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  • The Combat HUD will comfortably acommodate up to Eight energy banks and Sixteen pylons, making it suitable for all available ships. Laser temperature, shields and Energy have been grouped together on the right side. The Console messages are also
    5 KB (719 words) - 02:28, 29 February 2024
  • ...are automatic. There are two, fore and aft. They are powered by the energy banks. Their status is shown on the HUD. ...trogation Console]] || Astrogatory || The principal control panel for your ship
    11 KB (1,522 words) - 03:18, 29 February 2024
  • The early game can be quite a daunting affair - you have a great ship in the Cobra Mark III, but it is woefully under-equipped at the beginning. ..._(Oolite)|Anaconda's]]) will be considered separately [[#Tactics for cargo ship|later in the document]].
    39 KB (6,811 words) - 08:38, 18 March 2024
  • ...more accurately called objectdata nowadays - a "ship" in Oolite might be a ship, a station, a rock, basically any solid object smaller than a planet (or mo ...ll the definitions necessary to include it as an entity in the game, be it ship, station, freak object or sub-entity [[shipdata_structure|(extra)]]. The fo
    71 KB (10,864 words) - 12:47, 15 April 2024
  • ...d offense is the best defense. Ruthless. Will ram another vessel if energy banks are low, ejecting in a capsule at the last moment. :'''Ship''': Cobra MK III
    2 KB (294 words) - 02:59, 29 February 2024
  • ...ment.plist]], and they're not in the "optional_equipment" list of any core ship either, so most player ships can't equip them except those that went lookin ...getting them to the overheated state will go through most of three energy banks
    4 KB (599 words) - 04:38, 29 February 2024
  • ...e a massive loss of power as the ship's systems short out. Fortunately the banks are recharged continuously by the [[Engine]] Main Drive turbines'''. ...by the police [[Viper Interceptor]]. The [[Escape Pod]] is the worst (one energy bank, slow recharge). See the '''OoliteRS.pdf''' (Reference Sheets) which c
    4 KB (590 words) - 02:38, 29 February 2024
  • ...ble performance tests in the business. Few commanders will purchase a new ship without consulting this publication. *[[Energy banks]] Special Issue
    4 KB (584 words) - 15:29, 18 March 2024
  • ...pon in space combat. Its one redeeming quality is that it generates little energy, and is therefore the weapon least prone to overheating. It is effective ou ...ilica. Power provided directly from inverse energy banks contained in main ship's drive. Each rod is capable of piercing 267mm of Flux-Locked metal.
    2 KB (279 words) - 03:37, 29 February 2024
  • ...ser tubes so there is no risk of fade out when other demands are made on a ship's main power unit. They do generate more heat, and when a certain limit is ...in less than two seconds - small ships have very little defence against a ship wielding this powerful weapon.
    17 KB (2,897 words) - 03:02, 29 February 2024
  • ...ced with polymers and metal. Basically all the luxury was taken out of the ship. Its strong selling points today are the large cargo space, the 6 energy banks and the 5 pylons. A commander can own a good trader which is also a good we
    2 KB (360 words) - 21:42, 3 April 2022
  • ...hosen using [[Library OXP]]'s "Config for AddOns" on the docked [[F4 page (ship and system interfaces)|F4 screen]].]] ...appearance of the space seems unlike what one would expect a [[Generation ship]] to encounter as it made its way from one star system to another.
    11 KB (1,727 words) - 14:44, 18 March 2024
  • ...umb|center|500px|<center>One of the Outrider's external views, showing the ship's unique HUD</center>]] The ship is fitted with a [[Pulse Laser|pulse laser]] as standard.
