle.png
This planet is fabled for its exciting Soladiesian evil brandy.
Old Galactic Catalogue Entry for 1:248 (Soladies)

Witchspace Routes

There are 2 direct Witchspace Routes from/to Soladies:

Destination Distance Gov. Eco. TL Pop. Prod
Usanat 4.4 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.3 Bln. 0058885888 MCr
Cetiisqu 6.4 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 07Logo TL7s.png 2.8 Bln. 0089608960 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0% Soladiesian evil brandy
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0% Soladiesian modern art items
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 5 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 5 in Encereso. (Galactic Navy OXP)

Fiction

The Traders Almanach

Once you've got more Credits to spend, the best would be to buy memory chips or Soladiesian modern art items and transport them to Usanat. To haul Soladiesian coats to Cetiisqu is somewhere inbetween. Of lately, there have been piracy reports from Cetiisqu. The only exciting thing here is the local brandy. It might make you forget that you are sitting in a dictoatorship at the very edge of the sector, and your only witchspace targets are a coomunist and a feudal system.
(Excerpt from: The Traders Almanach entry for 1:248)