Difference between revisions of "Oolite JavaScript Reference: Sun"
(Name property) |
m (→hasGoneNova: uniform boolean format) |
||
Line 7: | Line 7: | ||
=== <code>hasGoneNova</code> === | === <code>hasGoneNova</code> === | ||
'''hasGoneNova''' : Boolean (read-only) | '''hasGoneNova''' : Boolean (read-only) | ||
− | + | <code>true</code> if the sun has gone nova. | |
'''See Also:''' <code>[[#isGoingNova|isGoingNova]]</code>, <code>[[#goNova|goNova]]()</code> | '''See Also:''' <code>[[#isGoingNova|isGoingNova]]</code>, <code>[[#goNova|goNova]]()</code> |
Revision as of 04:19, 15 October 2022
Prototype: Entity
Subtypes: none
The Sun
class is an Entity
representing a sun. A Sun
has all the properties and methods of a Entity
, and several others. Currently, Oolite supports at most one sun per system, accessible via the system.sun
property.
Contents
Properties
hasGoneNova
hasGoneNova : Boolean (read-only)
true
if the sun has gone nova.
See Also: isGoingNova
, goNova()
isGoingNova
isGoingNova : Boolean (read-only)
True if the sun is scheduled to go nova.
See Also: hasGoneNova
, goNova()
, cancelNova()
name
This property was added in Oolite test release 1.79.
name : String (read-only)
The name of the sun, as set by the sun_name
property in planetinfo.plist
radius
radius : Number (read-only)
The equatorial radius of the sun, in metres.
Methods
cancelNova
function cancelNova()
Cancels a scheduled nova, if a nova has been scheduled but not yet occurred.
See Also: hasGoneNova
, isGoingNova
, goNova()
goNova
function goNova([delay : Number])
Causes the sun to explode. The optional delay
parameter causes the nova to happen after a specified delay (specified in seconds in game real time).
See Also: hasGoneNova
, isGoingNova
, cancelNova()