Difference between revisions of "Sector7/Becedibi"
From Elite Wiki
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{System|Name=Becedibi|Sector=7|System=164|XPos=245|YPos=125|Location=|Government=0|Economy=7|Techlevel= | + | {{System|Name=Becedibi|Sector=7|System=164|XPos=245|YPos=125|Location=|Government=0|Economy=7|Techlevel=2|Population=1.8|Inhabitants=Human Colonists|Productivity=1152|PlanetRadius=3829|MapX=245|MapY=62}} |
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs | <!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs | ||
− | {{SmallSystem|Name=Becedibi|Sector=7|System=164|XPos=245|YPos=125|Location=|Government=0|Economy=7|Techlevel= | + | {{SmallSystem|Name=Becedibi|Sector=7|System=164|XPos=245|YPos=125|Location=|Government=0|Economy=7|Techlevel=2|Population=1.8|Inhabitants=Human Colonists|Productivity=1152|PlanetRadius=3829}} |
End of the small system box --> | End of the small system box --> | ||
{{GalacticCatalogueEntry|Name=Becedibi|Sector=7|System=164|Description=The planet Becedibi is most famous for the Becedibian deadly lobstoid and its pink Inet plant plantations.}} | {{GalacticCatalogueEntry|Name=Becedibi|Sector=7|System=164|Description=The planet Becedibi is most famous for the Becedibian deadly lobstoid and its pink Inet plant plantations.}} | ||
Line 10: | Line 10: | ||
{{WitchspaceEntry|Name=Lavele|Sector=7|System=112|Distance=3.2|Government=2|Economy=4|Techlevel=6|Population=2.7|Productivity=7776|Routes=}} | {{WitchspaceEntry|Name=Lavele|Sector=7|System=112|Distance=3.2|Government=2|Economy=4|Techlevel=6|Population=2.7|Productivity=7776|Routes=}} | ||
{{WitchspaceEntry|Name=Enqurale|Sector=7|System=133|Distance=5.2|Government=7|Economy=7|Techlevel=5|Population=3.1|Productivity=8184|Routes=}} | {{WitchspaceEntry|Name=Enqurale|Sector=7|System=133|Distance=5.2|Government=7|Economy=7|Techlevel=5|Population=3.1|Productivity=8184|Routes=}} | ||
− | {{WitchspaceEntry|Name=Laindi|Sector=7|System=179|Distance= | + | {{WitchspaceEntry|Name=Laindi|Sector=7|System=179|Distance=4|Government=4|Economy=2|Techlevel=8|Population=3.5|Productivity=17920|Routes=}} |
{{WitchspaceEntry|Name=Quraa|Sector=7|System=183|Distance=4.4|Government=6|Economy=0|Techlevel=11|Population=4.7|Productivity=37600|Routes=}} | {{WitchspaceEntry|Name=Quraa|Sector=7|System=183|Distance=4.4|Government=6|Economy=0|Techlevel=11|Population=4.7|Productivity=37600|Routes=}} | ||
{{WitchspaceFooter}} | {{WitchspaceFooter}} |
Latest revision as of 09:56, 7 December 2017
|
The planet Becedibi is most famous for the Becedibian deadly lobstoid and its pink Inet plant plantations. |
Old Galactic Catalogue Entry for 7:164 (Becedibi) |
Contents
Witchspace Routes
There are 5 direct Witchspace Routes from/to Becedibi:
|
Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 2.0 | 2.1 | 2.4 | 20 | 20.5 | 21 | 100.0% | |
Textiles | 5.2 | 5.8 | 6.4 | 17 | 18.5 | 20 | 100.0% | |
Radioactives | 17.6 | 19.0 | 20.4 | 23 | 26.5 | 30 | 100.0% | |
Slaves | 2.0 | 8.2 | 14.4 | 5 | 20.5 | 36 | 100.0% | |
Liquor/Wines | 19.2 | 22.1 | 25.2 | 30 | 37.5 | 45 | 100.0% | |
Luxuries | 100.8 | 101.3 | 102.0 | 0 | 1.0 | 1 | 25.0% | |
Narcotics | 2.4 | 58.4 | 101.6 | 0 | 36.1 | 61 | 56.2% | |
Computers | 100.8 | 101.3 | 102.0 | 0 | 0.0 | 0 | 0.0% | |
Machinery | 63.6 | 65.0 | 66.4 | 0 | 3.0 | 5 | 62.5% | |
Alloys | 34.0 | 40.1 | 46.4 | 10 | 25.5 | 41 | 100.0% | |
Firearms | 86.0 | 87.3 | 88.8 | 0 | 0.0 | 0 | 0.0% | |
Furs | 45.2 | 57.8 | 70.4 | 0 | 32.0 | 63 | 98.4% | |
Minerals | 10.0 | 10.6 | 11.2 | 60 | 61.5 | 63 | 100.0% | |
Gold | 36.0 | 37.3 | 38.8 | 9 | 12.5 | 16 | 100.0% | |
Platinum | 62.8 | 69.0 | 75.2 | 5 | 20.5 | 36 | 100.0% | |
Gem-Stones | 15.2 | 18.1 | 21.2 | 1 | 8.5 | 16 | 100.0% | |
Alien Items | 63.2 | 64.6 | 66.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |