Difference between revisions of "Sector3/Bexein"

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{{System|Name=Bexein|Sector=3|System=43|XPos=54|YPos=248|Location=|Government=4|Economy=7|Techlevel=12|Population=4.9|Inhabitants=Harmless Frogs|Productivity=31360|PlanetRadius=3638|MapX=54|MapY=124}}
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{{System|Name=Bexein|Sector=3|System=43|XPos=54|YPos=248|Location=|Government=4|Economy=0|Techlevel=12|Population=4.9|Inhabitants=Harmless Frogs|Productivity=31360|PlanetRadius=3638|MapX=54|MapY=124}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
{{SmallSystem|Name=Bexein|Sector=3|System=43|XPos=54|YPos=248|Location=??|Government=4|Economy=7|Techlevel=12|Population=4.9|Inhabitants=Harmless Frogs|Productivity=31360|PlanetRadius=3638}}
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{{SmallSystem|Name=Bexein|Sector=3|System=43|XPos=54|YPos=248|Location=|Government=4|Economy=0|Techlevel=12|Population=4.9|Inhabitants=Harmless Frogs|Productivity=31360|PlanetRadius=3638}}
 
End of the small system box -->
 
End of the small system box -->
 
{{GalacticCatalogueEntry|Name=Bexein|Sector=3|System=43|Description=This world is very fabled for its unusual oceans.}}
 
{{GalacticCatalogueEntry|Name=Bexein|Sector=3|System=43|Description=This world is very fabled for its unusual oceans.}}
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There are 8 direct Witchspace Routes from/to Bexein:
 
There are 8 direct Witchspace Routes from/to Bexein:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Georatre|Sector=3|System=80|Distance=4.4|Government=4|Economy=6|Techlevel=9|Population=3.8|Productivity=21888|Routes=}}
+
{{WitchspaceEntry|Name=Georatre|Sector=3|System=80|Distance=4.4|Government=4|Economy=1|Techlevel=9|Population=3.8|Productivity=21888|Routes=}}
{{WitchspaceEntry|Name=Enlabean|Sector=3|System=95|Distance=4.4|Government=6|Economy=2|Techlevel=8|Population=4.1|Productivity=13120|Routes=}}
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{{WitchspaceEntry|Name=Enlabean|Sector=3|System=95|Distance=4.4|Government=6|Economy=6|Techlevel=8|Population=4.1|Productivity=13120|Routes=}}
{{WitchspaceEntry|Name=Raveries|Sector=3|System=98|Distance=2.0|Government=3|Economy=3|Techlevel=6|Population=3.1|Productivity=5208|Routes=}}
+
{{WitchspaceEntry|Name=Raveries|Sector=3|System=98|Distance=2.0|Government=3|Economy=7|Techlevel=6|Population=3.1|Productivity=5208|Routes=}}
{{WitchspaceEntry|Name=Ondisora|Sector=3|System=117|Distance=1.2|Government=7|Economy=4|Techlevel=10|Population=4.7|Productivity=28952|Routes=}}
+
{{WitchspaceEntry|Name=Ondisora|Sector=3|System=117|Distance=1.2|Government=7|Economy=3|Techlevel=10|Population=4.7|Productivity=28952|Routes=}}
{{WitchspaceEntry|Name=Usmate|Sector=3|System=160|Distance=5.6|Government=4|Economy=5|Techlevel=8|Population=3.5|Productivity=17920|Routes=}}
+
{{WitchspaceEntry|Name=Usmate|Sector=3|System=160|Distance=5.6|Government=4|Economy=2|Techlevel=8|Population=3.5|Productivity=17920|Routes=}}
{{WitchspaceEntry|Name=Angemaar|Sector=3|System=172|Distance=6.8|Government=2|Economy=5|Techlevel=8|Population=3.3|Productivity=12672|Routes=}}
+
{{WitchspaceEntry|Name=Angemaar|Sector=3|System=172|Distance=6.8|Government=2|Economy=2|Techlevel=8|Population=3.3|Productivity=12672|Routes=}}
{{WitchspaceEntry|Name=Maceceve|Sector=3|System=245|Distance=3.6|Government=7|Economy=1|Techlevel=10|Population=4.9|Productivity=21560|Routes=}}
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{{WitchspaceEntry|Name=Maceceve|Sector=3|System=245|Distance=3.6|Government=7|Economy=5|Techlevel=10|Population=4.9|Productivity=21560|Routes=}}
{{WitchspaceEntry|Name=Edesla|Sector=3|System=250|Distance=5.2|Government=7|Economy=1|Techlevel=10|Population=4.9|Productivity=21560|Routes=}}
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{{WitchspaceEntry|Name=Edesla|Sector=3|System=250|Distance=5.2|Government=7|Economy=5|Techlevel=10|Population=4.9|Productivity=21560|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Bexein|Sector=3|X=54|Y=248|Radius=5}}{{LocalAreaMapEntry|Name=Georatre|RX=-2|RY=-23|Radius=4}}{{LocalAreaMapEntry|Name=Enlabean|RX=-11|RY=-2|Radius=4}}{{LocalAreaMapEntry|Name=Raveries|RX=-3|RY=-9|Radius=4}}{{LocalAreaMapEntry|Name=Ondisora|RX=3|RY=-5|Radius=4}}{{LocalAreaMapEntry|Name=Usmate|RX=-14|RY=2|Radius=4}}{{LocalAreaMapEntry|Name=Angemaar|RX=-9|RY=-30|Radius=4}}{{LocalAreaMapEntry|Name=Maceceve|RX=-3|RY=-19|Radius=4}}{{LocalAreaMapEntry|Name=Edesla|RX=-3|RY=-27|Radius=4}}
+
{{LocalAreaMapHeader|Name=Bexein|Sector=3|X=54|Y=248|Radius=4}}{{LocalAreaMapEntry|Name=Georatre|RX=-2|RY=-23|Radius=4}}{{LocalAreaMapEntry|Name=Enlabean|RX=-11|RY=-2|Radius=4}}{{LocalAreaMapEntry|Name=Raveries|RX=-3|RY=-9|Radius=4}}{{LocalAreaMapEntry|Name=Ondisora|RX=3|RY=-5|Radius=4}}{{LocalAreaMapEntry|Name=Usmate|RX=-14|RY=2|Radius=4}}{{LocalAreaMapEntry|Name=Angemaar|RX=-9|RY=-30|Radius=4}}{{LocalAreaMapEntry|Name=Maceceve|RX=-3|RY=-19|Radius=4}}{{LocalAreaMapEntry|Name=Edesla|RX=-3|RY=-27|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
{{PricelistEconomy7}}
+
{{PricelistEconomy0}}
 
== OXPs ==
 
== OXPs ==
 
+
[[File:Bexein (Povray Planets).png|thumb|right|300px|Bexein ([[Povray Planets]] texture)]]
 
== Fiction ==
 
== Fiction ==
 +
The planet is extremely cold, with melting and refreezing happening over geological rather than seasonal timescales. The "oceans" are basically covered by a permanent thick floating glacier, across the entire planet. It's a great planet for geology students, as you can see the strata changes vulcanism, ocean currents, and mineral denaturation have left in the glaciers from orbit. The amphibian inhabitants have generally tunneled beneath the ice cap, living in cities stuck to its underside, where the water is still cold, but not actually freezing. The glaciers are rich in minerals, which can be 'mined' extremely easily for industrial uses, which is why a bunch of cold-bloods are living somewhere so unpleasant. [https://bb.oolite.space/viewtopic.php?p=190430#p190430 Cim (2012)] - his explanation of the orange [[Povray Planets]] texture for Bexein.
 +
=== Routes and Regions ===
 +
==== Glasnost Corridor ====
 +
Bexein is part of the [[Sector3/Glasnost Corridor (Route)|Glasnost Corridor]] route.
 +
<div style="clear:both"></div>

