Difference between revisions of "Sector8/Diquus"

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(Created page with "{{System|Name=Diquus|Sector=8|System=164|XPos=65|YPos=172|Location=|Government=1|Economy=0|Techlevel=6|Population=2.6|Inhabitants=Human Colonists|Productivity=6240|PlanetRadiu...")
 
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{{System|Name=Diquus|Sector=8|System=164|XPos=65|YPos=172|Location=|Government=1|Economy=0|Techlevel=6|Population=2.6|Inhabitants=Human Colonists|Productivity=6240|PlanetRadius=6209|MapX=65|MapY=86}}
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{{System|Name=Diquus|Sector=8|System=164|XPos=65|YPos=172|Location=|Government=1|Economy=6|Techlevel=6|Population=2.6|Inhabitants=Human Colonists|Productivity=6240|PlanetRadius=6209|MapX=65|MapY=86}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
{{SmallSystem|Name=Diquus|Sector=8|System=164|XPos=65|YPos=172|Location=|Government=1|Economy=0|Techlevel=6|Population=2.6|Inhabitants=Human Colonists|Productivity=6240|PlanetRadius=6209}}
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{{SmallSystem|Name=Diquus|Sector=8|System=164|XPos=65|YPos=172|Location=|Government=1|Economy=6|Techlevel=6|Population=2.6|Inhabitants=Human Colonists|Productivity=6240|PlanetRadius=6209}}
 
End of the small system box -->
 
End of the small system box -->
 
{{GalacticCatalogueEntry|Name=Diquus|Sector=8|System=164|Description=Diquus is mildly famous for its vast rain forests and the Diquusian tree grub.}}
 
{{GalacticCatalogueEntry|Name=Diquus|Sector=8|System=164|Description=Diquus is mildly famous for its vast rain forests and the Diquusian tree grub.}}
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There are 5 direct Witchspace Routes from/to Diquus:
 
There are 5 direct Witchspace Routes from/to Diquus:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Bedice|Sector=8|System=99|Distance=4.4|Government=1|Economy=1|Techlevel=4|Population=1.9|Productivity=3800|Routes=}}
+
{{WitchspaceEntry|Name=Bedice|Sector=8|System=99|Distance=4.4|Government=1|Economy=7|Techlevel=4|Population=1.9|Productivity=3800|Routes=}}
{{WitchspaceEntry|Name=Erteenon|Sector=8|System=101|Distance=5.2|Government=0|Economy=1|Techlevel=4|Population=1.8|Productivity=2880|Routes=}}
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{{WitchspaceEntry|Name=Erteenon|Sector=8|System=101|Distance=5.2|Government=0|Economy=7|Techlevel=4|Population=1.8|Productivity=2880|Routes=}}
{{WitchspaceEntry|Name=Inzaan|Sector=8|System=156|Distance=3.2|Government=7|Economy=2|Techlevel=7|Population=3.8|Productivity=13376|Routes=}}
+
{{WitchspaceEntry|Name=Inzaan|Sector=8|System=156|Distance=3.2|Government=7|Economy=6|Techlevel=7|Population=3.8|Productivity=13376|Routes=}}
{{WitchspaceEntry|Name=Tequenes|Sector=8|System=226|Distance=2.8|Government=7|Economy=5|Techlevel=13|Population=5.8|Productivity=40832|Routes=}}
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{{WitchspaceEntry|Name=Tequenes|Sector=8|System=226|Distance=2.8|Government=7|Economy=2|Techlevel=13|Population=5.8|Productivity=40832|Routes=}}
{{WitchspaceEntry|Name=Rear|Sector=8|System=228|Distance=5.6|Government=1|Economy=5|Techlevel=10|Population=4.0|Productivity=12800|Routes=}}
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{{WitchspaceEntry|Name=Rear|Sector=8|System=228|Distance=5.6|Government=1|Economy=2|Techlevel=10|Population=4.0|Productivity=12800|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
 
{{LocalAreaMapHeader|Name=Diquus|Sector=8|X=65|Y=172|Radius=5}}{{LocalAreaMapEntry|Name=Bedice|RX=3|RY=-23|Radius=4}}{{LocalAreaMapEntry|Name=Erteenon|RX=4|RY=25|Radius=4}}{{LocalAreaMapEntry|Name=Inzaan|RX=8|RY=2|Radius=4}}{{LocalAreaMapEntry|Name=Tequenes|RX=-6|RY=-10|Radius=4}}{{LocalAreaMapEntry|Name=Rear|RX=-6|RY=-26|Radius=4}}{{LocalAreaMapFooter}}
 
{{LocalAreaMapHeader|Name=Diquus|Sector=8|X=65|Y=172|Radius=5}}{{LocalAreaMapEntry|Name=Bedice|RX=3|RY=-23|Radius=4}}{{LocalAreaMapEntry|Name=Erteenon|RX=4|RY=25|Radius=4}}{{LocalAreaMapEntry|Name=Inzaan|RX=8|RY=2|Radius=4}}{{LocalAreaMapEntry|Name=Tequenes|RX=-6|RY=-10|Radius=4}}{{LocalAreaMapEntry|Name=Rear|RX=-6|RY=-26|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
{{PricelistEconomy0}}
+
{{PricelistEconomy6}}
 
== OXPs ==
 
== OXPs ==
  
 
== Fiction ==
 
== Fiction ==

Revision as of 23:38, 18 January 2015

Logo64 Feudal.png Diquus Logo64 AverageAgricultural.png
Logo TL6.png
GalCat ID: 8:164
Location: 65,172 of GalSector 8
Government: Feudal
Economy: Average Agricultural
Technology Level: 6
Population: 2.6 Billion
(Human Colonists)
Productivity: 6240 MCr
Planet Radius: 6209km
Location of Diquus in Sector 8
Sector8Overview.png
MicroCircle.png
Diquus is mildly famous for its vast rain forests and the Diquusian tree grub.
Old Galactic Catalogue Entry for 8:164 (Diquus)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Diquus:

Destination Distance Gov. Eco. TL Pop. Prod
Bedice 4.4 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 1.9 Bln. 0038003800 MCr
Erteenon 5.2 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 1.8 Bln. 0028802880 MCr
Inzaan 3.2 LY 7Logo64 CorporateState.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.8 Bln. 01337613376 MCr
Tequenes 2.8 LY 7Logo64 CorporateState.png 2Logo64 PoorIndustrial.png 13Logo TL13s.png 5.8 Bln. 04083240832 MCr
Rear 5.6 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.0 Bln. 01280012800 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction