User contributions
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- 14:26, 5 May 2014 (diff | hist) . . (+180) . . N File:Lazarus 1.00.oxz (A small OXP which replaces the trunk Thargoid warship ship script, giving new capabilities of Thargon reanimation plus occasional reinforcements arriving in and just after battles.) (current)
- 14:26, 5 May 2014 (diff | hist) . . (+155) . . N File:Laser Booster 1.02.oxz (A primeable turbo-charger for your lasers to overcharge them from your energy banks and make them more damaging. But adds a chance of them breaking on use.) (current)
- 14:25, 5 May 2014 (diff | hist) . . (+80) . . N File:APRIL 1.03.oxz (An in-flight pylon reloading system, the Automated Pylon Re-arm In-flight Loader) (current)
- 12:41, 5 May 2014 (diff | hist) . . (-31) . . m Thargoid-OXZs
- 12:39, 5 May 2014 (diff | hist) . . (+3,521) . . Thargoid-OXZs
- 12:05, 5 May 2014 (diff | hist) . . (+59) . . N File:Traffic Control 1.11.oxz (Adds traffic control personnel to each system main station.) (current)
- 12:04, 5 May 2014 (diff | hist) . . (+144) . . N File:Swarm 1.03.oxz (A new variant on the Thargoid mothership and Thargons, introducing a swarming mentality. Somewhat more of a challenge than the vanilla versions.) (current)
- 12:03, 5 May 2014 (diff | hist) . . (+68) . . N File:Stellar Serpents 1.21.oxz (A little ongoing mission/flavour OXP on the theme of space monsters.) (current)
- 12:02, 5 May 2014 (diff | hist) . . (+99) . . N File:Realistic Damage 1.00.oxz (A scripted tweak which causes randomly some equipment to be totally destroyed when it gets damaged.) (current)
- 12:02, 5 May 2014 (diff | hist) . . (+32) . . N File:Pods 1.35.oxz (New cargo pods and pod features.) (current)
- 12:01, 5 May 2014 (diff | hist) . . (+122) . . N File:Naval Grid 1.00.oxz (Military-grade energy grid to properly link the naval energy unit to military-boosted shields, enhancing recharging rates.) (current)
- 12:01, 5 May 2014 (diff | hist) . . (+147) . . N File:Lave Academy 1.33.oxz (Introduces the Lave Academy Orbital Station to the Lave and optionally other systems. Also features three mini-games that test basic flight skills.)
- 12:00, 5 May 2014 (diff | hist) . . (+324) . . N File:Energy Equipment 1.11.oxz (Two new pieces of equipment, the emergency charge device (ECD) and the emergency energy unit (EEU). Both are single-use devices, the ECD a pylon-based player triggered device that adds a top-up to the ships energy banks, and the EEU a system-fitted versio) (current)
- 11:59, 5 May 2014 (diff | hist) . . (+266) . . N File:Cargo Shepherd 1.01.oxz (A handy little piece of pylon-mounted equipment that when launched attracts most free-floating cargo pods to it and holds them until you can scoop them. Useful for when your hold is too full to take everything in one go, as it also includes a beacon to re) (current)
- 19:41, 4 May 2014 (diff | hist) . . (0) . . File:TCAT 1.11.oxz (uploaded a new version of "File:TCAT 1.11.oxz": Mission set in Galaxy 3 for Dangerous or above rank Commanders. Follow-up to Thargoid Plans.) (current)
- 18:20, 4 May 2014 (diff | hist) . . (+5,885) . . Thargoid-OXZs
- 16:47, 4 May 2014 (diff | hist) . . (+68) . . N File:Welcome Mat 1.13.oxz (Information equipment to give system summary information on arrival.) (current)
- 16:47, 4 May 2014 (diff | hist) . . (+101) . . N File:TrackerCam 1.02.oxz (A deployable camera which links to your ships external view monitor and trackers the ships movements.) (current)
- 16:46, 4 May 2014 (diff | hist) . . (+94) . . N File:Tracker 1.02.oxz (An advanced space compass add-on which allows the system-wide tracking of up to five entities.) (current)
- 16:45, 4 May 2014 (diff | hist) . . (+92) . . N File:TCAT 1.11.oxz (Mission set in Galaxy 3 for Dangerous or above rank Commanders. Follow-up to Thargoid Plans.)
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