Difference between revisions of "Sector4/Esisor"

From Elite Wiki
(Created page with "{{System|Name=Esisor|Sector=4|System=5|XPos=241|YPos=98|Location=|Government=6|Economy=5|Techlevel=10|Population=4.5|Inhabitants=Small Yellow Bony Birds|Productivity=28800|Pla...")
 
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{System|Name=Esisor|Sector=4|System=5|XPos=241|YPos=98|Location=|Government=6|Economy=5|Techlevel=10|Population=4.5|Inhabitants=Small Yellow Bony Birds|Productivity=28800|PlanetRadius=5361|MapX=241|MapY=49}}
+
{{System|Name=Esisor|Sector=4|System=5|XPos=241|YPos=98|Location=|Government=6|Economy=2|Techlevel=10|Population=4.5|Inhabitants=Small Yellow Bony Birds|Productivity=28800|PlanetRadius=5361|MapX=241|MapY=49}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
{{SmallSystem|Name=Esisor|Sector=4|System=5|XPos=241|YPos=98|Location=|Government=6|Economy=5|Techlevel=10|Population=4.5|Inhabitants=Small Yellow Bony Birds|Productivity=28800|PlanetRadius=5361}}
+
{{SmallSystem|Name=Esisor|Sector=4|System=5|XPos=241|YPos=98|Location=|Government=6|Economy=2|Techlevel=10|Population=4.5|Inhabitants=Small Yellow Bony Birds|Productivity=28800|PlanetRadius=5361}}
 
End of the small system box -->
 
End of the small system box -->
 
{{GalacticCatalogueEntry|Name=Esisor|Sector=4|System=5|Description=The planet Esisor is most well known for its hoopy casinos.}}
 
{{GalacticCatalogueEntry|Name=Esisor|Sector=4|System=5|Description=The planet Esisor is most well known for its hoopy casinos.}}
Line 7: Line 7:
 
There are 3 direct Witchspace Routes from/to Esisor:
 
There are 3 direct Witchspace Routes from/to Esisor:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Mausra|Sector=4|System=18|Distance=4.4|Government=6|Economy=6|Techlevel=10|Population=4.4|Productivity=31680|Routes=}}
+
{{WitchspaceEntry|Name=Mausra|Sector=4|System=18|Distance=4.4|Government=6|Economy=1|Techlevel=10|Population=4.4|Productivity=31680|Routes=}}
{{WitchspaceEntry|Name=Biladi|Sector=4|System=100|Distance=0.8|Government=4|Economy=2|Techlevel=5|Population=2.7|Productivity=6912|Routes=}}
+
{{WitchspaceEntry|Name=Biladi|Sector=4|System=100|Distance=0.8|Government=4|Economy=6|Techlevel=5|Population=2.7|Productivity=6912|Routes=}}
{{WitchspaceEntry|Name=Leenenbi|Sector=4|System=233|Distance=6.0|Government=2|Economy=4|Techlevel=8|Population=3.4|Productivity=11424|Routes=}}
+
{{WitchspaceEntry|Name=Leenenbi|Sector=4|System=233|Distance=6.0|Government=2|Economy=3|Techlevel=8|Population=3.4|Productivity=11424|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Esisor|Sector=4|X=241|Y=98|Radius=5}}{{LocalAreaMapEntry|Name=Mausra|RX=11|RY=-9|Radius=4}}{{LocalAreaMapEntry|Name=Biladi|RX=0|RY=-4|Radius=4}}{{LocalAreaMapEntry|Name=Leenenbi|RX=13|RY=17|Radius=4}}
+
{{LocalAreaMapHeader|Name=Esisor|Sector=4|X=241|Y=98|Radius=4}}{{LocalAreaMapEntry|Name=Mausra|RX=11|RY=-9|Radius=4}}{{LocalAreaMapEntry|Name=Biladi|RX=0|RY=-4|Radius=4}}{{LocalAreaMapEntry|Name=Leenenbi|RX=13|RY=17|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
{{PricelistEconomy5}}
+
{{PricelistEconomy2}}
 
== OXPs ==
 
== OXPs ==
  
 
== Fiction ==
 
== Fiction ==

Latest revision as of 15:40, 18 January 2015

Logo64 Democracy.png Esisor Logo64 PoorIndustrial.png
Logo TL10.png
GalCat ID: 4:5
Location: 241,98 of GalSector 4
Government: Democracy
Economy: Poor Industrial
Technology Level: 10
Population: 4.5 Billion
(Small Yellow Bony Birds)
Productivity: 28800 MCr
Planet Radius: 5361km
Location of Esisor in Sector 4
Sector4Overview.png
MicroCircle.png
The planet Esisor is most well known for its hoopy casinos.
Old Galactic Catalogue Entry for 4:5 (Esisor)

Witchspace Routes

There are 3 direct Witchspace Routes from/to Esisor:

Destination Distance Gov. Eco. TL Pop. Prod
Mausra 4.4 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.4 Bln. 03168031680 MCr
Biladi 0.8 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.7 Bln. 0069126912 MCr
Leenenbi 6.0 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.4 Bln. 01142411424 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction