Difference between revisions of "Sector1/Tiquat"

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(New page: {{System|Name=Tiquat|Sector=1|System=231|XPos=191|YPos=35|Location=in the medium one o'clock direction|Government=3|Economy=3|Techlevel=10|Population=4.3|Inhabitants=Red Fat Insects|Produc...)
 
(The Traders Almanach)
 
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{{PricelistEconomy3|LuxuriesNote=Tiquatian furniture items made from real wood}}
 
{{PricelistEconomy3|LuxuriesNote=Tiquatian furniture items made from real wood}}
 
== OXPs ==
 
== OXPs ==
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=== Galactic Navy ===
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[[Image:Sector1 Navy Sector Command 11 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 11|Navy Command Station 11]] in [[Sector1/Aerater|Aerater]]. ([[Galactic Navy OXP]])
 
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== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
If you can spend some cash, try this: Buy computers or Tiquatian furniture items made from real wood and haul them to Velete or Riantiat. A few years ago, I shipped 15 tons of the computers from Tiquat to Velete, and sold it with a plus of 334 Credits. Additionally, the computers can also be sold well enough in Anerbe.
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{{QuoteText|Text=If you can spend some cash, try this: Best would be to buy computers or Tiquatian furniture items made from real wood and haul them to Velete or Riantiat. A few years ago, I shipped 15 tons of the computers from Tiquat to Velete, and sold it with a plus of 334 Credits. On another thought, the computers can also be sold well enough in Anerbe.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:231)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:231</div>
 
 
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Latest revision as of 15:34, 8 November 2009

Logo64 Dictatorship.png Tiquat Logo64 MainlyIndustrial.png
Logo TL10.png
GalCat ID: 1:231
Location: 191,35 in the medium one o'clock direction of GalSector 1
Government: Dictatorship
Economy: Mainly Industrial
Technology Level: 10
Population: 4.3 Billion
(Red Fat Insects)
Productivity: 16856 MCr
Planet Radius: 4799km
Location of Tiquat in Sector 1
Sector1Overview.png
MicroCircle.png
This world is reasonably well known for its great parking meters but cursed by unpredictable earthquakes.
Old Galactic Catalogue Entry for 1:231 (Tiquat)

Witchspace Routes

There are 8 direct Witchspace Routes from/to Tiquat:

Destination Distance Gov. Eco. TL Pop. Prod
Cebetela 4.8 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 2.8 Bln. 0062726272 MCr
Inleus 2.4 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.9 Bln. 03136031360 MCr
Velete 1.6 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.8 Bln. 0091209120 MCr
Beor 4.8 LY 4Logo64 Communism.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 3.0 Bln. 0096009600 MCr
Anerbe 4.8 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.5 Bln. 0089608960 MCr
Anlere 6.4 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 2.9 Bln. 0081208120 MCr
Riantiat 5.6 LY 5Logo64 Confederacy.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.9 Bln. 0062646264 MCr
Qurave 4.0 LY 3Logo64 Dictatorship.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.6 Bln. 02060820608 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0% Tiquatian furniture items made from real wood
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 11 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 11 in Aerater. (Galactic Navy OXP)

Fiction

The Traders Almanach

If you can spend some cash, try this: Best would be to buy computers or Tiquatian furniture items made from real wood and haul them to Velete or Riantiat. A few years ago, I shipped 15 tons of the computers from Tiquat to Velete, and sold it with a plus of 334 Credits. On another thought, the computers can also be sold well enough in Anerbe.
(Excerpt from: The Traders Almanach entry for 1:231)