    11 KB (1,470 words) - 03:21, 29 February 2024
  • ...(Member of the TriAlliance) but has been found out. He travels with a five-ship Mamba convoy and can call lots of extra Mambas to his rescue if you take to Upon reaching 2600 kills you are told that a top secret ship has been stolen by the son of a pirate you have killed (Rantan Pino's son Z
    8 KB (1,440 words) - 10:28, 11 April 2021
  • ...of equipment (including shields and hyperdrive) could now be added to the ship systems. It is a combat ship, and a damn good one despite relying on a single forward military grade las
    4 KB (534 words) - 20:24, 22 July 2021
  • ...efore came with standard injectors, this ship additionally got more energy banks, a higher recharge rate, better armament and a maximum cargo load of 22 t. [[Marett Space Corporation OXP | Marett Space Corporation]] was a small ship production company but blessed with a creative designer-team under the lead
    6 KB (881 words) - 02:12, 29 February 2024
  • ...own as the YT-1300 Corellian freighter is a highly customizable multi-role ship. Manufactured by [https://starwars.fandom.com/wiki/Corellian_Engineering_Co ...he main computer they learned that the vessel they had found was a trading ship known as a YT-1300 'Falcon', more important, a secret hyperlane showed up,
    7 KB (920 words) - 11:41, 21 November 2021
  • ...tead to keep their opponent busy and thus relieve the strain on their main ship. ...be compared to human technology, in which it would rank as having 2 energy banks, which recharge at a medium speed. Also their laser system poses no major q
    6 KB (935 words) - 08:35, 16 February 2022
  • ...a piece of equipment which ejects your escape pod automatically when your energy becomes too low. ...ull, and before you can reach the button that ejects your escape pod, your ship has already vaporized and your microscopic remains are freely floating in t
    3 KB (572 words) - 02:16, 29 February 2024
  • [[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]] ...[Image:Navymed_sm.png |link= Navy_Medical_Ship |100px|]]<br>[[Navy Medical Ship]]
    17 KB (2,768 words) - 20:44, 10 March 2024
  • ...t to intercept and neutralise the incoming weapon before it can strike the ship and cause damage. ...gher planets. It is hull-mounted to allow a clear fire-path all around the ship, and needs no pylon space. The initially purchased launcher comes fitted wi
    15 KB (2,466 words) - 02:15, 29 February 2024
  • ...ost of these do not have a small variant, so you will find that your small ship defaults to the Vanilla game HUD! :* Warning signs for low altitude/energy/shields/high temperature - see Vimana HUD
    13 KB (1,866 words) - 02:53, 29 February 2024
  • ...lite)|Cargo Capacity]] <td>[[Fastest Ships (Oolite)|Max Speed]] <td>Energy Banks <td>Missile Slots <td>Possible Equipment <td>Roll/Pitch <td>Gun Mounts <td>Energy Recharge Rate <td>[[Expensive Ships (Oolite)|Base Cost]]
    23 KB (4,407 words) - 13:49, 22 January 2016
  • ...Appear <td>Revised Tech Levels <td>Ext Cargo Cap. <td>Max Speed <td>Energy Banks <td>Missile Slots <td>Possible Equipment <td>Roll/Pitch <td>Gun Mounts <td>Energy Recharge Rate
    22 KB (4,271 words) - 20:41, 23 January 2016
  • ....png|thumb|right|400px|F5 ''ship details'' screen showing extended list of ship equipment]] [[File:Ship Configuration F3 page (1).png|thumb|right|400px|F3 screen (top level - whit
    79 KB (12,888 words) - 04:24, 29 February 2024
  • energy = 0.5; ....91, and will hide the cost and install time values from showing on the F3 Ship Outfitting screen, leaving just the item name.
    184 KB (17,196 words) - 02:39, 29 February 2024
  • ...s used on a large scale for station repairs, and adapted them for standard ship usage. ...repair bots to control and repair any broken equipment that happens on the ship in-flight.
    11 KB (1,567 words) - 08:45, 18 March 2024
  • It forces your ship to flicker and be removed from radar scanners so people upon whom you fire ...lso a danger if it runs out in the midst of laser fire. (It is your energy banks which allow you to survive shield failure).
    3 KB (469 words) - 02:26, 29 February 2024
  • Your Elite rating depends on your score. Depending on the ship you destroy, you get between 3 (Orbit shuttle) and 150 (Thargoid, Wolf Mk I ...is determined by chasing them for a while. Units are vertical bars on your ship's speed indicator.
    8 KB (1,251 words) - 10:26, 11 April 2021
  • Energy usage is still multiplied: a 5x burst could empty your energy banks pretty fast - so use wisely! ...Lasers]] where there is an '''S''' or '''W''' mark in the lasers column of ship tables.
    8 KB (1,127 words) - 00:24, 10 April 2024
  • ...he same, with a full range of equipment options available and eight energy banks with efficient rechargers already included. Since its introduction, the Boa {{ship-OXP | Oolite_ships}}
    1 KB (150 words) - 02:19, 29 February 2024
  • ...e to improve it for later versions. If you are interested in an up-to-date ship of this kind we suggest installing Fer-de-Lance NG-2. ...r the more adventures pilots with not enough cargo for a daily trader this ship never sold well.