Latest revision as of 02:58, 29 February 2024

Logo64 Communism.png Bexein Logo64 RichIndustrial.png
Logo TL12.png
GalCat ID: 3:43
Location: 54,248 of GalSector 3
Government: Communism
Economy: Rich Industrial
Technology Level: 12
Population: 4.9 Billion
(Harmless Frogs)
Productivity: 31360 MCr
Planet Radius: 3638km
Location of Bexein in Sector 3
Sector3Overview.png
MicroCircle.png
This world is very fabled for its unusual oceans.
Old Galactic Catalogue Entry for 3:43 (Bexein)

Witchspace Routes

There are 8 direct Witchspace Routes from/to Bexein:

Destination Distance Gov. Eco. TL Pop. Prod
Georatre 4.4 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 09Logo TL9s.png 3.8 Bln. 02188821888 MCr
Enlabean 4.4 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.1 Bln. 01312013120 MCr
Raveries 2.0 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 06Logo TL6s.png 3.1 Bln. 0052085208 MCr
Ondisora 1.2 LY 7Logo64 CorporateState.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.7 Bln. 02895228952 MCr
Usmate 5.6 LY 4Logo64 Communism.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.5 Bln. 01792017920 MCr
Angemaar 6.8 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.3 Bln. 01267212672 MCr
Maceceve 3.6 LY 7Logo64 CorporateState.png 5Logo64 RichAgricultural.png 10Logo TL10s.png 4.9 Bln. 02156021560 MCr
Edesla 5.2 LY 7Logo64 CorporateState.png 5Logo64 RichAgricultural.png 10Logo TL10s.png 4.9 Bln. 02156021560 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 7.6 7.7 8.0 6 6.5 7 100.0%
Textiles 8.0 8.6 9.2 10 11.5 13 100.0%
Radioactives 26.0 27.4 28.8 2 5.5 9 100.0%
Slaves 16.0 22.1 28.4 0 1.0 1 3.1%
Liquor/Wines 33.2 36.1 39.2 0 5.5 10 62.5%
Luxuries 78.4 79.0 79.6 54 55.5 57 100.0%
Narcotics 1.2 34.8 100.4 0 32.0 56 87.5%
Computers 61.6 62.1 62.8 56 57.5 59 100.0%
Machinery 46.8 48.2 49.6 40 43.5 47 100.0%
Alloys 31.2 37.4 43.6 17 32.5 48 100.0%
Firearms 49.6 51.0 52.4 29 32.5 36 100.0%
Furs 70.4 83.0 95.6 0 14.0 27 42.1%
Minerals 12.8 13.3 14.0 53 54.5 56 100.0%
Gold 38.8 40.2 41.6 2 5.5 9 100.0%
Platinum 68.4 74.5 80.8 0 25.2 63 96.8%
Gem-Stones 18.0 21.0 24.0 0 5.0 9 56.2%
Alien Items 21.2 22.5 24.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Bexein (Povray Planets texture)

Fiction

The planet is extremely cold, with melting and refreezing happening over geological rather than seasonal timescales. The "oceans" are basically covered by a permanent thick floating glacier, across the entire planet. It's a great planet for geology students, as you can see the strata changes vulcanism, ocean currents, and mineral denaturation have left in the glaciers from orbit. The amphibian inhabitants have generally tunneled beneath the ice cap, living in cities stuck to its underside, where the water is still cold, but not actually freezing. The glaciers are rich in minerals, which can be 'mined' extremely easily for industrial uses, which is why a bunch of cold-bloods are living somewhere so unpleasant. Cim (2012) - his explanation of the orange Povray Planets texture for Bexein.

Routes and Regions

Glasnost Corridor

Bexein is part of the Glasnost Corridor route.