Difference between revisions of "Sector1/Anlama"
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(New page: {{System|Name=Anlama|Sector=1|System=163|XPos=25|YPos=96|Location=near the ten o'clock edge|Government=2|Economy=0|Techlevel=10|Population=3.9|Inhabitants=Harmless Bug-eyed Birds|Productiv...) |
(→The Traders Almanach) |
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{{PricelistEconomy0|FirearmsNote=antique Anlaman hunting crossbows}} | {{PricelistEconomy0|FirearmsNote=antique Anlaman hunting crossbows}} | ||
== OXPs == | == OXPs == | ||
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+ | === Galactic Navy === | ||
+ | [[Image:Sector1 Navy Sector Command 1 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 1|Navy Command Station 1]] in [[Sector1/Ceinzala|Ceinzala]]. ([[Galactic Navy OXP]]) | ||
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== Fiction == | == Fiction == | ||
=== The Traders Almanach === | === The Traders Almanach === | ||
− | + | {{QuoteText|Text=In a low-cash situation, this is my advice: You can't make a mistake with buying memory chips here. You've got the choice to move them to Begeabi or Tiinlebi with a decent plus of 59 to 67%, with Ditiza being the second choice in destinations and Rebia last. On another thought, your ship should have more than a normal pulse laser if you want to trade in Begeabi.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:163)}} | |
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Latest revision as of 15:02, 8 November 2009
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This world is a tedious little planet. |
Old Galactic Catalogue Entry for 1:163 (Anlama) |
Witchspace Routes
There are 5 direct Witchspace Routes from/to Anlama:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 7.6 | 7.7 | 8.0 | 6 | 6.5 | 7 | 100.0% | |
Textiles | 8.0 | 8.6 | 9.2 | 10 | 11.5 | 13 | 100.0% | |
Radioactives | 26.0 | 27.4 | 28.8 | 2 | 5.5 | 9 | 100.0% | |
Slaves | 16.0 | 22.1 | 28.4 | 0 | 1.0 | 1 | 3.1% | |
Liquor/Wines | 33.2 | 36.1 | 39.2 | 0 | 5.5 | 10 | 62.5% | |
Luxuries | 78.4 | 79.0 | 79.6 | 54 | 55.5 | 57 | 100.0% | |
Narcotics | 1.2 | 34.8 | 100.4 | 0 | 32.0 | 56 | 87.5% | |
Computers | 61.6 | 62.1 | 62.8 | 56 | 57.5 | 59 | 100.0% | |
Machinery | 46.8 | 48.2 | 49.6 | 40 | 43.5 | 47 | 100.0% | |
Alloys | 31.2 | 37.4 | 43.6 | 17 | 32.5 | 48 | 100.0% | |
Firearms | 49.6 | 51.0 | 52.4 | 29 | 32.5 | 36 | 100.0% | antique Anlaman hunting crossbows |
Furs | 70.4 | 83.0 | 95.6 | 0 | 14.0 | 27 | 42.1% | |
Minerals | 12.8 | 13.3 | 14.0 | 53 | 54.5 | 56 | 100.0% | |
Gold | 38.8 | 40.2 | 41.6 | 2 | 5.5 | 9 | 100.0% | |
Platinum | 68.4 | 74.5 | 80.8 | 0 | 25.2 | 63 | 96.8% | |
Gem-Stones | 18.0 | 21.0 | 24.0 | 0 | 5.0 | 9 | 56.2% | |
Alien Items | 21.2 | 22.5 | 24.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
This system falls under the responsibility of the Navy Command Station 1 in Ceinzala. (Galactic Navy OXP)
Fiction
The Traders Almanach
In a low-cash situation, this is my advice: You can't make a mistake with buying memory chips here. You've got the choice to move them to Begeabi or Tiinlebi with a decent plus of 59 to 67%, with Ditiza being the second choice in destinations and Rebia last. On another thought, your ship should have more than a normal pulse laser if you want to trade in Begeabi. |
(Excerpt from: The Traders Almanach entry for 1:163) |