Difference between revisions of "Contractor ZZ1"
m (→Download & Installation: updated box.net link to boxcn.net) |
m |
||
Line 51: | Line 51: | ||
== Version History == | == Version History == | ||
+ | |||
+ | '''v3.1.2''' Released 8th July 2010. Added emission map and other lighting effects, and reduced chance of Contractor appearing in shipyards. | ||
+ | |||
+ | '''v3.1.1''' Released 15th June 2010. Minor bug-fix. | ||
'''v3.1''' Released 14th June 2010. More balance changes. | '''v3.1''' Released 14th June 2010. More balance changes. |
Revision as of 13:04, 8 July 2010
Contractor ZZ1 | |
---|---|
Size (metres, W×H×L) | 54 x 10 x 60 |
Cargo capacity | 5 TC |
Cargo bay extension | N/A |
Maximum speed | 0.450 LM |
Manoeuvrability | Roll: 2.5 Pitch: 1.75 |
Energy banks | 5 |
Energy recharge rate | High (5.0) |
Gun mounts | Fore & Aft |
Missile slots | 3 |
Shield boosters available | Available |
Military shields available | Available |
Hyperspace capable | Yes |
OXP or standard | OXP |
Available to player | Yes |
Base price | 1,250,000 |
Overview
This Oolite Expansion Pack (OXP), developed by Smivs, adds a new class of ship, the Contractor, to the game. This ship occassionally appears in the game as a Bounty Hunter, and rarely as a Pirate. The Contractor is player-purchaseable.
The Contractor-ZZ1 is an extreme example of niche-marketing, specifically targeted at Bounty Hunters, Hit-Men and Assassins, and it is without doubt one of the most lethal ships ever conceived. Inevitably a few have also found their way into Pirate hands.
The Contractor is shrouded in mystery, and until recently little was known about the ship, its armaments or its capabilities. They are thought to originate on a moon orbiting a planet in the Anarchic Retila System in Galaxy 2, where it is believed a company of Techno-Pirates have established a covert shipyard where the Contractor is built to special order, drawing together stolen technologies from across the Ooniverse. Even less is known about the origins of the design, although the story goes that it was reverse engineered from a stolen Military prototype. Although the incident was hushed up at the time, it is common knowledge that a Top Secret prototype was stolen from a Naval Base in Galaxy 1 and soon after was taken to Galaxy 2. It then disappeared for a few weeks, but was eventually tracked down and destroyed by a keen young Jameson.
Equipment
Standard equipment is rumoured to include Front-mounted Military laser, ECM, Escape Pod, and Fuel Injectors, and all options are available, although the 5 Ton cargo capacity cannot be expanded.
The Contractor is believed to have some limited stealth capability thanks to organic hull plating developed by the Marine Trench Company, and is supplied with a "Dazzle Camouflage" paint job, making it almost invisible to the naked eye, although most scanners will detect it.
Unable to reproduce the Naval drive unit fitted to the stolen prototype, the builders instead opted for three Muon Schism drives from the MitsOobishi Motor Company based at Xevera in Galaxy five.
Although extremely rare, any Contractor that you might encounter is well worth avoiding, particularly if you are an Offender or Fugitive... remember, this is the ship-of-choice for some of the most ruthless and dangerous men in the Ooniverse, the Bounty Hunters. Contractors have awesome firepower, most will have Military shields and energy units, and they can out-run even a Viper Interceptor easily. There are no recorded cases of a Contractor being defeated in One-on-One combat.
If you can afford it, you can own a Contractor, and occassionally one will be found for sale at ship-dealers on higher tech-level worlds.
Licence & Credits
This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. To view a copy of this license, visit the Creative Commons website or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.
This basically means that you can do what you like with it... it's yours to play with as you see fit.
The OXP was developed by Smivs. Many thanks go to Thargoid for helping to sort out the Bounty Hunter AI and other scripting advice, and to Zbond-Zbond for giving me the idea for the Contractor in the first place.
Version History
v3.1.2 Released 8th July 2010. Added emission map and other lighting effects, and reduced chance of Contractor appearing in shipyards.
v3.1.1 Released 15th June 2010. Minor bug-fix.
v3.1 Released 14th June 2010. More balance changes.
v3.0 Released 13th June 2010. Changed balance of ship, correcting a major flaw in v2.0.
v2.0 Released 10th June 2010. Bugfixes and altered specification of the ship from v1.0.
v1.0 First released 8th June 2010.
Download & Installation
Contractor ZZ1 OXP on Box.Net.
Contractor ZZ1 OXP on Smivs' Online.
To install this OXP, download the .zip files from either of the links above. Extract and open them. Inside you will find a "Readme.txt" file containing information about the OXP, and a .oxp folder. This .oxp folder should be moved to your Oolite AddOns folder. Consult the Wiki or BB if you are not sure where this is. When you start Oolite, hold down the "Shift" key on your computer until you see the spinning Cobra. Your OXP should then be installed and working.