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− | A central aspect of both the Elite games and the Elite universe is the Elite ranking system.
| + | #REDIRECT [[Elite Rating]] |
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− | == Ranks ==
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− | # Harmless
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− | # Mostly Harmless
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− | # Dangerous
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− | # Deadly
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− | # Elite | |
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− | == Explanation ==
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− | Most traders could achieve a rank of Dangerous within about five years in space. Arguably, if a trader wanted the big profits, he wouldn’t last long unless he achieved a rating of that level. A great many pilots were Dangerous; it implied they were a seasoned space dog, ready for anything, though virtually all their kills would have been in self-defence.
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− | Reaching the giddy height of Deadly required a lot more dedication. It meant apilot had deliberately sought out danger, witchspacing into difficult systems and facing down fierce opponents; perhaps even taking on covert military missions. Deadly implied a pilot was not just a trader, but a fighter as well; going on the offensive, taking big risks. Deadly was a rank associated with advanced skills, a rank that indicated you were cut out for bigger things, that you might be ‘Elite’ material. It indicated a single minded fixation on killing for killing’s sake, a hunter, someone apart from normal society.
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− | Elite, of course, was something else altogether.
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− | == References ==
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− | * ''Mutabilis'' by Drew Wagar, pg. 49
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