Difference between revisions of "Sector3/Anreer"
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{{WitchspaceHeader}} | {{WitchspaceHeader}} | ||
{{WitchspaceEntry|Name=Usteer|Sector=3|System=9|Distance=2.0|Government=1|Economy=3|Techlevel=9|Population=4.3|Productivity=10360|Routes=}} | {{WitchspaceEntry|Name=Usteer|Sector=3|System=9|Distance=2.0|Government=1|Economy=3|Techlevel=9|Population=4.3|Productivity=10360|Routes=}} | ||
− | {{WitchspaceEntry|Name=Onleuses|Sector=3|System=16|Distance=2. | + | {{WitchspaceEntry|Name=Onleuses|Sector=3|System=16|Distance=2.4|Government=4|Economy=2|Techlevel=11|Population=4.7|Productivity=24064|Routes=}} |
− | {{WitchspaceEntry|Name=Bezaed|Sector=3|System=17|Distance=5. | + | {{WitchspaceEntry|Name=Bezaed|Sector=3|System=17|Distance=5.2|Government=5|Economy=0|Techlevel=12|Population=5.0|Productivity=36000|Routes=}} |
{{WitchspaceEntry|Name=Begeorer|Sector=3|System=44|Distance=1.2|Government=2|Economy=4|Techlevel=8|Population=3.5|Productivity=10080|Routes=}} | {{WitchspaceEntry|Name=Begeorer|Sector=3|System=44|Distance=1.2|Government=2|Economy=4|Techlevel=8|Population=3.5|Productivity=10080|Routes=}} | ||
{{WitchspaceEntry|Name=Maedra|Sector=3|System=147|Distance=4.8|Government=0|Economy=7|Techlevel=1|Population=1.4|Productivity=768|Routes=}} | {{WitchspaceEntry|Name=Maedra|Sector=3|System=147|Distance=4.8|Government=0|Economy=7|Techlevel=1|Population=1.4|Productivity=768|Routes=}} | ||
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{{WitchspaceFooter}} | {{WitchspaceFooter}} | ||
{{LocalAreaMapHeader|Name=Anreer|Sector=3|X=102|Y=205|Radius=4}}{{LocalAreaMapEntry|Name=Usteer|RX=5|RY=-4|Radius=4}}{{LocalAreaMapEntry|Name=Onleuses|RX=1|RY=13|Radius=4}}{{LocalAreaMapEntry|Name=Bezaed|RX=3|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Begeorer|RX=-3|RY=-1|Radius=4}}{{LocalAreaMapEntry|Name=Maedra|RX=10|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Beisria|RX=7|RY=-18|Radius=4}}{{LocalAreaMapEntry|Name=Geusdi|RX=-5|RY=-10|Radius=4}}{{LocalAreaMapEntry|Name=Qumaza|RX=-9|RY=-26|Radius=4}}{{LocalAreaMapEntry|Name=Sogeve|RX=5|RY=4|Radius=4}}{{LocalAreaMapFooter}} | {{LocalAreaMapHeader|Name=Anreer|Sector=3|X=102|Y=205|Radius=4}}{{LocalAreaMapEntry|Name=Usteer|RX=5|RY=-4|Radius=4}}{{LocalAreaMapEntry|Name=Onleuses|RX=1|RY=13|Radius=4}}{{LocalAreaMapEntry|Name=Bezaed|RX=3|RY=27|Radius=4}}{{LocalAreaMapEntry|Name=Begeorer|RX=-3|RY=-1|Radius=4}}{{LocalAreaMapEntry|Name=Maedra|RX=10|RY=16|Radius=4}}{{LocalAreaMapEntry|Name=Beisria|RX=7|RY=-18|Radius=4}}{{LocalAreaMapEntry|Name=Geusdi|RX=-5|RY=-10|Radius=4}}{{LocalAreaMapEntry|Name=Qumaza|RX=-9|RY=-26|Radius=4}}{{LocalAreaMapEntry|Name=Sogeve|RX=5|RY=4|Radius=4}}{{LocalAreaMapFooter}} | ||
+ | |||
== Trade == | == Trade == | ||
{{PricelistEconomy7}} | {{PricelistEconomy7}} |
Latest revision as of 01:26, 7 December 2017
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Anreer is cursed by deadly civil war. |
Old Galactic Catalogue Entry for 3:41 (Anreer) |
Contents
Witchspace Routes
There are 9 direct Witchspace Routes from/to Anreer:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 2.0 | 2.1 | 2.4 | 20 | 20.5 | 21 | 100.0% | |
Textiles | 5.2 | 5.8 | 6.4 | 17 | 18.5 | 20 | 100.0% | |
Radioactives | 17.6 | 19.0 | 20.4 | 23 | 26.5 | 30 | 100.0% | |
Slaves | 2.0 | 8.2 | 14.4 | 5 | 20.5 | 36 | 100.0% | |
Liquor/Wines | 19.2 | 22.1 | 25.2 | 30 | 37.5 | 45 | 100.0% | |
Luxuries | 100.8 | 101.3 | 102.0 | 0 | 1.0 | 1 | 25.0% | |
Narcotics | 2.4 | 58.4 | 101.6 | 0 | 36.1 | 61 | 56.2% | |
Computers | 100.8 | 101.3 | 102.0 | 0 | 0.0 | 0 | 0.0% | |
Machinery | 63.6 | 65.0 | 66.4 | 0 | 3.0 | 5 | 62.5% | |
Alloys | 34.0 | 40.1 | 46.4 | 10 | 25.5 | 41 | 100.0% | |
Firearms | 86.0 | 87.3 | 88.8 | 0 | 0.0 | 0 | 0.0% | |
Furs | 45.2 | 57.8 | 70.4 | 0 | 32.0 | 63 | 98.4% | |
Minerals | 10.0 | 10.6 | 11.2 | 60 | 61.5 | 63 | 100.0% | |
Gold | 36.0 | 37.3 | 38.8 | 9 | 12.5 | 16 | 100.0% | |
Platinum | 62.8 | 69.0 | 75.2 | 5 | 20.5 | 36 | 100.0% | |
Gem-Stones | 15.2 | 18.1 | 21.2 | 1 | 8.5 | 16 | 100.0% | |
Alien Items | 63.2 | 64.6 | 66.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |