Difference between revisions of "Killer Wolf's Dynamic HUD"

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(Download link: Added more links)
(Added some of his other HUDs)
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* His HUD is contained in his ships: [https://app.box.com/s/jwz5fc63ld6jiuittp65 see here!]  
 
* His HUD is contained in his ships: [https://app.box.com/s/jwz5fc63ld6jiuittp65 see here!]  
  
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== Killer Wolf's other HUDs ==
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=== Steampunk HUD ===
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*[http://aegidian.org/bb/viewtopic.php?f=4&t=7397 "Steampunk" HUD] (2010-1)
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[[File:Steamhud.jpg|500px]]
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=== Wolf HUD ===
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''Found lurking in his IsisInterstellar.oxp''<div style="clear:both"></div>
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[[File:Wolfhud.png|500px]]
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== Links ==
 
== Links ==
*[[Isis Interstellar]]
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*[[Isis Interstellar]] - general page for all his OXP's
*[[HUD_images_here#Steampunk_HUD|Steampunk HUD]]
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*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=8195 [RELEASE] : Generic Dynamic HUDs switching] (2010-13)
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{{HUD-OXP}}
 
{{HUD-OXP}}

Revision as of 12:12, 20 August 2021

Overview

This HUD set uses features introduced in Oolite v1.74 to switch HUDs for different situations.

It's a set of dynamic HUDs that should work with any ship in Oolite except mine that have their own HUD sets. The only thing shoving a spanner in the works that I can foresee at the mo is the missile readout : it's currently set for a generic Cobra and would need amending for anything with greater amounts of missiles to get a nice centred readout. Thoughts on this will be appreciated.


Situations

Docked

KW Hud trading.jpg


Normal Flight

In-flight (note blank missile display is due to me not having any!)

KW Hud normal.jpg

Combat

Combat, enlarged scanner etc for (hopefully) better situational awareness

KW Hud combat.jpg


Damaged

In trouble

KW Hud snafu.jpg


Download link


Killer Wolf's other HUDs

Steampunk HUD

Steamhud.jpg


Wolf HUD

Found lurking in his IsisInterstellar.oxp

Wolfhud.png


Links