Sector1/Diedar

From Elite Wiki
Logo64 Democracy.png Diedar Logo64 AverageAgricultural.png
Logo TL5.png
GalCat ID: 1:179
Location: 164,134 in the near three o'clock direction of GalSector 1
Government: Democracy
Economy: Average Agricultural
Technology Level: 5
Population: 2.9 Billion
(Human Colonials)
Productivity: 9280 MCr
Planet Radius: 6308km
Location of Diedar in Sector 1
Sector1Overview.png
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This world is ravaged by dreadful civil war.
Old Galactic Catalogue Entry for 1:179 (Diedar)

Witchspace Routes

There are 8 direct Witchspace Routes from/to Diedar:

Destination Distance Gov. Eco. TL Pop. Prod
Xequerin 6.4 LY 4Logo64 Communism.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.2 Bln. 01433614336 MCr
Zainlabi 5.6 LY 5Logo64 Confederacy.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.7 Bln. 01864818648 MCr
Riveis 4.8 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.9 Bln. 0092809280 MCr
Atarza 4.0 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 05Logo TL5s.png 2.0 Bln. 0044804480 MCr
Erbiti 6.8 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 06Logo TL6s.png 2.3 Bln. 0058885888 MCr
Esanbe 3.6 LY 4Logo64 Communism.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.3 Bln. 01267212672 MCr
Anisor 1.6 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 09Logo TL9s.png 3.7 Bln. 01864818648 MCr
Teesdi 6.4 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.7 Bln. 01184011840 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0% bargain TV dinners
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 8 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 8 in Xeer. (Galactic Navy OXP)

Fiction

The Traders Almanach

If every Credit counts, try this: You can't do anything wrong with buying bargain TV dinners here. You've got the choice to move them to Anisor for a good 100 to 130% profit, with Erbiti being the second choice in destinations and Xequerin, Zainlabi, or Atarza last. Trading in Erbiti and Atarza is quite dangerous for beginners. And avoid taking party for either the northern or southern continent fraction of the civil war - you will end up in a bar fight, and always at the loosing end.
(Excerpt from: The Traders Almanach entry for 1:179)