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  • The rate at which energy is replenished. Stations are at 100, Adders at 2. (Default value: 1) See [https://bb.oolite.space/viewtopic.php?f=4&t=12152 Energy rates and recharge] for more detail (2012)
    71 KB (10,864 words) - 12:47, 15 April 2024
  • ...lite)|Cargo Capacity]] <td>[[Fastest Ships (Oolite)|Max Speed]] <td>Energy Banks <td>Missile Slots <td>Possible Equipment <td>Roll/Pitch <td>Gun Mounts <td>Energy Recharge Rate <td>[[Expensive Ships (Oolite)|Base Cost]]
    23 KB (4,407 words) - 13:49, 22 January 2016
  • ...Appear <td>Revised Tech Levels <td>Ext Cargo Cap. <td>Max Speed <td>Energy Banks <td>Missile Slots <td>Possible Equipment <td>Roll/Pitch <td>Gun Mounts <td>Energy Recharge Rate
    22 KB (4,271 words) - 20:41, 23 January 2016
  • ...to configure your ship for trading, do you sacrifice engine performance or energy for cargo space? If you want to be a bounty hunter, what equipment do you s <tr><td>[[Boa_2_Class_Cruiser|Boa Class Cruiser]]</td><td>35t</td><td>40t</td><td>75t</td></tr>
    79 KB (12,888 words) - 04:24, 29 February 2024
  • energy = 0.5; * '''energy''': The energy used per shot, default 0.8.
    184 KB (17,196 words) - 02:39, 29 February 2024
  • ...80a or equivalent CPU at 3.5 Mhz, 64Kb RAM, a 3-channel PSG sound chip and 16 colours in 256 by 212 pixels. ...he back of the box is in black, white and pink, while the MSX version uses 16 colours.
    8 KB (1,251 words) - 10:26, 11 April 2021
  • Energy usage is still multiplied: a 5x burst could empty your energy banks pretty fast - so use wisely! ...s|DTT Atlas]], [[D.T.T._Custom_Ship_Designs|DTT Heart of Gold]], [[Serpent Class Cruiser]].
    8 KB (1,127 words) - 00:24, 10 April 2024
  • |dimensions = 40 × 16 × 80 After the [[Gecko Dragon Class|Gecko "Dragon Class"]] another darling for every pilot and organization in need of speed and fi
    8 KB (1,212 words) - 11:48, 8 June 2021
  • ! Energy banks ! Energy recharge rate
    20 KB (2,826 words) - 02:57, 29 February 2024
  • {| class="wikitable" width="100%" style="border-collapse: collapse; border-width: 1p |date=2013-05-16
    169 KB (24,764 words) - 08:35, 18 March 2024
  • This [[OXP]] adds a new class of weapons to the Ooniverse. Railguns fire high velocity kinetic projectile ...ves involved, the damage to its target is dealt purely through the kinetic energy of the impact. The lack of explosives makes at the same time the projectile
    9 KB (1,387 words) - 03:39, 29 February 2024
  • |missileslots = 16 |missileslots = 16
    14 KB (2,016 words) - 02:57, 29 February 2024
  • 16 [[Extra Energy Unit]] (TL7 3,100₢) selects class of target: hostile, police, thargoid, neutral, asteroid ''etc''
    9 KB (1,421 words) - 04:40, 29 February 2024
  • *16 G-HUD :Explicit warnings: missile approach/temp/altitude/shields/energy banks?
    9 KB (1,294 words) - 02:52, 29 February 2024
  • ...a|Retila]] was unlucky with its central luminary. A white star of spectral class F8V entered a period of instability and from time to time burst into violen Generators in the bowels of the engine room whined, pumping energy into depleted shields. A Fer-de-Lance synchronously completed its turn and
    92 KB (16,192 words) - 02:57, 29 February 2024