Difference between revisions of "Sector3/Edriat"
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(Created page with "{{System|Name=Edriat|Sector=3|System=68|XPos=250|YPos=235|Location=|Government=6|Economy=4|Techlevel=10|Population=4.6|Inhabitants=Red Bug-Eyed Frogs|Productivity=25760|Planet...") |
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− | {{System|Name=Edriat|Sector=3|System=68|XPos=250|YPos=235|Location=|Government=6|Economy= | + | {{System|Name=Edriat|Sector=3|System=68|XPos=250|YPos=235|Location=|Government=6|Economy=3|Techlevel=10|Population=4.6|Inhabitants=Red Bug-Eyed Frogs|Productivity=25760|PlanetRadius=5114|MapX=250|MapY=117}} |
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs | <!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs | ||
− | {{SmallSystem|Name=Edriat|Sector=3|System=68|XPos=250|YPos=235|Location= | + | {{SmallSystem|Name=Edriat|Sector=3|System=68|XPos=250|YPos=235|Location=|Government=6|Economy=3|Techlevel=10|Population=4.6|Inhabitants=Red Bug-Eyed Frogs|Productivity=25760|PlanetRadius=5114}} |
End of the small system box --> | End of the small system box --> | ||
{{GalacticCatalogueEntry|Name=Edriat|Sector=3|System=68|Description=Edriat is mildly well known for its hoopy casinos.}} | {{GalacticCatalogueEntry|Name=Edriat|Sector=3|System=68|Description=Edriat is mildly well known for its hoopy casinos.}} | ||
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There are 7 direct Witchspace Routes from/to Edriat: | There are 7 direct Witchspace Routes from/to Edriat: | ||
{{WitchspaceHeader}} | {{WitchspaceHeader}} | ||
− | {{WitchspaceEntry|Name=Arbema|Sector=3|System=28|Distance=5.6|Government=2|Economy= | + | {{WitchspaceEntry|Name=Arbema|Sector=3|System=28|Distance=5.6|Government=2|Economy=3|Techlevel=8|Population=3.4|Productivity=11424|Routes=}} |
− | {{WitchspaceEntry|Name=Quceri|Sector=3|System=47|Distance=1.6|Government=6|Economy= | + | {{WitchspaceEntry|Name=Quceri|Sector=3|System=47|Distance=1.6|Government=6|Economy=3|Techlevel=10|Population=4.6|Productivity=25760|Routes=}} |
− | {{WitchspaceEntry|Name=Esleusbe|Sector=3|System=53|Distance= | + | {{WitchspaceEntry|Name=Esleusbe|Sector=3|System=53|Distance=2.8|Government=7|Economy=2|Techlevel=10|Population=4.6|Productivity=32384|Routes=}} |
− | {{WitchspaceEntry|Name=Tionrebi|Sector=3|System=70|Distance=5.6|Government=5|Economy= | + | {{WitchspaceEntry|Name=Tionrebi|Sector=3|System=70|Distance=5.6|Government=5|Economy=7|Techlevel=7|Population=3.7|Productivity=7992|Routes=}} |
− | {{WitchspaceEntry|Name=Laorbila|Sector=3|System=181|Distance=1.6|Government=7|Economy= | + | {{WitchspaceEntry|Name=Laorbila|Sector=3|System=181|Distance=1.6|Government=7|Economy=4|Techlevel=10|Population=4.8|Productivity=25344|Routes=}} |
− | {{WitchspaceEntry|Name=Sobiondi|Sector=3|System=202|Distance=4.0|Government=7|Economy= | + | {{WitchspaceEntry|Name=Sobiondi|Sector=3|System=202|Distance=4.0|Government=7|Economy=5|Techlevel=7|Population=3.7|Productivity=16280|Routes=}} |
− | {{WitchspaceEntry|Name=Esaesge|Sector=3|System=221|Distance=4.8|Government=3|Economy= | + | {{WitchspaceEntry|Name=Esaesge|Sector=3|System=221|Distance=4.8|Government=3|Economy=6|Techlevel=7|Population=3.4|Productivity=7616|Routes=}} |
{{WitchspaceFooter}} | {{WitchspaceFooter}} | ||
− | {{LocalAreaMapHeader|Name=Edriat|Sector=3|X=250|Y=235|Radius= | + | {{LocalAreaMapHeader|Name=Edriat|Sector=3|X=250|Y=235|Radius=4}}{{LocalAreaMapEntry|Name=Arbema|RX=-12|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Quceri|RX=4|RY=0|Radius=4}}{{LocalAreaMapEntry|Name=Esleusbe|RX=2|RY=15|Radius=4}}{{LocalAreaMapEntry|Name=Tionrebi|RX=-3|RY=-28|Radius=4}}{{LocalAreaMapEntry|Name=Laorbila|RX=-4|RY=1|Radius=4}}{{LocalAreaMapEntry|Name=Sobiondi|RX=-10|RY=2|Radius=4}}{{LocalAreaMapEntry|Name=Esaesge|RX=-11|RY=11|Radius=4}}{{LocalAreaMapFooter}} |
== Trade == | == Trade == | ||
− | {{ | + | {{PricelistEconomy3}} |
== OXPs == | == OXPs == | ||
== Fiction == | == Fiction == |
Latest revision as of 05:28, 7 December 2017
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Edriat is mildly well known for its hoopy casinos. |
Old Galactic Catalogue Entry for 3:68 (Edriat) |
Contents
Witchspace Routes
There are 7 direct Witchspace Routes from/to Edriat:
|
Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 5.2 | 5.4 | 5.6 | 12 | 12.5 | 13 | 100.0% | |
Textiles | 6.8 | 7.3 | 8.0 | 13 | 14.5 | 16 | 100.0% | |
Radioactives | 22.4 | 23.7 | 25.2 | 11 | 14.5 | 18 | 100.0% | |
Slaves | 10.0 | 16.2 | 22.4 | 0 | 8.5 | 16 | 50.0% | |
Liquor/Wines | 27.2 | 30.1 | 33.2 | 10 | 17.5 | 25 | 100.0% | |
Luxuries | 88.0 | 88.6 | 89.2 | 30 | 31.5 | 33 | 100.0% | |
Narcotics | 26.4 | 50.3 | 74.4 | 0 | 21.0 | 41 | 37.5% | |
Computers | 78.4 | 79.0 | 79.6 | 14 | 15.5 | 17 | 100.0% | |
Machinery | 54.0 | 55.3 | 56.8 | 22 | 25.5 | 29 | 100.0% | |
Alloys | 32.4 | 38.5 | 44.8 | 14 | 29.5 | 45 | 100.0% | |
Firearms | 65.2 | 66.6 | 68.0 | 0 | 0.0 | 0 | 0.0% | |
Furs | 59.6 | 72.2 | 84.8 | 0 | 27.5 | 54 | 84.3% | |
Minerals | 11.6 | 12.2 | 12.8 | 56 | 57.5 | 59 | 100.0% | |
Gold | 37.6 | 39.0 | 40.4 | 5 | 8.5 | 12 | 100.0% | |
Platinum | 66.0 | 72.1 | 78.4 | 0 | 19.0 | 63 | 96.8% | |
Gem-Stones | 16.8 | 19.8 | 22.8 | 0 | 6.5 | 12 | 75.0% | |
Alien Items | 39.2 | 40.6 | 42.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |