Difference between revisions of "Darkspace"

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{{Infobox OXPb| title = Darkspace
 
{{Infobox OXPb| title = Darkspace
 
|image = [[Image:Darkspace_v0.9small.png|180px]]
 
|image = [[Image:Darkspace_v0.9small.png|180px]]
|version = 0.9
+
|version = 0.9.1
|release = 2011-12-03
+
|release = 2011-12-07
 
|license = CC-by-nc-sa-3.0
 
|license = CC-by-nc-sa-3.0
 
|features = Adjusts Oolite ingame graphics.
 
|features = Adjusts Oolite ingame graphics.
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Darkspace.oxp does pretty much the same as clearskies.oxp,  
 
Darkspace.oxp does pretty much the same as clearskies.oxp,  
 
but the script is written in openstep rather than XML and  
 
but the script is written in openstep rather than XML and  
should be easy for the player to adjust to his or her liking.  
+
should be easy for the player to adjust to his or her liking.
 +
I also use some diffrent properties to achieve the same thing and
 
I have adjusted the lighting a little according to my taste,  
 
I have adjusted the lighting a little according to my taste,  
 
but that is easily changed. The original values in johnsmith’s  
 
but that is easily changed. The original values in johnsmith’s  
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Original values from johnsmith's clearskies.oxp:  
 
Original values from johnsmith's clearskies.oxp:  
Edit planetinfo.plist and insert the following values:
+
*ambient_level = 2.0;
* ambient_level = "2.0";
+
*sky_blur_alpha = 0.0;
* sky_blur_alpha = "0.0";
+
*sky_blur_cluster_chance = 0.0;
* sky_blur_cluster_chance = "0.0";
 
 
 
(Not set in clearskies.oxp, delete the line if you want the original setup)
 
* sky_n_stars = "500";
 
  
 
== Requirements ==
 
== Requirements ==
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== Download ==
 
== Download ==
 
{{OXPLevel|0}}
 
{{OXPLevel|0}}
[http://www.box.com/s/jy0oc7uf5559usufanms Darkspace_0.9_2011-12-03.zip] (4KB) 2010-12-03
+
[http://www.box.com/s/jy0oc7uf5559usufanms Darkspace_0.9.1_2011-12-07.zip] (4KB) 2010-12-07
  
 
{{ambience-OXP}}
 
{{ambience-OXP}}

Revision as of 23:18, 7 December 2011

Version Released License Features Category Author(s) Feedback
0.9.1 2011-12-07 CC-by-nc-sa-3.0 Adjusts Oolite ingame graphics. Ambience OXPs Gimi BB-Link

Overview

Darkspace.oxp removes the nebula from the sky and limits the number of stars visible. It's based on the same concept as clearskies.oxp by johnsmith.

Background

This little OXP came to be because clearskies.oxp by johnsmith is broken and lacks a license, so I thought I would learn a little OXPing by redoing the OXP. Johnsmith has been informed of my little endeavour and does not object.

Features

Darkspace.oxp removes the nebula from the sky in Oolite and limits the number of stars visible, and thus should reduce strain on slower computer systems. These settings will be overridden by any OXP that sets the equivalent values for single systems.

Darkspace.oxp does pretty much the same as clearskies.oxp, but the script is written in openstep rather than XML and should be easy for the player to adjust to his or her liking. I also use some diffrent properties to achieve the same thing and I have adjusted the lighting a little according to my taste, but that is easily changed. The original values in johnsmith’s clearskies.oxp are shown below.

Original values from johnsmith's clearskies.oxp:

  • ambient_level = 2.0;
  • sky_blur_alpha = 0.0;
  • sky_blur_cluster_chance = 0.0;

Requirements

  • Oolite v1.65 or higher.
  • No dependencies.
  • Known conflicts:

This OXP will not work if you have System_Redux.oxp or System_Demux_2_oxp installed, as these set the same universal values and the one loaded last is most likely to win. Same goes for any other oxp that sets the same values universally.

Download

Levelindicator0.png
0-{{{2}}}

Darkspace_0.9.1_2011-12-07.zip (4KB) 2010-12-07