Difference between revisions of "List of software"

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Useful software to have when making an OXP.
 
Useful software to have when making an OXP.
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== Oolite specific converters ==
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* see [[Oolite_Converters]]
  
 
== 3D model applications ==
 
== 3D model applications ==

Revision as of 19:48, 10 February 2012

Useful software to have when making an OXP.

Oolite specific converters

3D model applications

  • Wings3D Cross-platform; Free. Highly advised for Oolite. Giles' HowTo
  • Meshwork OSX; Free. Giles' HowTo
  • 3D mesh editor
  • Blender3D Cross-platform, Free, powerful 3D modeler.
  • Moray
  • UV Mapper (Pro), Mac and Windows, Texture mapping tool. Pro trial version for Windows available.
  • xNormal This does certain things better than Blender, producing better quality normals, height, ambient occlusion. Windows only.
  • Blacksmith3D-Paint Paint directly on to your model! It lets you paint straight over any seams in a manner that makes it very easy to see accurately which bits join exactly where. Windows and Mac.
  • Normal Map Combiner This utility is designed to combine two normal maps into one and to fix bad normal vectors in auto generated normal maps. Windows only.
  • Oolite is low-poly, so any userfriendly 3D editor will do, provided it supports DAT or OBJ.

Graphics Editors

Graphics Optimization

  • OptiPNG Linux, Mac, Windows - Open-Source zlib/libpng License
  • pngcrush Linux, Windows - OSI-Approved Open Source

Programmer's TextEditors or PlistEditors

Audio Tools

  • Audacity Crossplatform, under GNU General Public License (GPL).

There are plenty other free editors and tools available, these are just a few.