Difference between revisions of "Sector1/Edle"

From Elite Wiki
(New page: {{System|Name=Edle|Sector=1|System=162|XPos=167|YPos=33|Location=in the medium one o'clock direction|Government=3|Economy=1|Techlevel=12|Population=4.9|Inhabitants=Human Colonials|Producti...)
 
(The Traders Almanach)
 
(One intermediate revision by the same user not shown)
Line 20: Line 20:
 
{{PricelistEconomy1}}
 
{{PricelistEconomy1}}
 
== OXPs ==
 
== OXPs ==
 +
 +
=== Galactic Navy ===
 +
[[Image:Sector1 Navy Sector Command 9 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 9|Navy Command Station 9]] in [[Sector1/Xeaan|Xeaan]]. ([[Galactic Navy OXP]])
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>
 +
 
== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
If there is not much room left in your ship, this is my advice to you: Best choice in Edle is to move either microprocessors or firearms to Ususor. As another thought, you can also move those microprocessors I mentioned to Regeatge, although they give you not as many credits there.
+
{{QuoteText|Text=If you can spend some cash, try this: You can't do anything wrong with buying microprocessors here. You've got the choice to move them to Ususor, which give you about 33.0 creds per ton, with Regeatge being the second choice in destinations and Anlere last. And in case your ship is not an iron ass, you'd better avoid Ususor.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:162)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:162</div>
 
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>

Latest revision as of 15:02, 8 November 2009

Logo64 Dictatorship.png Edle Logo64 AverageIndustrial.png
Logo TL12.png
GalCat ID: 1:162
Location: 167,33 in the medium one o'clock direction of GalSector 1
Government: Dictatorship
Economy: Average Industrial
Technology Level: 12
Population: 4.9 Billion
(Human Colonials)
Productivity: 24696 MCr
Planet Radius: 5031km
Location of Edle in Sector 1
Sector1Overview.png
MicroCircle.png
Edle is famous for its inhabitants' exceptional love for food blenders but scourged by frequent civil war.
Old Galactic Catalogue Entry for 1:162 (Edle)

Witchspace Routes

There are 8 direct Witchspace Routes from/to Edle:

Destination Distance Gov. Eco. TL Pop. Prod
Ususor 2.0 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.3 Bln. 0015601560 MCr
Regeatge 4.8 LY 2Logo64 MultiGovernment.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 2.9 Bln. 0055685568 MCr
Xeaan 6.8 LY 5Logo64 Confederacy.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 4.1 Bln. 02066420664 MCr
Arazaes 2.8 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.5 Bln. 01680016800 MCr
Anlere 5.6 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 2.9 Bln. 0081208120 MCr
Veale 6.8 LY 7Logo64 CorporateState.png 4Logo64 MainlyAgricultural.png 11Logo TL11s.png 5.2 Bln. 02745627456 MCr
Gerete 1.6 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 4.7 Bln. 02256022560 MCr
Beesor 6.4 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 09Logo TL9s.png 3.8 Bln. 02188821888 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.8 7.0 7.2 8 8.5 9 100.0%
Textiles 7.6 8.1 8.8 11 12.5 14 100.0%
Radioactives 24.8 26.2 27.6 5 8.5 12 100.0%
Slaves 14.0 20.2 26.4 0 3.5 6 18.7%
Liquor/Wines 31.2 34.1 37.2 0 8.0 15 93.7%
Luxuries 81.6 82.1 82.8 46 47.5 49 100.0%
Narcotics 3.2 27.2 51.2 0 26.3 59 81.2%
Computers 67.2 67.8 68.4 42 43.5 45 100.0%
Machinery 49.2 50.6 52.0 34 37.5 41 100.0%
Alloys 31.6 37.8 44.0 16 31.5 47 100.0%
Firearms 54.8 56.2 57.6 16 19.5 23 100.0%
Furs 66.8 79.3 92.0 0 18.5 36 56.2%
Minerals 12.4 12.9 13.6 54 55.5 57 100.0%
Gold 38.4 39.7 41.2 3 6.5 10 100.0%
Platinum 67.6 73.8 80.0 0 23.2 63 96.8%
Gem-Stones 17.6 20.6 23.6 0 5.5 10 62.5%
Alien Items 27.2 28.6 30.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 9 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 9 in Xeaan. (Galactic Navy OXP)

Fiction

The Traders Almanach

If you can spend some cash, try this: You can't do anything wrong with buying microprocessors here. You've got the choice to move them to Ususor, which give you about 33.0 creds per ton, with Regeatge being the second choice in destinations and Anlere last. And in case your ship is not an iron ass, you'd better avoid Ususor.
(Excerpt from: The Traders Almanach entry for 1:162)