Difference between revisions of "Old Ships OXP"
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(''[http://capnhack.com/hosting/oolite/Oolite/OXPs/oldships.zip old oosat link]'', outdated v 3.0) | (''[http://capnhack.com/hosting/oolite/Oolite/OXPs/oldships.zip old oosat link]'', outdated v 3.0) | ||
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− | '''IMPORTANT NOTE:''' If you use the [[Neolite_Ships|Neolite Companion OXP]], then you should not use this OXP as the Neolite one replaces this.<br /> | + | '''IMPORTANT NOTE:''' If you use the [[Neolite_Ships|Neolite Companion OXP]], then you should not use this OXP as the Neolite one replaces this.<br /><br /> |
== Difficulty Rating == | == Difficulty Rating == |
Revision as of 03:09, 16 January 2010
Overview
This expansion pack adds 8 ships to the Universe,
the Bushmaster Miner (ArcElite)
Cat/Cougar (Elite2)
Chameleon (EliteA)
Ghavial (EliteA)
Iguana (EliteA)
Monitor (EliteA)
Ophidian (EliteA)
Salamander* (EliteA)
of these, only the Bushmaster is an NPC only, due to the Miner's Guild restrictions preventing 'just anybody' from flying it. *Salamander is, from what I've been able to find, a 'myth-name'.
the models are either taken by eye-measurement via the great collection of ships by John Mackay at http://mackayj.doosh.net/, or in the case of the EliteA ships, true to the original given coordinates.
the original designs are, from what I can tell, by Warren Burch & Clive Gingras for the Bushmaster, by Ian Bell for the Cat/Cougar, and the rest by Angus Duggan,
The OXP was written by murgh.
Download Link
(old oosat link, outdated v 3.0)
IMPORTANT NOTE: If you use the Neolite Companion OXP, then you should not use this OXP as the Neolite one replaces this.
Difficulty Rating
"Medium" This OXP adds 8 new ships, most the ships added are within the power-range of the Classic Elite Ships with most profound exception the Iguana. The Iguana carries a twin laser and it is extremely dangerous as a pirate.This OXP is a SHIPS OXP. Install it and everyone can fly these ships, the Player and NPCs alike.
Installing and Playing
To play the OXP, unzip the download file. This will create a folder named "oldships.oxp" and a readme.Move the "oldships.oxp" folder to AddOns. As with all OXPs, its the folder ending .oxp that you need to put in Oolite's AddOns folder, otherwise Oolite will not read it.