Difference between revisions of "Sector4/Atonbeza"

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(Created page with "{{System|Name=Atonbeza|Sector=4|System=124|XPos=3|YPos=11|Location=|Government=4|Economy=4|Techlevel=10|Population=4.4|Inhabitants=Human Colonists|Productivity=19712|PlanetRad...")
 
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{{WitchspaceEntry|Name=Veusar|Sector=4|System=200|Distance=6.4|Government=0|Economy=2|Techlevel=5|Population=2.3|Productivity=2944|Routes=}}
 
{{WitchspaceEntry|Name=Veusar|Sector=4|System=200|Distance=6.4|Government=0|Economy=2|Techlevel=5|Population=2.3|Productivity=2944|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Atonbeza|Sector=4|X=3|Y=11|Radius=5}}{{LocalAreaMapEntry|Name=Esenis|RX=-2|RY=28|Radius=4}}{{LocalAreaMapEntry|Name=Inedala|RX=7|RY=-10|Radius=4}}{{LocalAreaMapEntry|Name=Oronceri|RX=10|RY=14|Radius=4}}{{LocalAreaMapEntry|Name=Veusar|RX=8|RY=27|Radius=4}}
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{{LocalAreaMapHeader|Name=Atonbeza|Sector=4|X=3|Y=11|Radius=5}}{{LocalAreaMapEntry|Name=Esenis|RX=-2|RY=28|Radius=4}}{{LocalAreaMapEntry|Name=Inedala|RX=7|RY=-10|Radius=4}}{{LocalAreaMapEntry|Name=Oronceri|RX=10|RY=14|Radius=4}}{{LocalAreaMapEntry|Name=Veusar|RX=8|RY=27|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
 
{{PricelistEconomy4}}
 
{{PricelistEconomy4}}

Revision as of 00:32, 15 January 2015

Logo64 Communism.png Atonbeza Logo64 MainlyAgricultural.png
Logo TL10.png
GalCat ID: 4:124
Location: 3,11 of GalSector 4
Government: Communism
Economy: Mainly Agricultural
Technology Level: 10
Population: 4.4 Billion
(Human Colonists)
Productivity: 19712 MCr
Planet Radius: 3075km
Location of Atonbeza in Sector 4
Sector4Overview.png
MicroCircle.png
The planet Atonbeza is reasonably fabled for Zero-G hockey and its inhabitants' ingrained shyness.
Old Galactic Catalogue Entry for 4:124 (Atonbeza)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Atonbeza:

Destination Distance Gov. Eco. TL Pop. Prod
Esenis 5.6 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 02Logo TL2s.png 1.2 Bln. 0011521152 MCr
Inedala 3.2 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 12Logo TL12s.png 5.2 Bln. 03744037440 MCr
Oronceri 4.8 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 10Logo TL10s.png 4.2 Bln. 02419224192 MCr
Veusar 6.4 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 05Logo TL5s.png 2.3 Bln. 0029442944 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0%
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0%
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction