Difference between revisions of "Sector1/Quator"
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(New page: {{System|Name=Quator|Sector=1|System=27|XPos=14|YPos=137|Location=near the nine o'clock edge|Government=0|Economy=3|Techlevel=7|Population=2.8|Inhabitants=Human Colonials|Productivity=6272...) |
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{{PricelistEconomy3|FoodNote=deadly edible arts graduates? Quatorian 'Etab pies'}} | {{PricelistEconomy3|FoodNote=deadly edible arts graduates? Quatorian 'Etab pies'}} | ||
== OXPs == | == OXPs == | ||
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+ | === Galactic Navy === | ||
+ | [[Image:Sector1 Navy Sector Command 2 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 2|Navy Command Station 2]] in [[Sector1/Orrere|Orrere]]. ([[Galactic Navy OXP]]) | ||
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== Fiction == | == Fiction == | ||
=== The Traders Almanach === | === The Traders Almanach === | ||
− | + | {{QuoteText|Text=In a low-cash situation, this is my advice: Just move fabulous Quatorian 'Etab pies' to Relaes to make the most of the situation. Alternatively, you can move memory banks to Reorte, Ra, Begeabi, or Orrere or Azaqu or Zasoer. Trading in Begeabi is quite dangerous for beginners.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:27)}} | |
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Latest revision as of 16:09, 3 November 2009
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The world Quator is scourged by deadly edible arts graduates. |
Old Galactic Catalogue Entry for 1:27 (Quator) |
Witchspace Routes
There are 8 direct Witchspace Routes from/to Quator:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 5.2 | 5.4 | 5.6 | 12 | 12.5 | 13 | 100.0% | deadly edible arts graduates? Quatorian 'Etab pies' |
Textiles | 6.8 | 7.3 | 8.0 | 13 | 14.5 | 16 | 100.0% | |
Radioactives | 22.4 | 23.7 | 25.2 | 11 | 14.5 | 18 | 100.0% | |
Slaves | 10.0 | 16.2 | 22.4 | 0 | 8.5 | 16 | 50.0% | |
Liquor/Wines | 27.2 | 30.1 | 33.2 | 10 | 17.5 | 25 | 100.0% | |
Luxuries | 88.0 | 88.6 | 89.2 | 30 | 31.5 | 33 | 100.0% | |
Narcotics | 26.4 | 50.3 | 74.4 | 0 | 21.0 | 41 | 37.5% | |
Computers | 78.4 | 79.0 | 79.6 | 14 | 15.5 | 17 | 100.0% | |
Machinery | 54.0 | 55.3 | 56.8 | 22 | 25.5 | 29 | 100.0% | |
Alloys | 32.4 | 38.5 | 44.8 | 14 | 29.5 | 45 | 100.0% | |
Firearms | 65.2 | 66.6 | 68.0 | 0 | 0.0 | 0 | 0.0% | |
Furs | 59.6 | 72.2 | 84.8 | 0 | 27.5 | 54 | 84.3% | |
Minerals | 11.6 | 12.2 | 12.8 | 56 | 57.5 | 59 | 100.0% | |
Gold | 37.6 | 39.0 | 40.4 | 5 | 8.5 | 12 | 100.0% | |
Platinum | 66.0 | 72.1 | 78.4 | 0 | 19.0 | 63 | 96.8% | |
Gem-Stones | 16.8 | 19.8 | 22.8 | 0 | 6.5 | 12 | 75.0% | |
Alien Items | 39.2 | 40.6 | 42.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
This system falls under the responsibility of the Navy Command Station 2 in Orrere. (Galactic Navy OXP)
Fiction
The Traders Almanach
In a low-cash situation, this is my advice: Just move fabulous Quatorian 'Etab pies' to Relaes to make the most of the situation. Alternatively, you can move memory banks to Reorte, Ra, Begeabi, or Orrere or Azaqu or Zasoer. Trading in Begeabi is quite dangerous for beginners. |
(Excerpt from: The Traders Almanach entry for 1:27) |