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  • ...geting System]] item requires the Scanner Targeting Enhancement and Target Memory items to be installed before it can be bought, and this must be those speci * '''damage''': The damage done to the target per shot, default 15.0.
    184 KB (17,196 words) - 02:39, 29 February 2024
  • Your autopilot tries to fly to your target in a straight line. If there is a planet between you and your target, the autopilot will happily try to
    119 KB (15,305 words) - 19:16, 22 April 2021
  • ...ships in this version are playable. Future versions (probably modular for memory saving reasons) will have more clans, the ability to join clans (if I maste ...sounds. Quality female computer voice, new weapon, damage and some station interface sounds.
    85 KB (13,112 words) - 03:17, 29 February 2024
  • "description" = "Sell all cargo in Interfaces and can sell to an alternative cutomer if the market is full."; ...lumn to sell price and buy price. Buy price is always a little higher than sell price. This adds a little bit of difficulty and realism to the game.";
    474 KB (55,554 words) - 14:28, 18 March 2024
  • ...ather than the cargo hold. There are also tweaks to allow miners to always sell their produce after the 127 unit limit has been reached in the market. And * [[In-System Cargo Delivery]] opens an in-system mission interface in the F4 screen for local cargo delivery (for expeditors).
    93 KB (15,886 words) - 05:07, 29 February 2024
  • Tweaked the save/load game interface and the ship-kills to rating routine. Also struggled to deal with memory allocation/deallocation problems as some poorly thought out programming lea
    237 KB (36,292 words) - 02:12, 29 February 2024