    8 KB (1,212 words) - 11:48, 8 June 2021
  • ...to live, to make money, impress women, explore the galaxy etc. etc. - This ship'' ! Energy banks
    20 KB (2,826 words) - 02:57, 29 February 2024
  • ...ve flashing contacts show up on sensors - active Thargons, with no control ship in sight (it was there, just lurking outside of sensor range). Inexplicably ...th me everywhere for exactly this eventuality. I slowed to a stop, let the ship catch up (taking a lot of damage as a result), and then hit injectors, ejec
    8 KB (1,401 words) - 02:49, 29 February 2024
  • ...n: left; white-space:normal; word-wrap: break-word;"|Buy upgrades for your ship excluding weapons ...t-align: left; white-space:normal; word-wrap: break-word;"|Addons for your ship for blowing up the baddies
    169 KB (24,764 words) - 08:35, 18 March 2024
  • ...rket the notorious [[Contractor_ZZ1|'Contractor']] uber-ship. Although the ship is not illegal, GalCop is well aware of the Shipyard's dubious ownership an ...s the basis for their Taxis, but this actually made a lot of sense, as the ship was the right size and shape, all the development work had already been don
    5 KB (714 words) - 04:43, 29 February 2024
  • ...allowing enhanced energy transfer rates to recharge the shields ''if'' the energy is available. ...ilian and Naval versions, requiring an [[Extra Energy Unit]] or a [[Naval Energy Unit]] and providing even higher recharge rates.
    4 KB (662 words) - 03:13, 29 February 2024
  • ...ds as an extra layer of protection, while NPCs haven't. They rely on their energy only. ...ed, adding a layer of protection against damage, just like with the player ship. This makes it harder to kill NPCs, therefore this OXP has a direct impact
    3 KB (525 words) - 16:27, 15 November 2021
  • ...kes at the same time the projectiles perfectly safe for storage on a space ship. ...an added safety measure the guns will shut down if there is only one full energy bank left.
    9 KB (1,387 words) - 03:39, 29 February 2024
  • .... And what is better than a Cobra Mark III for about the same price? Why a ship that looks just like the old rust bucket, but with modern upgrades to boost 3) Energy plant replaced with superior Xenion unit.
    4 KB (565 words) - 02:26, 29 February 2024
  • ...good gauge viewability when facing the sun and good visibility outside the ship when not. Reticle Sensitivity is currently set to false. There is also a li
    3 KB (420 words) - 03:35, 29 February 2024
  • ...(narrower) than 'hud', to help you imagine a smaller cockpit in a smaller ship. { // energy bars
    16 KB (2,261 words) - 09:30, 28 April 2024
  • ...ship, except it is very fast at .5 LM. The Anguis was made to be a pirate ship, but the prototype went missing from its builder's lair, and found by Anna Nowadays, the ship can be found very rarely in the hands of pirates. With fore and aft militar
    2 KB (287 words) - 07:16, 19 January 2016
  • ...e for its massive size and overwhelming firepower; a single Imperial-class ship is capable of overwhelming most starships or devastating a hostile planet, ...em. Although the New Republic eventually upgrades its starfleet with newer ship types, the Imperial-class Star Destroyer remains in service well into the N
    14 KB (2,016 words) - 02:57, 29 February 2024
  • ...anner, Witchspace Drive, Torus Drive, Shields, Main System Drive, and Core Energy Unit into visible equipment items that can be damaged in combat, giving red ...the items have variable repair costs depending on the size / speed of your ship. All items can also be repaired by third party methods such as Thargoid's [
    8 KB (1,314 words) - 02:20, 29 February 2024
  • Condition red with close range target and shield and energy warning lights ...ook like numbers and glow to draw attention. Specifically, shields, energy banks and capacitors when below normal, target range when target is hostile, spee
    10 KB (1,497 words) - 03:15, 29 February 2024
  • ...astic remodeling of the [[Accipiter]], resulting in a loss of cargo space, energy specs, and speed but a design that enhances maneuverability. It is named a ...iter’ but only minor at best. It still possesses the same specs as that ship. Everyone should know what a shuriken is and if you encounter the pirate c
    3 KB (519 words) - 04:27, 29 February 2024
  • [[File:Caduceus.jpg|thumb|400px|right|The Caduceus über-ship: 8 energy banks, front & rear lasers, 6 broadside mounted plasma cannons, 8 missile slots . ...ship was in a universe with ships that dwarf its power, the fact that the ship is "über" is disputable.
    2 KB (302 words) - 09:26, 18 March 2024
  • ...decided to use this tried and tested workhorse as basis for its first own ship design. ...stats. This makes the Blue Racer more suitable for a role as multi-purpose ship. It is fast, maneuverable, and armed well enough to defend itself against p
    10 KB (1,721 words) - 02:27, 29 February 2024
  • ...the plan, in particular the part about constructing a new "Pirate Hunter" ship. They felt this was totally unnecessary and a waste of money, but they were ...port and starboard laser mounts. The energy plant would be adequate for a ship of this size, about the same as a Cobra Mark III. It was deemed those who
    4 KB (571 words) - 08:50, 22 April 2021

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