Difference between revisions of "Sector7/Vetebe"
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{{WitchspaceEntry|Name=Aaored|Sector=7|System=8|Distance=5.6|Government=6|Economy=4|Techlevel=10|Population=4.7|Productivity=22560|Routes=}} | {{WitchspaceEntry|Name=Aaored|Sector=7|System=8|Distance=5.6|Government=6|Economy=4|Techlevel=10|Population=4.7|Productivity=22560|Routes=}} | ||
{{WitchspaceEntry|Name=Isriveen|Sector=7|System=29|Distance=5.6|Government=3|Economy=7|Techlevel=5|Population=2.7|Productivity=4536|Routes=}} | {{WitchspaceEntry|Name=Isriveen|Sector=7|System=29|Distance=5.6|Government=3|Economy=7|Techlevel=5|Population=2.7|Productivity=4536|Routes=}} | ||
− | {{WitchspaceEntry|Name=Ausaso|Sector=7|System=57|Distance= | + | {{WitchspaceEntry|Name=Ausaso|Sector=7|System=57|Distance=4|Government=1|Economy=2|Techlevel=7|Population=3.4|Productivity=8960|Routes=}} |
− | {{WitchspaceEntry|Name=Rabegema|Sector=7|System=68|Distance=6 | + | {{WitchspaceEntry|Name=Rabegema|Sector=7|System=68|Distance=5.6|Government=0|Economy=2|Techlevel=6|Population=2.3|Productivity=5888|Routes=}} |
{{WitchspaceEntry|Name=Reatte|Sector=7|System=98|Distance=6.0|Government=7|Economy=7|Techlevel=8|Population=4.3|Productivity=11352|Routes=}} | {{WitchspaceEntry|Name=Reatte|Sector=7|System=98|Distance=6.0|Government=7|Economy=7|Techlevel=8|Population=4.3|Productivity=11352|Routes=}} | ||
{{WitchspaceEntry|Name=Teed|Sector=7|System=140|Distance=5.2|Government=4|Economy=7|Techlevel=6|Population=3.2|Productivity=6144|Routes=}} | {{WitchspaceEntry|Name=Teed|Sector=7|System=140|Distance=5.2|Government=4|Economy=7|Techlevel=6|Population=3.2|Productivity=6144|Routes=}} | ||
{{WitchspaceEntry|Name=Tegeonon|Sector=7|System=159|Distance=6.8|Government=2|Economy=7|Techlevel=5|Population=2.6|Productivity=3744|Routes=}} | {{WitchspaceEntry|Name=Tegeonon|Sector=7|System=159|Distance=6.8|Government=2|Economy=7|Techlevel=5|Population=2.6|Productivity=3744|Routes=}} | ||
− | {{WitchspaceEntry|Name=Ceteceso|Sector=7|System=200|Distance=6. | + | {{WitchspaceEntry|Name=Ceteceso|Sector=7|System=200|Distance=6.4|Government=6|Economy=2|Techlevel=9|Population=4.1|Productivity=26240|Routes=}} |
{{WitchspaceEntry|Name=Biorve|Sector=7|System=219|Distance=3.2|Government=0|Economy=6|Techlevel=4|Population=2.5|Productivity=2432|Routes=}} | {{WitchspaceEntry|Name=Biorve|Sector=7|System=219|Distance=3.2|Government=0|Economy=6|Techlevel=4|Population=2.5|Productivity=2432|Routes=}} | ||
{{WitchspaceEntry|Name=Atraat|Sector=7|System=252|Distance=6.4|Government=4|Economy=7|Techlevel=6|Population=3.2|Productivity=6144|Routes=}} | {{WitchspaceEntry|Name=Atraat|Sector=7|System=252|Distance=6.4|Government=4|Economy=7|Techlevel=6|Population=3.2|Productivity=6144|Routes=}} |
Latest revision as of 10:02, 7 December 2017
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Vetebe is a revolting little planet. |
Old Galactic Catalogue Entry for 7:63 (Vetebe) |
Contents
Witchspace Routes
There are 10 direct Witchspace Routes from/to Vetebe:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 2.0 | 2.1 | 2.4 | 20 | 20.5 | 21 | 100.0% | |
Textiles | 5.2 | 5.8 | 6.4 | 17 | 18.5 | 20 | 100.0% | |
Radioactives | 17.6 | 19.0 | 20.4 | 23 | 26.5 | 30 | 100.0% | |
Slaves | 2.0 | 8.2 | 14.4 | 5 | 20.5 | 36 | 100.0% | |
Liquor/Wines | 19.2 | 22.1 | 25.2 | 30 | 37.5 | 45 | 100.0% | |
Luxuries | 100.8 | 101.3 | 102.0 | 0 | 1.0 | 1 | 25.0% | |
Narcotics | 2.4 | 58.4 | 101.6 | 0 | 36.1 | 61 | 56.2% | |
Computers | 100.8 | 101.3 | 102.0 | 0 | 0.0 | 0 | 0.0% | |
Machinery | 63.6 | 65.0 | 66.4 | 0 | 3.0 | 5 | 62.5% | |
Alloys | 34.0 | 40.1 | 46.4 | 10 | 25.5 | 41 | 100.0% | |
Firearms | 86.0 | 87.3 | 88.8 | 0 | 0.0 | 0 | 0.0% | |
Furs | 45.2 | 57.8 | 70.4 | 0 | 32.0 | 63 | 98.4% | |
Minerals | 10.0 | 10.6 | 11.2 | 60 | 61.5 | 63 | 100.0% | |
Gold | 36.0 | 37.3 | 38.8 | 9 | 12.5 | 16 | 100.0% | |
Platinum | 62.8 | 69.0 | 75.2 | 5 | 20.5 | 36 | 100.0% | |
Gem-Stones | 15.2 | 18.1 | 21.2 | 1 | 8.5 | 16 | 100.0% | |
Alien Items | 63.2 | 64.6 | 66.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |