Difference between revisions of "User:Phoenix"

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(Current Projects)
(More OXP Info)
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== About Me ==
 
== About Me ==
  
Greetings, one and all. I am a young teenage male human living in the United States near Washington, DC. I like reading (Science Fiction), writing (Science Fiction), drawing (Science Fiction), Macs, and eating healthy food. I don't like junk food, profanity, or Windoze PeeCees.
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Greetings, one and all. I am a young teenage male human living in the United States near Washington, DC. I like reading (Science Fiction), writing (Science Fiction), drawing (Science Fiction), Macs, and eating healthy food. I don't like junk food, profanity, or Windoze PeeCees (and software developers who only write for them).
  
  
 
== Current Projects ==
 
== Current Projects ==
  
Right now, I am working on my userpage, which I hope to finish very soon. Once that is complete, I will work on adding stats data to the many, many ship articles that are missing it. I also have plans for several OXPs, including ship OXPs featuring the ships of PHOENIX (the company, when it's in capital letters), several novel missiles and defensive systems (including a shield missile), several stations related to PHOENIX, and some missions. More data soon!
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Right now, I am working on my userpage, which I hope to finish very soon. Once that is complete, I will work on adding stats data to the many, many ship articles that are missing it. I also have plans for several OXPs, including ship OXPs featuring the ships of PHOENIX, (the company, when it's in capital letters) which, at least at first, will be variants of native and (with permission) OXP ships, several novel missiles and defensive systems (including a shield missile), several stations related to PHOENIX, and some missions.  
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I eventually plan to release PHOENIX versions of the various ship OXPs out there, using an updated version of the Realistic Shipyards price computation formula. Similar to RS, (and, I presume, OSE) I plan on using, as a base, the ship price computation formula and tech level ranges, etc, with some minor tweaking, Unlike RS, it will have the most new and updated versions of each ship OXP, and there will be an adjustment for the ship's prestige/luxury/design/resale value/age, etc.

Revision as of 00:06, 22 February 2010

GREETINGS! IMPORTANT NOTICES:


  • This page is a work-in-progress. Check back soon for updates, or add it to your watchlist.


  • Please sign my Guest Book if you have looked at this page (which you obviously have, since you are reading this). You are welcome to leave comments, suggestions, or anything else you want in the Comments/Suggestions Section.


Thank You.


Live long and prosper, and may the Great Bird of the Galaxy bless your planet! —THE PHOENIX {Talk to me!} 01:20, 21 February 2010 (UTC)


About Me

Greetings, one and all. I am a young teenage male human living in the United States near Washington, DC. I like reading (Science Fiction), writing (Science Fiction), drawing (Science Fiction), Macs, and eating healthy food. I don't like junk food, profanity, or Windoze PeeCees (and software developers who only write for them).


Current Projects

Right now, I am working on my userpage, which I hope to finish very soon. Once that is complete, I will work on adding stats data to the many, many ship articles that are missing it. I also have plans for several OXPs, including ship OXPs featuring the ships of PHOENIX, (the company, when it's in capital letters) which, at least at first, will be variants of native and (with permission) OXP ships, several novel missiles and defensive systems (including a shield missile), several stations related to PHOENIX, and some missions.

I eventually plan to release PHOENIX versions of the various ship OXPs out there, using an updated version of the Realistic Shipyards price computation formula. Similar to RS, (and, I presume, OSE) I plan on using, as a base, the ship price computation formula and tech level ranges, etc, with some minor tweaking, Unlike RS, it will have the most new and updated versions of each ship OXP, and there will be an adjustment for the ship's prestige/luxury/design/resale value/age, etc.