Difference between revisions of "Dynooverse"
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| − | + | Overview of the Script | |
| − | The Dynooverse script is designed to simulate gradual changes in various properties of star systems (e.g., economy, government, population) over time. These changes are triggered by the dayChanged function, which is called periodically as the game progresses. The script also includes functionality for sending updates to the player via [Email System OXP] or comms messages. | + | |
| + | The Dynooverse script is designed to simulate gradual changes in various properties of star systems (e.g., economy, government, population) over time. These changes are triggered by the dayChanged function, which is called periodically as the game progresses. The script also includes functionality for sending updates to the player via [[Email System OXP]] or comms messages. | ||
Revision as of 15:44, 2 April 2025
Overview of the Script
The Dynooverse script is designed to simulate gradual changes in various properties of star systems (e.g., economy, government, population) over time. These changes are triggered by the dayChanged function, which is called periodically as the game progresses. The script also includes functionality for sending updates to the player via Email System OXP or comms messages.