Difference between revisions of "Sector1/Erlage"
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{{PricelistEconomy0|FirearmsNote=Erlagese 'Biseusar-guns'}} | {{PricelistEconomy0|FirearmsNote=Erlagese 'Biseusar-guns'}} | ||
== OXPs == | == OXPs == | ||
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+ | === Galactic Navy === | ||
+ | [[Image:Sector1 Navy Sector Command 12 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 12|Navy Command Station 12]] in [[Sector1/Aleusqu|Aleusqu]]. ([[Galactic Navy OXP]]) | ||
<div style="clear:both"></div> | <div style="clear:both"></div> | ||
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== Fiction == | == Fiction == | ||
=== The Traders Almanach === | === The Traders Almanach === |
Revision as of 19:45, 28 October 2009
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This world is reasonably well known for the Erlageian tree ant but cursed by vicious mountain goats. |
Old Galactic Catalogue Entry for 1:79 (Erlage) |
Witchspace Routes
There are 8 direct Witchspace Routes from/to Erlage:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 7.6 | 7.7 | 8.0 | 6 | 6.5 | 7 | 100.0% | |
Textiles | 8.0 | 8.6 | 9.2 | 10 | 11.5 | 13 | 100.0% | |
Radioactives | 26.0 | 27.4 | 28.8 | 2 | 5.5 | 9 | 100.0% | |
Slaves | 16.0 | 22.1 | 28.4 | 0 | 1.0 | 1 | 3.1% | |
Liquor/Wines | 33.2 | 36.1 | 39.2 | 0 | 5.5 | 10 | 62.5% | |
Luxuries | 78.4 | 79.0 | 79.6 | 54 | 55.5 | 57 | 100.0% | |
Narcotics | 1.2 | 34.8 | 100.4 | 0 | 32.0 | 56 | 87.5% | |
Computers | 61.6 | 62.1 | 62.8 | 56 | 57.5 | 59 | 100.0% | |
Machinery | 46.8 | 48.2 | 49.6 | 40 | 43.5 | 47 | 100.0% | |
Alloys | 31.2 | 37.4 | 43.6 | 17 | 32.5 | 48 | 100.0% | |
Firearms | 49.6 | 51.0 | 52.4 | 29 | 32.5 | 36 | 100.0% | Erlagese 'Biseusar-guns' |
Furs | 70.4 | 83.0 | 95.6 | 0 | 14.0 | 27 | 42.1% | |
Minerals | 12.8 | 13.3 | 14.0 | 53 | 54.5 | 56 | 100.0% | |
Gold | 38.8 | 40.2 | 41.6 | 2 | 5.5 | 9 | 100.0% | |
Platinum | 68.4 | 74.5 | 80.8 | 0 | 25.2 | 63 | 96.8% | |
Gem-Stones | 18.0 | 21.0 | 24.0 | 0 | 5.0 | 9 | 56.2% | |
Alien Items | 21.2 | 22.5 | 24.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
This system falls under the responsibility of the Navy Command Station 12 in Aleusqu. (Galactic Navy OXP)
Fiction
The Traders Almanach
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: Best choice in Erlage is to ship either memory chips or Erlagese 'Biseusar-guns' to Xeesenri or Rigeti. As another thought, you can also ship the memory chips to Aerater, although they give you not as many credits there.
Excerpt from: The Traders Almanach entry for 1:79