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Create the page "Energy Banks Class 23" on this wiki! See also the search results found.
- ...lite)|Cargo Capacity]] <td>[[Fastest Ships (Oolite)|Max Speed]] <td>Energy Banks <td>Missile Slots <td>Possible Equipment <td>Roll/Pitch <td>Gun Mounts <td>Energy Recharge Rate <td>[[Expensive Ships (Oolite)|Base Cost]]23 KB (4,407 words) - 13:49, 22 January 2016
- ...Appear <td>Revised Tech Levels <td>Ext Cargo Cap. <td>Max Speed <td>Energy Banks <td>Missile Slots <td>Possible Equipment <td>Roll/Pitch <td>Gun Mounts <td>Energy Recharge Rate22 KB (4,271 words) - 20:41, 23 January 2016
- energy = 0.5; * '''energy''': The energy used per shot, default 0.8.184 KB (17,196 words) - 02:39, 29 February 2024
- ! Energy banks ! Energy recharge rate20 KB (2,826 words) - 02:57, 29 February 2024
- {| class="wikitable" width="100%" style="border-collapse: collapse; border-width: 1p |date=2013-05-23169 KB (24,764 words) - 08:35, 18 March 2024
- This [[OXP]] adds a new class of weapons to the Ooniverse. Railguns fire high velocity kinetic projectile ...ves involved, the damage to its target is dealt purely through the kinetic energy of the impact. The lack of explosives makes at the same time the projectile9 KB (1,387 words) - 03:39, 29 February 2024
- *23 MilHUD 4000 :Explicit warnings: missile approach/temp/altitude/shields/energy banks?9 KB (1,294 words) - 02:52, 29 February 2024